7442b14ab8
Adding new testcases for hipMalloc3D,hipMalloc3DArray, hipArrayCreate,hipMallocPitch and hipMallocArray APIs Change-Id: Ia2cc8865d605272995aaf703dd26954d11ded2ea
196 строки
6.6 KiB
C++
196 строки
6.6 KiB
C++
/*
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Copyright (c) 2022 Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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/*
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hipMalloc3DArray API test scenarios
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1. Basic Functionality
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2. Negative Scenarios
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3. Allocating Small and big chunk data
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4. Multithreaded scenario
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*/
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#include <hip_test_common.hh>
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static constexpr auto ARRAY_SIZE{4};
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static constexpr auto BIG_ARRAY_SIZE{100};
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static constexpr auto ARRAY_LOOP{100};
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/*
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* This API verifies memory allocations for small and
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* bigger chunks of data.
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* Two scenarios are verified in this API
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* 1. SmallArray: Allocates ARRAY_SIZE in a loop and
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* releases the memory and verifies the meminfo.
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* 2. BigArray: Allocates BIG_ARRAY_SIZE in a loop and
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* releases the memory and verifies the meminfo
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*
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* In both cases, the memory info before allocation and
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* after releasing the memory should be the same
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*
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*/
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static void Malloc3DArray_DiffSizes(int gpu) {
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HIP_CHECK(hipSetDevice(gpu));
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std::vector<int> array_size;
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array_size.push_back(ARRAY_SIZE);
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array_size.push_back(BIG_ARRAY_SIZE);
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for (auto &size : array_size) {
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int width{size}, height{size}, depth{size};
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hipChannelFormatDesc channelDesc = hipCreateChannelDesc(sizeof(float)*8, 0,
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0, 0, hipChannelFormatKindFloat);
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hipArray *arr[ARRAY_LOOP];
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size_t tot, avail, ptot, pavail;
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HIP_CHECK(hipMemGetInfo(&pavail, &ptot));
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for (int i = 0; i < ARRAY_LOOP; i++) {
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HIP_CHECK(hipMalloc3DArray(&arr[i], &channelDesc, make_hipExtent(width,
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height, depth), hipArrayDefault));
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}
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for (int i = 0; i < ARRAY_LOOP; i++) {
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HIP_CHECK(hipFreeArray(arr[i]));
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}
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HIP_CHECK(hipMemGetInfo(&avail, &tot));
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if ((pavail != avail)) {
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HIPASSERT(false);
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}
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}
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}
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/* Thread Function */
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static void Malloc3DArrayThreadFunc(int gpu) {
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Malloc3DArray_DiffSizes(gpu);
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}
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/*
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* Verifies the negative scenarios of hipMalloc3DArray API
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*/
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TEST_CASE("Unit_hipMalloc3DArray_Negative") {
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constexpr int width{ARRAY_SIZE}, height{ARRAY_SIZE}, depth{ARRAY_SIZE};
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hipChannelFormatDesc channelDesc = hipCreateChannelDesc(sizeof(float)*8, 0,
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0, 0, hipChannelFormatKindFloat);
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hipArray *arr;
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#if HT_NVIDIA
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SECTION("NullPointer to Array") {
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REQUIRE(hipMalloc3DArray(nullptr, &channelDesc, make_hipExtent(width,
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height, depth), hipArrayDefault) != hipSuccess);
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}
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SECTION("NullPointer to Channel Descriptor") {
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REQUIRE(hipMalloc3DArray(&arr, nullptr, make_hipExtent(width,
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height, depth), hipArrayDefault) != hipSuccess);
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}
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#endif
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SECTION("Width 0 in hipExtent") {
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REQUIRE(hipMalloc3DArray(&arr, &channelDesc, make_hipExtent(0,
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height, width), hipArrayDefault) != hipSuccess);
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}
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SECTION("Height 0 in hipExtent") {
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REQUIRE(hipMalloc3DArray(&arr, &channelDesc, make_hipExtent(width,
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0, width), hipArrayDefault) != hipSuccess);
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}
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SECTION("Invalid Flag") {
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REQUIRE(hipMalloc3DArray(&arr, &channelDesc, make_hipExtent(width,
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height, depth), 100) != hipSuccess);
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}
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SECTION("Width,Height & Depth 0 in hipExtent") {
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REQUIRE(hipMalloc3DArray(&arr, &channelDesc, make_hipExtent(0,
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0, 0), hipArrayDefault) != hipSuccess);
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}
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SECTION("Max int values to extent") {
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REQUIRE(hipMalloc3DArray(&arr, &channelDesc,
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make_hipExtent(std::numeric_limits<int>::max(),
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std::numeric_limits<int>::max(),
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std::numeric_limits<int>::max()),
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hipArrayDefault) != hipSuccess);
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}
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}
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/*
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* Verifies the extent validation scenarios
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* 1. Passing depth as 0 would create 2D array
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* 2. Passing height and depth as 0 would create 1D array
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* from hipMalloc3DArray API
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*/
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TEST_CASE("Unit_hipMalloc3DArray_ExtentValidation") {
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constexpr int width{ARRAY_SIZE}, height{ARRAY_SIZE};
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hipChannelFormatDesc channelDesc = hipCreateChannelDesc(sizeof(float)*8, 0,
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0, 0, hipChannelFormatKindFloat);
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hipArray *arr;
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SECTION("Depth 0 in hipExtent") {
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REQUIRE(hipMalloc3DArray(&arr, &channelDesc, make_hipExtent(width,
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height, 0), hipArrayDefault) == hipSuccess);
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HIP_CHECK(hipFreeArray(arr));
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}
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SECTION("Height & Depth 0 in hipExtent") {
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REQUIRE(hipMalloc3DArray(&arr, &channelDesc, make_hipExtent(width,
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0, 0), hipArrayDefault) == hipSuccess);
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HIP_CHECK(hipFreeArray(arr));
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}
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}
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/*
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* Verifies hipMalloc3DArray API by passing width,height
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* and depth as 10
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*/
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TEST_CASE("Unit_hipMalloc3DArray_Basic") {
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constexpr int width{ARRAY_SIZE}, height{ARRAY_SIZE}, depth{ARRAY_SIZE};
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hipChannelFormatDesc channelDesc = hipCreateChannelDesc(sizeof(float)*8, 0,
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0, 0, hipChannelFormatKindFloat);
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hipArray *arr;
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REQUIRE(hipMalloc3DArray(&arr, &channelDesc, make_hipExtent(width,
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height, depth), hipArrayDefault) == hipSuccess);
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HIP_CHECK(hipFreeArray(arr));
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}
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TEST_CASE("Unit_hipMalloc3DArray_DiffSizes") {
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Malloc3DArray_DiffSizes(0);
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}
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/*
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This testcase verifies the hipMalloc3DArray API in multithreaded
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scenario by launching threads in parallel on multiple GPUs
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and verifies the hipMalloc3DArray API with small and big chunks data
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*/
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TEST_CASE("Unit_hipMalloc3DArray_MultiThread") {
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std::vector<std::thread> threadlist;
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int devCnt = 0;
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devCnt = HipTest::getDeviceCount();
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size_t tot, avail, ptot, pavail;
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HIP_CHECK(hipMemGetInfo(&pavail, &ptot));
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for (int i = 0; i < devCnt; i++) {
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threadlist.push_back(std::thread(Malloc3DArrayThreadFunc, i));
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}
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for (auto &t : threadlist) {
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t.join();
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}
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HIP_CHECK(hipMemGetInfo(&avail, &tot));
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if (pavail != avail) {
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WARN("Memory leak of hipMalloc3D API in multithreaded scenario");
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REQUIRE(false);
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}
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}
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