b611f3844e
SWDEV-132899 - use the correct target names for Navi12 (gfx1011) and Navi14 (gfx1012) and add support for Navi21 (gfx1030) ReviewRequestURL = http://ocltc.amd.com/reviews/r/16993/ Affected files ... ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palbedefs#32 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldefs.hpp#49 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldevice.cpp#128 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palsettings.cpp#72 edit
2314 строки
75 KiB
C++
2314 строки
75 KiB
C++
//
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// Copyright (c) 2008 Advanced Micro Devices, Inc. All rights reserved.
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//
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#include "platform/program.hpp"
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#include "platform/kernel.hpp"
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#include "os/os.hpp"
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#include "device/device.hpp"
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#include "device/pal/paldefs.hpp"
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#include "device/pal/palmemory.hpp"
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#include "device/pal/paldevice.hpp"
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#include "utils/flags.hpp"
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#include "utils/versions.hpp"
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#include "thread/monitor.hpp"
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#include "device/pal/palprogram.hpp"
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#include "device/pal/palsettings.hpp"
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#include "device/pal/palblit.hpp"
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#include "device/pal/paldebugmanager.hpp"
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#include "palLib.h"
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#include "palPlatform.h"
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#include "palDevice.h"
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#include "cz_id.h"
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#include "acl.h"
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#include "amdocl/cl_common.hpp"
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#ifdef _WIN32
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#include <d3d9.h>
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#include <d3d10_1.h>
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#include "CL/cl_d3d10.h"
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#include "CL/cl_d3d11.h"
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#include "CL/cl_dx9_media_sharing.h"
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#endif // _WIN32
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#include <cstring>
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#include <fstream>
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#include <sstream>
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#include <iostream>
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#include <ctype.h>
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#include <algorithm>
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bool PalDeviceLoad() {
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bool ret = false;
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// Create online devices
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ret |= pal::Device::init();
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// Create offline GPU devices
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ret |= pal::NullDevice::init();
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return ret;
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}
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void PalDeviceUnload() { pal::Device::tearDown(); }
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namespace pal {
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Util::GenericAllocator NullDevice::allocator_;
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char* Device::platformObj_;
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Pal::IPlatform* Device::platform_;
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NullDevice::Compiler* NullDevice::compiler_;
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AppProfile Device::appProfile_;
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NullDevice::NullDevice()
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: amd::Device(), ipLevel_(Pal::GfxIpLevel::None), hwInfo_(nullptr) {}
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bool NullDevice::init() {
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std::vector<Device*> devices;
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std::string driverVersion;
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devices = getDevices(CL_DEVICE_TYPE_GPU, false);
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// TODO: Currently PAL only supports for GFXIP9+.
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// Comment out this section for SWDEV-146950 since Kalindi and Mullins
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// does not works for LC offline compilation without knowing which GFXIP
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// should be used for them.
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#if defined(WITH_COMPILER_LIB)
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// Loop through all supported devices and create each of them
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for (uint id = 0; id < sizeof(DeviceInfo) / sizeof(AMDDeviceInfo); ++id) {
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bool foundActive = false;
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Pal::AsicRevision revision = static_cast<Pal::AsicRevision>(id);
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if (pal::DeviceInfo[id].targetName_[0] == '\0') {
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continue;
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}
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// Loop through all active PAL devices and see if we match one
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for (uint i = 0; i < devices.size(); ++i) {
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driverVersion = static_cast<amd::Device*>(devices[i])->info().driverVersion_;
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if (driverVersion.find("PAL") != std::string::npos) {
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if (static_cast<NullDevice*>(devices[i])->asicRevision() == revision) {
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foundActive = true;
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break;
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}
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}
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}
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// Don't report an offline device if it's active
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if (foundActive) {
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continue;
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}
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NullDevice* dev = new NullDevice();
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if (nullptr != dev) {
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if (!dev->create(revision, Pal::GfxIpLevel::_None)) {
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delete dev;
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} else {
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dev->registerDevice();
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}
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}
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}
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#endif // defined(WITH_COMPILER_LIB)
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// Loop through all supported devices and create each of them
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for (uint id = 0;
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id < sizeof(Gfx9PlusSubDeviceInfo)/sizeof(AMDDeviceInfo); ++id) {
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bool foundActive = false;
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bool foundDuplicate = false;
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uint gfxipVersion = IS_LIGHTNING ? pal::Gfx9PlusSubDeviceInfo[id].gfxipVersionLC_ :
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pal::Gfx9PlusSubDeviceInfo[id].gfxipVersion_;
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if (pal::Gfx9PlusSubDeviceInfo[id].targetName_[0] == '\0') {
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continue;
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}
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// Loop through all active PAL devices and see if we match one
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for (uint i = 0; i < devices.size(); ++i) {
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driverVersion = static_cast<amd::Device*>(devices[i])->info().driverVersion_;
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if (driverVersion.find("PAL") != std::string::npos) {
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gfxipVersion = devices[i]->settings().useLightning_ ?
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pal::Gfx9PlusSubDeviceInfo[id].gfxipVersionLC_ :
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pal::Gfx9PlusSubDeviceInfo[id].gfxipVersion_;
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uint gfxIpCurrent = devices[i]->settings().useLightning_ ?
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static_cast<NullDevice*>(devices[i])->hwInfo()->gfxipVersionLC_ :
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static_cast<NullDevice*>(devices[i])->hwInfo()->gfxipVersion_;
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if (gfxIpCurrent == gfxipVersion) {
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foundActive = true;
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break;
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}
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}
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}
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// Don't report an offline device if it's active
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if (foundActive) {
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continue;
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}
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// Loop through all previous devices in the Gfx9PlusSubDeviceInfo list
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// and compare them with the current entry to see if the current entry
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// was listed previously in the Gfx9PlusSubDeviceInfo, if so, then it
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// means the current entry already has been added in the offline device list
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for (uint j = 0; j < id; ++j) {
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if (pal::Gfx9PlusSubDeviceInfo[j].targetName_[0] == '\0') {
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continue;
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}
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if (strcmp(pal::Gfx9PlusSubDeviceInfo[j].targetName_,
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pal::Gfx9PlusSubDeviceInfo[id].targetName_) == 0) {
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foundDuplicate = true;
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break;
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}
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}
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// Don't report an offline device twice
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if (foundDuplicate) {
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continue;
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}
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Pal::GfxIpLevel ipLevel = Pal::GfxIpLevel::_None;
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uint ipLevelMajor = round(gfxipVersion / 100);
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uint ipLevelMinor = round(gfxipVersion / 10 % 10);
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switch (ipLevelMajor) {
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case 9:
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ipLevel = Pal::GfxIpLevel::GfxIp9;
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break;
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case 10:
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switch (ipLevelMinor) {
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case 0:
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ipLevel = Pal::GfxIpLevel::GfxIp10;
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break;
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case 1:
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ipLevel = Pal::GfxIpLevel::GfxIp10_1;
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break;
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case 2:
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ipLevel = Pal::GfxIpLevel::GfxIp10_2;
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break;
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case 3:
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ipLevel = Pal::GfxIpLevel::GfxIp10_3;
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break;
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}
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}
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Pal::AsicRevision revision = Pal::AsicRevision::Unknown;
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uint xNACKSupported = pal::Gfx9PlusSubDeviceInfo[id].xnackEnabled_ ? 1 : 0;
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switch (gfxipVersion) {
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case 901:
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case 900:
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revision = Pal::AsicRevision::Vega10;
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break;
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case 903:
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case 902:
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revision = Pal::AsicRevision::Raven;
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break;
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case 905:
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case 904:
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revision = Pal::AsicRevision::Vega12;
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break;
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case 907:
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case 906:
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revision = Pal::AsicRevision::Vega20;
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break;
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case 1000:
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revision = Pal::AsicRevision::Navi10Lite;
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break;
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case 1010:
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revision = Pal::AsicRevision::Navi10;
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break;
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case 1011:
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revision = Pal::AsicRevision::Navi12;
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break;
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case 1012:
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revision = Pal::AsicRevision::Navi14;
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break;
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case 1030:
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ShouldNotReachHere();
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break;
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}
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NullDevice* dev = new NullDevice();
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if (nullptr != dev) {
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if (!dev->create(revision, ipLevel, xNACKSupported)) {
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delete dev;
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}
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else {
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dev->registerDevice();
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}
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}
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}
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return true;
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}
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bool NullDevice::create(Pal::AsicRevision asicRevision, Pal::GfxIpLevel ipLevel,
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uint xNACKSupported) {
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online_ = false;
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Pal::DeviceProperties properties = {};
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// Use fake GFX IP for the device init
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asicRevision_ = asicRevision;
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ipLevel_ = ipLevel;
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properties.revision = asicRevision;
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properties.gfxLevel = ipLevel;
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uint subtarget = 0;
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// Update HW info for the device
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if ((GPU_ENABLE_PAL == 1) && (ipLevel == Pal::GfxIpLevel::_None)) {
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hwInfo_ = &DeviceInfo[static_cast<uint>(asicRevision)];
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} else if (ipLevel >= Pal::GfxIpLevel::GfxIp9) {
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subtarget = (static_cast<uint>(asicRevision_) %
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static_cast<uint>(Pal::AsicRevision::Vega10))
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<< 1 | xNACKSupported;
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hwInfo_ = &Gfx9PlusSubDeviceInfo[subtarget];
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} else {
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return false;
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}
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settings_ = new pal::Settings();
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pal::Settings* palSettings = reinterpret_cast<pal::Settings*>(settings_);
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// Report 512MB for all offline devices
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Pal::GpuMemoryHeapProperties heaps[Pal::GpuHeapCount];
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heaps[Pal::GpuHeapLocal].heapSize =
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heaps[Pal::GpuHeapLocal].physicalHeapSize = 512 * Mi;
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Pal::WorkStationCaps wscaps = {};
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// Create setting for the offline target
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if ((palSettings == nullptr) || !palSettings->create(properties, heaps, wscaps)) {
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return false;
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}
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if (!ValidateComgr()) {
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LogError("Code object manager initialization failed!");
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return false;
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}
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// Fill the device info structure
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fillDeviceInfo(properties, heaps, 4096, 1, 0);
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// Runtime doesn't know what local size could be on the real board
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info_.maxGlobalVariableSize_ = static_cast<size_t>(512 * Mi);
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info_.wavefrontWidth_ = settings().enableWave32Mode_ ? 32 : 64;
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if (settings().useLightning_) {
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#if defined(WITH_LIGHTNING_COMPILER) && ! defined(USE_COMGR_LIBRARY)
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// create compilation object with cache support
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int gfxipMajor = hwInfo_->gfxipVersionLC_ / 100;
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int gfxipMinor = hwInfo_->gfxipVersionLC_ / 10 % 10;
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int gfxipStepping = hwInfo_->gfxipVersionLC_ % 10;
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// Use compute capability as target (AMD:AMDGPU:major:minor:stepping)
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// with dash as delimiter to be compatible with Windows directory name
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std::ostringstream cacheTarget;
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cacheTarget << "AMD-AMDGPU-" << gfxipMajor << "-" << gfxipMinor << "-" << gfxipStepping;
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if (hwInfo_->xnackEnabled_) {
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cacheTarget << "+xnack";
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}
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if (info_.sramEccEnabled_) {
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cacheTarget << "+sram-ecc";
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}
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// Create CacheCompilation for the offline device
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amd::CacheCompilation* compObj = new amd::CacheCompilation(
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cacheTarget.str(), "_null_pal", OCL_CODE_CACHE_ENABLE, OCL_CODE_CACHE_RESET);
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if (!compObj) {
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LogError("Unable to create cache compilation object!");
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return false;
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}
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cacheCompilation_.reset(compObj);
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#endif
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} else {
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#if defined(WITH_COMPILER_LIB)
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const char* library = getenv("HSA_COMPILER_LIBRARY");
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aclCompilerOptions opts = { sizeof(aclCompilerOptions_0_8),
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library,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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AMD_OCL_SC_LIB };
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// Initialize the compiler handle
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acl_error error;
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compiler_ = aclCompilerInit(&opts, &error);
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if (error != ACL_SUCCESS) {
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LogError("Error initializing the compiler");
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return false;
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}
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#endif // defined(WITH_COMPILER_LIB)
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}
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return true;
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}
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device::Program* NullDevice::createProgram(amd::option::Options* options) {
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device::Program* program;
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if (settings().useLightning_) {
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program = new LightningProgram(*this);
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} else {
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program = new HSAILProgram(*this);
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}
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if (program == nullptr) {
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LogError("Memory allocation has failed!");
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}
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return program;
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}
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void NullDevice::fillDeviceInfo(const Pal::DeviceProperties& palProp,
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const Pal::GpuMemoryHeapProperties heaps[Pal::GpuHeapCount],
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size_t maxTextureSize, uint numComputeRings,
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uint numExclusiveComputeRings) {
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info_.type_ = CL_DEVICE_TYPE_GPU;
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info_.vendorId_ = palProp.vendorId;
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info_.maxWorkItemDimensions_ = 3;
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info_.maxComputeUnits_ = settings().enableWgpMode_ ?
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palProp.gfxipProperties.shaderCore.numAvailableCus / 2 :
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palProp.gfxipProperties.shaderCore.numAvailableCus;
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info_.numberOfShaderEngines = palProp.gfxipProperties.shaderCore.numShaderEngines;
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// SI parts are scalar. Also, reads don't need to be 128-bits to get peak rates.
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// For example, float4 is not faster than float as long as all threads fetch the same
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// amount of data and the reads are coalesced. This is from the H/W team and confirmed
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// through experimentation. May also be true on EG/NI, but no point in confusing
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// developers now.
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info_.nativeVectorWidthChar_ = info_.preferredVectorWidthChar_ = 4;
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info_.nativeVectorWidthShort_ = info_.preferredVectorWidthShort_ = 2;
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info_.nativeVectorWidthInt_ = info_.preferredVectorWidthInt_ = 1;
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info_.nativeVectorWidthLong_ = info_.preferredVectorWidthLong_ = 1;
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info_.nativeVectorWidthFloat_ = info_.preferredVectorWidthFloat_ = 1;
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info_.nativeVectorWidthDouble_ = info_.preferredVectorWidthDouble_ =
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(settings().checkExtension(ClKhrFp64)) ? 1 : 0;
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info_.nativeVectorWidthHalf_ = info_.preferredVectorWidthHalf_ = 0; // no half support
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info_.maxEngineClockFrequency_ = (palProp.gfxipProperties.performance.maxGpuClock != 0)
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? palProp.gfxipProperties.performance.maxGpuClock
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: 555;
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info_.maxMemoryClockFrequency_ = (palProp.gpuMemoryProperties.performance.maxMemClock != 0)
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? palProp.gpuMemoryProperties.performance.maxMemClock
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: 555;
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info_.vramBusBitWidth_ = palProp.gpuMemoryProperties.performance.vramBusBitWidth;
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info_.l2CacheSize_ = palProp.gfxipProperties.shaderCore.tccSizeInBytes;
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info_.maxParameterSize_ = 1024;
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info_.minDataTypeAlignSize_ = sizeof(cl_long16);
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info_.singleFPConfig_ =
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CL_FP_ROUND_TO_NEAREST | CL_FP_ROUND_TO_ZERO | CL_FP_ROUND_TO_INF | CL_FP_INF_NAN | CL_FP_FMA;
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if (settings().singleFpDenorm_) {
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info_.singleFPConfig_ |= CL_FP_DENORM;
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}
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if (settings().checkExtension(ClKhrFp64)) {
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info_.doubleFPConfig_ = info_.singleFPConfig_ | CL_FP_DENORM;
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}
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if (settings().reportFMA_) {
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info_.singleFPConfig_ |= CL_FP_CORRECTLY_ROUNDED_DIVIDE_SQRT;
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}
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info_.globalMemCacheLineSize_ = settings().cacheLineSize_;
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info_.globalMemCacheSize_ = settings().cacheSize_;
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if ((settings().cacheLineSize_ != 0) || (settings().cacheSize_ != 0)) {
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info_.globalMemCacheType_ = CL_READ_WRITE_CACHE;
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} else {
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info_.globalMemCacheType_ = CL_NONE;
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}
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uint64_t localRAM;
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if (GPU_ADD_HBCC_SIZE) {
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localRAM = heaps[Pal::GpuHeapLocal].heapSize + heaps[Pal::GpuHeapInvisible].heapSize;
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} else {
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localRAM = heaps[Pal::GpuHeapLocal].physicalHeapSize + heaps[Pal::GpuHeapInvisible].physicalHeapSize;
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}
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info_.globalMemSize_ = (static_cast<cl_ulong>(std::min(GPU_MAX_HEAP_SIZE, 100u)) *
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static_cast<cl_ulong>(localRAM) / 100u);
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uint uswcPercentAvailable =
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((static_cast<cl_ulong>(heaps[Pal::GpuHeapGartUswc].heapSize) / Mi) > 1536 && IS_WINDOWS)
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? 75
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: 50;
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if (settings().apuSystem_) {
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info_.globalMemSize_ +=
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(static_cast<cl_ulong>(heaps[Pal::GpuHeapGartUswc].heapSize) * uswcPercentAvailable) / 100;
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}
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// Find the largest heap form FB memory
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if (GPU_ADD_HBCC_SIZE) {
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info_.maxMemAllocSize_ = std::max(cl_ulong(heaps[Pal::GpuHeapLocal].heapSize),
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cl_ulong(heaps[Pal::GpuHeapInvisible].heapSize));
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} else {
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info_.maxMemAllocSize_ = std::max(cl_ulong(heaps[Pal::GpuHeapLocal].physicalHeapSize),
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cl_ulong(heaps[Pal::GpuHeapInvisible].physicalHeapSize));
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}
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#if defined(ATI_OS_WIN)
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if (settings().apuSystem_) {
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info_.maxMemAllocSize_ = std::max(
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(static_cast<cl_ulong>(heaps[Pal::GpuHeapGartUswc].heapSize) * uswcPercentAvailable) / 100,
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info_.maxMemAllocSize_);
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}
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#endif
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info_.maxMemAllocSize_ =
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cl_ulong(info_.maxMemAllocSize_ * std::min(GPU_SINGLE_ALLOC_PERCENT, 100u) / 100u);
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//! \note Force max single allocation size.
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//! 4GB limit for the blit kernels and 64 bit optimizations.
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info_.maxMemAllocSize_ =
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std::min(info_.maxMemAllocSize_, static_cast<cl_ulong>(settings().maxAllocSize_));
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if (info_.maxMemAllocSize_ < cl_ulong(128 * Mi)) {
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LogError(
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"We are unable to get a heap large enough to support the OpenCL minimum "
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"requirement for FULL_PROFILE");
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}
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info_.maxMemAllocSize_ = std::max(cl_ulong(128 * Mi), info_.maxMemAllocSize_);
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// Clamp max single alloc size to the globalMemSize since it's
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// reduced by default
|
|
info_.maxMemAllocSize_ = std::min(info_.maxMemAllocSize_, info_.globalMemSize_);
|
|
|
|
// We need to verify that we are not reporting more global memory
|
|
// that 4x single alloc
|
|
info_.globalMemSize_ = std::min(4 * info_.maxMemAllocSize_, info_.globalMemSize_);
|
|
|
|
// Use 64 bit pointers
|
|
if (settings().use64BitPtr_) {
|
|
info_.addressBits_ = 64;
|
|
} else {
|
|
info_.addressBits_ = (settings().useLightning_) ? 64 : 32;
|
|
// Limit total size with 3GB for 32 bit
|
|
info_.globalMemSize_ = std::min(info_.globalMemSize_, cl_ulong(3 * Gi));
|
|
}
|
|
|
|
// Alignment in BITS of the base address of any allocated memory object
|
|
static const size_t MemBaseAlignment = 256;
|
|
//! @note Force 256 bytes alignment, since currently
|
|
//! calAttr.surface_alignment returns 4KB. For pinned memory runtime
|
|
//! should be able to create a view with 256 bytes alignement
|
|
info_.memBaseAddrAlign_ = 8 * MemBaseAlignment;
|
|
|
|
info_.preferredConstantBufferSize_ = 16 * Ki;
|
|
info_.maxConstantBufferSize_ = info_.maxMemAllocSize_;
|
|
info_.maxConstantArgs_ = MaxConstArguments;
|
|
|
|
info_.sramEccEnabled_ = palProp.gfxipProperties.shaderCore.flags.eccProtectedGprs;
|
|
|
|
// Image support fields
|
|
if (settings().imageSupport_) {
|
|
info_.imageSupport_ = CL_TRUE;
|
|
info_.maxSamplers_ = MaxSamplers;
|
|
info_.maxReadImageArgs_ = MaxReadImage;
|
|
info_.maxWriteImageArgs_ = MaxWriteImage;
|
|
info_.image2DMaxWidth_ = maxTextureSize;
|
|
info_.image2DMaxHeight_ = maxTextureSize;
|
|
info_.image3DMaxWidth_ = std::min(2 * Ki, maxTextureSize);
|
|
info_.image3DMaxHeight_ = std::min(2 * Ki, maxTextureSize);
|
|
info_.image3DMaxDepth_ = std::min(2 * Ki, maxTextureSize);
|
|
|
|
info_.imagePitchAlignment_ = 256; // PAL uses LINEAR_ALIGNED
|
|
info_.imageBaseAddressAlignment_ = 256; // XXX: 256 byte base address alignment for now
|
|
|
|
info_.bufferFromImageSupport_ = CL_TRUE;
|
|
}
|
|
|
|
info_.errorCorrectionSupport_ = CL_FALSE;
|
|
|
|
if (settings().apuSystem_) {
|
|
info_.hostUnifiedMemory_ = CL_TRUE;
|
|
}
|
|
|
|
info_.profilingTimerResolution_ = 1;
|
|
info_.profilingTimerOffset_ = amd::Os::offsetToEpochNanos();
|
|
info_.littleEndian_ = CL_TRUE;
|
|
info_.available_ = CL_TRUE;
|
|
info_.compilerAvailable_ = CL_TRUE;
|
|
info_.linkerAvailable_ = CL_TRUE;
|
|
|
|
info_.executionCapabilities_ = CL_EXEC_KERNEL;
|
|
info_.preferredPlatformAtomicAlignment_ = 0;
|
|
info_.preferredGlobalAtomicAlignment_ = 0;
|
|
info_.preferredLocalAtomicAlignment_ = 0;
|
|
info_.queueProperties_ = CL_QUEUE_PROFILING_ENABLE;
|
|
|
|
info_.platform_ = AMD_PLATFORM;
|
|
|
|
if (false && (asicRevision() == Pal::AsicRevision::Carrizo) &&
|
|
ASICREV_IS_CARRIZO_BRISTOL(palProp.revisionId)) {
|
|
const static char* bristol = "Bristol Ridge";
|
|
::strcpy(info_.name_, bristol);
|
|
} else {
|
|
::strcpy(info_.name_, hwInfo()->targetName_);
|
|
if (settings().useLightning_) {
|
|
if (hwInfo()->xnackEnabled_) {
|
|
::strcat(info_.name_, "+xnack");
|
|
}
|
|
if (info_.sramEccEnabled_) {
|
|
::strcat(info_.name_, "+sram-ecc");
|
|
}
|
|
}
|
|
}
|
|
|
|
::strcpy(info_.vendor_, "Advanced Micro Devices, Inc.");
|
|
::snprintf(info_.driverVersion_, sizeof(info_.driverVersion_) - 1, AMD_BUILD_STRING " (PAL%s)",
|
|
settings().useLightning_ ? ",LC" : ",HSAIL");
|
|
|
|
info_.profile_ = "FULL_PROFILE";
|
|
if (settings().oclVersion_ >= OpenCL20) {
|
|
info_.version_ = "OpenCL 2.0 " AMD_PLATFORM_INFO;
|
|
info_.oclcVersion_ = "OpenCL C 2.0 ";
|
|
info_.spirVersions_ = "1.2";
|
|
} else if (settings().oclVersion_ == OpenCL12) {
|
|
info_.version_ = "OpenCL 1.2 " AMD_PLATFORM_INFO;
|
|
info_.oclcVersion_ = "OpenCL C 1.2 ";
|
|
info_.spirVersions_ = "1.2";
|
|
} else {
|
|
info_.version_ = "OpenCL 1.0 " AMD_PLATFORM_INFO;
|
|
info_.oclcVersion_ = "OpenCL C 1.0 ";
|
|
info_.spirVersions_ = "";
|
|
LogError("Unknown version for support");
|
|
}
|
|
|
|
// Fill workgroup info size
|
|
info_.maxWorkGroupSize_ = settings().maxWorkGroupSize_;
|
|
info_.maxWorkItemSizes_[0] = info_.maxWorkGroupSize_;
|
|
info_.maxWorkItemSizes_[1] = info_.maxWorkGroupSize_;
|
|
info_.maxWorkItemSizes_[2] = info_.maxWorkGroupSize_;
|
|
info_.preferredWorkGroupSize_ = settings().preferredWorkGroupSize_;
|
|
|
|
info_.localMemType_ = CL_LOCAL;
|
|
info_.localMemSize_ = settings().hwLDSSize_;
|
|
info_.extensions_ = getExtensionString();
|
|
|
|
// OpenCL1.2 device info fields
|
|
info_.builtInKernels_ = "";
|
|
info_.imageMaxBufferSize_ = MaxImageBufferSize;
|
|
info_.imageMaxArraySize_ = MaxImageArraySize;
|
|
info_.preferredInteropUserSync_ = true;
|
|
info_.printfBufferSize_ = PrintfDbg::WorkitemDebugSize * info().maxWorkGroupSize_;
|
|
|
|
if (settings().oclVersion_ >= OpenCL20) {
|
|
info_.svmCapabilities_ = (CL_DEVICE_SVM_COARSE_GRAIN_BUFFER | CL_DEVICE_SVM_FINE_GRAIN_BUFFER);
|
|
if (settings().svmAtomics_) {
|
|
info_.svmCapabilities_ |= CL_DEVICE_SVM_ATOMICS;
|
|
}
|
|
if (settings().svmFineGrainSystem_) {
|
|
info_.svmCapabilities_ |= CL_DEVICE_SVM_FINE_GRAIN_SYSTEM;
|
|
}
|
|
// OpenCL2.0 device info fields
|
|
info_.maxWriteImageArgs_ = MaxReadWriteImage; //!< For compatibility
|
|
info_.maxReadWriteImageArgs_ = MaxReadWriteImage;
|
|
|
|
info_.maxPipePacketSize_ = info_.maxMemAllocSize_;
|
|
info_.maxPipeActiveReservations_ = 16;
|
|
info_.maxPipeArgs_ = 16;
|
|
|
|
info_.queueOnDeviceProperties_ =
|
|
CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE | CL_QUEUE_PROFILING_ENABLE;
|
|
info_.queueOnDevicePreferredSize_ = 256 * Ki;
|
|
info_.queueOnDeviceMaxSize_ = 8 * Mi;
|
|
info_.maxOnDeviceQueues_ = 1;
|
|
info_.maxOnDeviceEvents_ = settings().numDeviceEvents_;
|
|
info_.globalVariablePreferredTotalSize_ = static_cast<size_t>(info_.globalMemSize_);
|
|
//! \todo Remove % calculation.
|
|
//! Use 90% of max single alloc size.
|
|
//! Boards with max single alloc size around 4GB will fail allocations
|
|
info_.maxGlobalVariableSize_ =
|
|
static_cast<size_t>(amd::alignDown(info_.maxMemAllocSize_ * 9 / 10, 256));
|
|
}
|
|
|
|
if (settings().checkExtension(ClAmdDeviceAttributeQuery)) {
|
|
::strncpy(info_.boardName_, palProp.gpuName,
|
|
::strnlen(palProp.gpuName, sizeof(info_.boardName_)));
|
|
|
|
info_.deviceTopology_.pcie.type = CL_DEVICE_TOPOLOGY_TYPE_PCIE_AMD;
|
|
info_.deviceTopology_.pcie.bus = palProp.pciProperties.busNumber;
|
|
info_.deviceTopology_.pcie.device = palProp.pciProperties.deviceNumber;
|
|
info_.deviceTopology_.pcie.function = palProp.pciProperties.functionNumber;
|
|
|
|
info_.simdPerCU_ = hwInfo()->simdPerCU_;
|
|
info_.cuPerShaderArray_ = palProp.gfxipProperties.shaderCore.numCusPerShaderArray;
|
|
info_.simdWidth_ = hwInfo()->simdWidth_;
|
|
info_.simdInstructionWidth_ = hwInfo()->simdInstructionWidth_;
|
|
info_.wavefrontWidth_ = settings().enableWave32Mode_ ? 32:
|
|
palProp.gfxipProperties.shaderCore.wavefrontSize;
|
|
info_.availableSGPRs_ = palProp.gfxipProperties.shaderCore.numAvailableSgprs;
|
|
|
|
info_.globalMemChannelBanks_ = 4;
|
|
info_.globalMemChannelBankWidth_ = hwInfo()->memChannelBankWidth_;
|
|
info_.localMemSizePerCU_ = hwInfo()->localMemSizePerCU_;
|
|
info_.localMemBanks_ = hwInfo()->localMemBanks_;
|
|
info_.gfxipVersion_ = settings().useLightning_ ? hwInfo()->gfxipVersionLC_ : hwInfo()->gfxipVersion_;
|
|
|
|
info_.timeStampFrequency_ = 1000000;
|
|
info_.numAsyncQueues_ = numComputeRings;
|
|
|
|
info_.numRTQueues_ = numExclusiveComputeRings;
|
|
info_.numRTCUs_ = palProp.engineProperties[Pal::EngineTypeExclusiveCompute].maxNumDedicatedCu;
|
|
|
|
info_.threadTraceEnable_ = settings().threadTraceEnable_;
|
|
|
|
info_.pcieDeviceId_ = palProp.deviceId;
|
|
info_.pcieRevisionId_ = palProp.revisionId;
|
|
info_.maxThreadsPerCU_ = info_.wavefrontWidth_ * hwInfo()->simdPerCU_ *
|
|
palProp.gfxipProperties.shaderCore.numWavefrontsPerSimd;
|
|
}
|
|
}
|
|
|
|
Device::XferBuffers::~XferBuffers() {
|
|
// Destroy temporary buffer for reads
|
|
for (const auto& buf : freeBuffers_) {
|
|
// CPU optimization: unmap staging buffer just once
|
|
if (!buf->desc().cardMemory_) {
|
|
buf->unmap(nullptr);
|
|
}
|
|
delete buf;
|
|
}
|
|
freeBuffers_.clear();
|
|
}
|
|
|
|
bool Device::XferBuffers::create() {
|
|
bool result = false;
|
|
// Create a buffer object
|
|
Memory* xferBuf = new Memory(dev(), bufSize_);
|
|
|
|
// Try to allocate memory for the transfer buffer
|
|
if ((nullptr == xferBuf) || !xferBuf->create(type_)) {
|
|
delete xferBuf;
|
|
xferBuf = nullptr;
|
|
LogError("Couldn't allocate a transfer buffer!");
|
|
} else {
|
|
result = true;
|
|
freeBuffers_.push_back(xferBuf);
|
|
// CPU optimization: map staging buffer just once
|
|
if (!xferBuf->desc().cardMemory_) {
|
|
xferBuf->map(nullptr);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
Memory& Device::XferBuffers::acquire() {
|
|
Memory* xferBuf = nullptr;
|
|
size_t listSize;
|
|
|
|
// Lock the operations with the staged buffer list
|
|
amd::ScopedLock l(lock_);
|
|
listSize = freeBuffers_.size();
|
|
|
|
// If the list is empty, then attempt to allocate a staged buffer
|
|
if (listSize == 0) {
|
|
// Allocate memory
|
|
xferBuf = new Memory(dev(), bufSize_);
|
|
|
|
// Allocate memory for the transfer buffer
|
|
if ((nullptr == xferBuf) || !xferBuf->create(type_)) {
|
|
delete xferBuf;
|
|
xferBuf = nullptr;
|
|
LogError("Couldn't allocate a transfer buffer!");
|
|
} else {
|
|
++acquiredCnt_;
|
|
// CPU optimization: map staging buffer just once
|
|
if (!xferBuf->desc().cardMemory_) {
|
|
xferBuf->map(nullptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (xferBuf == nullptr) {
|
|
xferBuf = *(freeBuffers_.begin());
|
|
freeBuffers_.erase(freeBuffers_.begin());
|
|
++acquiredCnt_;
|
|
}
|
|
|
|
return *xferBuf;
|
|
}
|
|
|
|
void Device::XferBuffers::release(VirtualGPU& gpu, Memory& buffer) {
|
|
// Make sure buffer isn't busy on the current VirtualGPU, because
|
|
// the next aquire can come from different queue
|
|
buffer.wait(gpu);
|
|
// Lock the operations with the staged buffer list
|
|
amd::ScopedLock l(lock_);
|
|
freeBuffers_.push_back(&buffer);
|
|
--acquiredCnt_;
|
|
}
|
|
|
|
|
|
Device::ScopedLockVgpus::ScopedLockVgpus(const Device& dev) : dev_(dev) {
|
|
// Lock the virtual GPU list
|
|
dev_.vgpusAccess().lock();
|
|
|
|
// Find all available virtual GPUs and lock them
|
|
// from the execution of commands
|
|
for (uint idx = 0; idx < dev_.vgpus().size(); ++idx) {
|
|
dev_.vgpus()[idx]->execution().lock();
|
|
}
|
|
}
|
|
|
|
Device::ScopedLockVgpus::~ScopedLockVgpus() {
|
|
// Find all available virtual GPUs and unlock them
|
|
// for the execution of commands
|
|
for (uint idx = 0; idx < dev_.vgpus().size(); ++idx) {
|
|
dev_.vgpus()[idx]->execution().unlock();
|
|
}
|
|
|
|
// Unock the virtual GPU list
|
|
dev_.vgpusAccess().unlock();
|
|
}
|
|
|
|
Device::Device()
|
|
: NullDevice(),
|
|
numOfVgpus_(0),
|
|
context_(nullptr),
|
|
lockAsyncOps_("Device Async Ops Lock", true),
|
|
lockForInitHeap_("Initialization of Heap Resource", true),
|
|
lockPAL_("PAL Ops Lock", true),
|
|
vgpusAccess_("Virtual GPU List Ops Lock", true),
|
|
scratchAlloc_("Scratch Allocation Lock", true),
|
|
mapCacheOps_("Map Cache Lock", true),
|
|
lockResourceOps_("Resource List Ops Lock", true),
|
|
xferRead_(nullptr),
|
|
mapCache_(nullptr),
|
|
resourceCache_(nullptr),
|
|
numComputeEngines_(0),
|
|
numDmaEngines_(0),
|
|
heapInitComplete_(false),
|
|
xferQueue_(nullptr),
|
|
globalScratchBuf_(nullptr),
|
|
srdManager_(nullptr),
|
|
resourceList_(nullptr),
|
|
rgpCaptureMgr_(nullptr)
|
|
{}
|
|
|
|
Device::~Device() {
|
|
// remove the HW debug manager
|
|
delete hwDebugMgr_;
|
|
hwDebugMgr_ = nullptr;
|
|
|
|
delete srdManager_;
|
|
|
|
for (uint s = 0; s < scratch_.size(); ++s) {
|
|
delete scratch_[s];
|
|
scratch_[s] = nullptr;
|
|
}
|
|
|
|
delete globalScratchBuf_;
|
|
globalScratchBuf_ = nullptr;
|
|
|
|
// Release all queues if the app didn't release them
|
|
while (vgpus().size() > 1) {
|
|
delete vgpus()[1];
|
|
}
|
|
|
|
// Destroy transfer queue
|
|
delete xferQueue_;
|
|
|
|
// Destroy blit program
|
|
delete blitProgram_;
|
|
|
|
// Release cached map targets
|
|
for (uint i = 0; mapCache_ != nullptr && i < mapCache_->size(); ++i) {
|
|
if ((*mapCache_)[i] != nullptr) {
|
|
(*mapCache_)[i]->release();
|
|
}
|
|
}
|
|
delete mapCache_;
|
|
|
|
// Destroy temporary buffers for read/write
|
|
delete xferRead_;
|
|
|
|
// Destroy resource cache
|
|
delete resourceCache_;
|
|
|
|
delete resourceList_;
|
|
|
|
if (context_ != nullptr) {
|
|
context_->release();
|
|
}
|
|
|
|
device_ = nullptr;
|
|
|
|
// Delete developer driver manager
|
|
delete rgpCaptureMgr_;
|
|
}
|
|
|
|
extern const char* SchedulerSourceCode;
|
|
|
|
bool Device::create(Pal::IDevice* device) {
|
|
if (!amd::Device::create()) {
|
|
return false;
|
|
}
|
|
resourceList_ = new std::unordered_set<Resource*>();
|
|
if (nullptr == resourceList_) {
|
|
return false;
|
|
}
|
|
appProfile_.init();
|
|
device_ = device;
|
|
Pal::Result result;
|
|
|
|
// Retrive device properties
|
|
result = iDev()->GetProperties(&properties_);
|
|
|
|
// Save the IP level for the offline detection
|
|
ipLevel_ = properties().gfxLevel;
|
|
asicRevision_ = properties().revision;
|
|
|
|
// XNACK flag should be set for PageMigration | IOMMUv2 Support
|
|
uint isXNACKSupported = static_cast<uint>(properties_.gpuMemoryProperties.flags.pageMigrationEnabled
|
|
|| properties_.gpuMemoryProperties.flags.iommuv2Support);
|
|
uint subtarget = isXNACKSupported;
|
|
|
|
// Update HW info for the device
|
|
if ((GPU_ENABLE_PAL == 1) && (properties().revision <= Pal::AsicRevision::Polaris12)) {
|
|
hwInfo_ = &DeviceInfo[static_cast<uint>(properties().revision)];
|
|
} else if (ipLevel_ >= Pal::GfxIpLevel::GfxIp9) {
|
|
// For compiler sub targets
|
|
subtarget = (static_cast<uint>(asicRevision_) % static_cast<uint>(Pal::AsicRevision::Vega10)) << 1 |
|
|
subtarget;
|
|
hwInfo_ = &Gfx9PlusSubDeviceInfo[subtarget];
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
// Find the number of available engines
|
|
numComputeEngines_ = properties().engineProperties[Pal::EngineTypeCompute].engineCount;
|
|
if (properties().engineProperties[Pal::EngineTypeExclusiveCompute].maxNumDedicatedCu > 0) {
|
|
for (uint i = 0; i < properties().engineProperties[Pal::EngineTypeExclusiveCompute].engineCount;
|
|
++i) {
|
|
if (properties().engineProperties[Pal::EngineTypeExclusiveCompute].engineSubType[i] ==
|
|
Pal::EngineSubType::RtCuHighCompute) {
|
|
if (exclusiveComputeEnginesId_.find(ExclusiveQueueType::RealTime0) !=
|
|
exclusiveComputeEnginesId_.end()) {
|
|
exclusiveComputeEnginesId_.insert({ExclusiveQueueType::RealTime1, i});
|
|
} else {
|
|
exclusiveComputeEnginesId_.insert({ExclusiveQueueType::RealTime0, i});
|
|
}
|
|
}
|
|
if (properties().engineProperties[Pal::EngineTypeExclusiveCompute].engineSubType[i] ==
|
|
Pal::EngineSubType::RtCuMedCompute) {
|
|
exclusiveComputeEnginesId_.insert({ExclusiveQueueType::Medium, i});
|
|
}
|
|
}
|
|
}
|
|
numDmaEngines_ = properties().engineProperties[Pal::EngineTypeDma].engineCount;
|
|
|
|
// Creates device settings
|
|
settings_ = new pal::Settings();
|
|
Pal::PalPublicSettings* const palSettings = iDev()->GetPublicSettings();
|
|
// Modify settings here
|
|
// palSettings ...
|
|
palSettings->forceHighClocks = appProfile_.enableHighPerformanceState();
|
|
palSettings->longRunningSubmissions = true;
|
|
palSettings->cmdBufBatchedSubmitChainLimit = 0;
|
|
palSettings->disableResourceProcessingManager = true;
|
|
palSettings->numScratchWavesPerCu = settings().numScratchWavesPerCu_;
|
|
|
|
// Commit the new settings for the device
|
|
result = iDev()->CommitSettingsAndInit();
|
|
|
|
iDev()->GetGpuMemoryHeapProperties(heaps_);
|
|
|
|
Pal::WorkStationCaps wscaps = {};
|
|
iDev()->QueryWorkStationCaps(&wscaps);
|
|
|
|
pal::Settings* gpuSettings = reinterpret_cast<pal::Settings*>(settings_);
|
|
if ((gpuSettings == nullptr) ||
|
|
!gpuSettings->create(properties(), heaps_, wscaps, appProfile_.reportAsOCL12Device())) {
|
|
return false;
|
|
}
|
|
|
|
if (!ValidateComgr()) {
|
|
LogError("Code object manager initialization failed!");
|
|
return false;
|
|
}
|
|
|
|
numComputeEngines_ = std::min(numComputeEngines_, settings().numComputeRings_);
|
|
|
|
amd::Context::Info info = {0};
|
|
std::vector<amd::Device*> devices;
|
|
devices.push_back(this);
|
|
|
|
// Create a dummy context
|
|
context_ = new amd::Context(devices, info);
|
|
if (context_ == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
mapCache_ = new std::vector<amd::Memory*>();
|
|
if (mapCache_ == nullptr) {
|
|
return false;
|
|
}
|
|
// Use just 1 entry by default for the map cache
|
|
mapCache_->push_back(nullptr);
|
|
|
|
size_t resourceCacheSize = settings().resourceCacheSize_;
|
|
// Create resource cache.
|
|
// \note Cache must be created before any resource creation to avoid nullptr check
|
|
resourceCache_ = new ResourceCache(this, resourceCacheSize);
|
|
if (nullptr == resourceCache_) {
|
|
return false;
|
|
}
|
|
|
|
// Fill the device info structure
|
|
fillDeviceInfo(properties(), heaps_, 16 * Ki, numComputeEngines(), numExclusiveComputeEngines());
|
|
|
|
#ifdef DEBUG
|
|
std::stringstream message;
|
|
message << info_.name_;
|
|
if (settings().remoteAlloc_) {
|
|
message << ": Using *Remote* memory";
|
|
} else {
|
|
message << ": Using *Local* memory";
|
|
}
|
|
|
|
message << std::endl;
|
|
LogInfo(message.str().c_str());
|
|
#endif // DEBUG
|
|
|
|
for (uint i = 0; i < Pal::GpuHeap::GpuHeapCount; ++i) {
|
|
allocedMem[i] = 0;
|
|
}
|
|
|
|
if (settings().useLightning_) {
|
|
#if defined(WITH_LIGHTNING_COMPILER) && ! defined(USE_COMGR_LIBRARY)
|
|
// create compilation object with cache support
|
|
int gfxipMajor = hwInfo()->gfxipVersionLC_ / 100;
|
|
int gfxipMinor = hwInfo()->gfxipVersionLC_ / 10 % 10;
|
|
int gfxipStepping = hwInfo()->gfxipVersionLC_ % 10;
|
|
|
|
// Use compute capability as target (AMD:AMDGPU:major:minor:stepping)
|
|
// with dash as delimiter to be compatible with Windows directory name
|
|
std::ostringstream cacheTarget;
|
|
cacheTarget << "AMD-AMDGPU-" << gfxipMajor << "-" << gfxipMinor << "-" << gfxipStepping;
|
|
if (isXNACKSupported) {
|
|
cacheTarget << "+xnack";
|
|
}
|
|
if (info_.sramEccEnabled_) {
|
|
cacheTarget << "+sram-ecc";
|
|
}
|
|
|
|
amd::CacheCompilation* compObj = new amd::CacheCompilation(
|
|
cacheTarget.str(), "_pal", OCL_CODE_CACHE_ENABLE, OCL_CODE_CACHE_RESET);
|
|
if (!compObj) {
|
|
LogError("Unable to create cache compilation object!");
|
|
return false;
|
|
}
|
|
|
|
cacheCompilation_.reset(compObj);
|
|
#endif
|
|
}
|
|
else {
|
|
#if defined(WITH_COMPILER_LIB)
|
|
const char* library = getenv("HSA_COMPILER_LIBRARY");
|
|
aclCompilerOptions opts = { sizeof(aclCompilerOptions_0_8),
|
|
library,
|
|
nullptr,
|
|
nullptr,
|
|
nullptr,
|
|
nullptr,
|
|
nullptr,
|
|
AMD_OCL_SC_LIB };
|
|
// Initialize the compiler handle
|
|
acl_error error;
|
|
compiler_ = aclCompilerInit(&opts, &error);
|
|
if (error != ACL_SUCCESS) {
|
|
LogError("Error initializing the compiler");
|
|
return false;
|
|
}
|
|
#endif // defined(WITH_COMPILER_LIB)
|
|
}
|
|
|
|
// Allocate SRD manager
|
|
srdManager_ = new SrdManager(*this, std::max(HsaImageObjectSize, HsaSamplerObjectSize), 64 * Ki);
|
|
if (srdManager_ == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
// create the HW debug manager if needed
|
|
if (settings().enableHwDebug_) {
|
|
hwDebugMgr_ = new GpuDebugManager(this);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// =====================================================================================================================
|
|
// Master function that handles developer callbacks from PAL.
|
|
void PAL_STDCALL Device::PalDeveloperCallback(
|
|
void* pPrivateData,
|
|
const Pal::uint32 deviceIndex,
|
|
Pal::Developer::CallbackType type,
|
|
void* pCbData) {
|
|
Device* device = static_cast<Device*>(pPrivateData);
|
|
const auto& barrier = *static_cast<const Pal::Developer::BarrierData*>(pCbData);
|
|
|
|
const auto* pBarrierData = reinterpret_cast<const Pal::Developer::BarrierData*>(pCbData);
|
|
|
|
VirtualGPU* gpu = nullptr;
|
|
if (pBarrierData->pCmdBuffer != nullptr) {
|
|
// Find which queue the current command buffer belongs
|
|
for (const auto& it: device->vgpus()) {
|
|
if (it->isActiveCmd(pBarrierData->pCmdBuffer)) {
|
|
gpu = it;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (gpu == nullptr) {
|
|
return;
|
|
}
|
|
|
|
switch (type) {
|
|
case Pal::Developer::CallbackType::BarrierBegin:
|
|
device->rgpCaptureMgr()->WriteBarrierStartMarker(gpu, barrier);
|
|
break;
|
|
case Pal::Developer::CallbackType::BarrierEnd:
|
|
device->rgpCaptureMgr()->WriteBarrierEndMarker(gpu, barrier);
|
|
break;
|
|
case Pal::Developer::CallbackType::ImageBarrier:
|
|
assert(false);
|
|
break;
|
|
case Pal::Developer::CallbackType::DrawDispatch:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool Device::initializeHeapResources() {
|
|
amd::ScopedLock k(lockForInitHeap_);
|
|
if (!heapInitComplete_) {
|
|
Pal::DeviceFinalizeInfo finalizeInfo = {};
|
|
|
|
// Request all compute engines
|
|
finalizeInfo.requestedEngineCounts[Pal::EngineTypeCompute].engines =
|
|
((1 << numComputeEngines_) - 1);
|
|
for (const auto& it: exclusiveComputeEnginesId_) {
|
|
// Request real time compute engines
|
|
finalizeInfo.requestedEngineCounts[Pal::EngineTypeExclusiveCompute].engines |= (1 << it.second);
|
|
}
|
|
// Request all SDMA engines
|
|
finalizeInfo.requestedEngineCounts[Pal::EngineTypeDma].engines = (1 << numDmaEngines_) - 1;
|
|
|
|
if (iDev()->Finalize(finalizeInfo) != Pal::Result::Success) {
|
|
return false;
|
|
}
|
|
|
|
heapInitComplete_ = true;
|
|
|
|
scratch_.resize(
|
|
(settings().useSingleScratch_) ? 1 : (numComputeEngines() ? numComputeEngines() : 1));
|
|
|
|
// Initialize the number of mem object for the scratch buffer
|
|
for (uint s = 0; s < scratch_.size(); ++s) {
|
|
scratch_[s] = new ScratchBuffer();
|
|
if (nullptr == scratch_[s]) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (settings().stagedXferSize_ != 0) {
|
|
// Initialize staged read buffers
|
|
if (settings().stagedXferRead_) {
|
|
xferRead_ = new XferBuffers(*this, Resource::Remote,
|
|
amd::alignUp(settings().stagedXferSize_, 4 * Ki));
|
|
if ((xferRead_ == nullptr) || !xferRead_->create()) {
|
|
LogError("Couldn't allocate transfer buffer objects for write");
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Create a synchronized transfer queue
|
|
xferQueue_ = new VirtualGPU(*this);
|
|
if (!(xferQueue_ && xferQueue_->create(false))) {
|
|
delete xferQueue_;
|
|
xferQueue_ = nullptr;
|
|
}
|
|
if (nullptr == xferQueue_) {
|
|
LogError("Couldn't create the device transfer manager!");
|
|
return false;
|
|
}
|
|
xferQueue_->enableSyncedBlit();
|
|
|
|
// Create RGP capture manager
|
|
rgpCaptureMgr_ = RgpCaptureMgr::Create(platform_, *this);
|
|
if (nullptr != rgpCaptureMgr_) {
|
|
Pal::IPlatform::InstallDeveloperCb(iPlat(), &Device::PalDeveloperCallback, this);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
device::VirtualDevice* Device::createVirtualDevice(amd::CommandQueue* queue) {
|
|
bool profiling = false;
|
|
uint rtCUs = amd::CommandQueue::RealTimeDisabled;
|
|
uint deviceQueueSize = 0;
|
|
|
|
if (queue != nullptr) {
|
|
profiling = queue->properties().test(CL_QUEUE_PROFILING_ENABLE);
|
|
if (queue->asHostQueue() != nullptr) {
|
|
bool interopQueue = (0 != (queue->context().info().flags_ &
|
|
(amd::Context::GLDeviceKhr | amd::Context::D3D10DeviceKhr |
|
|
amd::Context::D3D11DeviceKhr)));
|
|
rtCUs = queue->rtCUs();
|
|
} else if (queue->asDeviceQueue() != nullptr) {
|
|
deviceQueueSize = queue->asDeviceQueue()->size();
|
|
}
|
|
}
|
|
|
|
// Not safe to add a queue. So lock the device
|
|
amd::ScopedLock k(lockAsyncOps());
|
|
amd::ScopedLock lock(vgpusAccess());
|
|
|
|
// Initialization of heap and other resources occur during the command queue creation time.
|
|
if (!initializeHeapResources()) {
|
|
LogError("Heap initializaiton fails!");
|
|
return nullptr;
|
|
}
|
|
|
|
VirtualGPU* vgpu = new VirtualGPU(*this);
|
|
if (vgpu && vgpu->create(profiling, deviceQueueSize, rtCUs, queue->priority())) {
|
|
return vgpu;
|
|
} else {
|
|
delete vgpu;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
device::Program* Device::createProgram(amd::option::Options* options) {
|
|
device::Program* program;
|
|
if (settings().useLightning_) {
|
|
program = new LightningProgram(*this);
|
|
}
|
|
else {
|
|
program = new HSAILProgram(*this);
|
|
}
|
|
if (program == nullptr) {
|
|
LogError("We failed memory allocation for program!");
|
|
}
|
|
|
|
return program;
|
|
}
|
|
|
|
//! Requested devices list as configured by the GPU_DEVICE_ORDINAL
|
|
typedef std::unordered_map<int, bool> requestedDevices_t;
|
|
|
|
//! Parses the requested list of devices to be exposed to the user.
|
|
static void parseRequestedDeviceList(const char* requestedDeviceList,
|
|
requestedDevices_t& requestedDevices,
|
|
uint32_t numDevices) {
|
|
|
|
char* pch = strtok(const_cast<char*>(requestedDeviceList), ",");
|
|
while (pch != nullptr) {
|
|
bool deviceIdValid = true;
|
|
int currentDeviceIndex = atoi(pch);
|
|
// Validate device index.
|
|
for (size_t i = 0; i < strlen(pch); i++) {
|
|
if (!isdigit(reinterpret_cast<unsigned char*>(pch)[i])) {
|
|
deviceIdValid = false;
|
|
break;
|
|
}
|
|
}
|
|
if (currentDeviceIndex < 0 ||
|
|
static_cast<uint32_t>(currentDeviceIndex) >= numDevices) {
|
|
deviceIdValid = false;
|
|
}
|
|
// Get next token.
|
|
pch = strtok(nullptr, ",");
|
|
|
|
if (!deviceIdValid) {
|
|
// Exit the loop as anything to the right of invalid deviceId
|
|
// has to be discarded
|
|
break;
|
|
}
|
|
|
|
// Requested device is valid.
|
|
requestedDevices[currentDeviceIndex] = deviceIdValid;
|
|
}
|
|
}
|
|
|
|
bool Device::init() {
|
|
uint32_t numDevices = 0;
|
|
bool useDeviceList = false;
|
|
requestedDevices_t requestedDevices;
|
|
|
|
size_t size = Pal::GetPlatformSize();
|
|
platformObj_ = new char[size];
|
|
Pal::PlatformCreateInfo info = {};
|
|
info.flags.disableGpuTimeout = true;
|
|
#if !defined(PAL_BUILD_DTIF)
|
|
#ifdef ATI_BITS_32
|
|
info.flags.force32BitVaSpace = true;
|
|
info.flags.enableSvmMode = false;
|
|
#else
|
|
info.flags.enableSvmMode = true;
|
|
#endif
|
|
#endif
|
|
info.pSettingsPath = "OCL";
|
|
info.maxSvmSize = static_cast<Pal::gpusize>(OCL_SET_SVM_SIZE * Mi);
|
|
|
|
// PAL init
|
|
if (Pal::Result::Success != Pal::CreatePlatform(info, platformObj_, &platform_)) {
|
|
return false;
|
|
}
|
|
|
|
// Get the total number of active devices
|
|
// Count up all the devices in the system.
|
|
Pal::IDevice* deviceList[Pal::MaxDevices] = {};
|
|
platform_->EnumerateDevices(&numDevices, &deviceList[0]);
|
|
|
|
uint ordinal = 0;
|
|
const char* selectDeviceByName = nullptr;
|
|
const char* requestedDeviceList = amd::IS_HIP ? ((HIP_VISIBLE_DEVICES[0] != '\0') ?
|
|
HIP_VISIBLE_DEVICES : CUDA_VISIBLE_DEVICES)
|
|
: GPU_DEVICE_ORDINAL;
|
|
|
|
if (requestedDeviceList[0] != '\0') {
|
|
useDeviceList = true;
|
|
parseRequestedDeviceList(requestedDeviceList, requestedDevices, numDevices);
|
|
} else if (GPU_DEVICE_NAME[0] != '\0') {
|
|
selectDeviceByName = GPU_DEVICE_NAME;
|
|
}
|
|
|
|
bool foundDevice = false;
|
|
|
|
// Loop through all active devices and initialize the device info structure
|
|
for (; ordinal < numDevices; ++ordinal) {
|
|
// Create the GPU device object
|
|
Device* d = new Device();
|
|
bool result = (nullptr != d) && d->create(deviceList[ordinal]);
|
|
if (useDeviceList) {
|
|
result &= (requestedDevices.find(ordinal) != requestedDevices.end());
|
|
}
|
|
if (result && ((nullptr == selectDeviceByName) || ('\0' == selectDeviceByName[0]) ||
|
|
(strstr(selectDeviceByName, d->info().name_) != nullptr))) {
|
|
foundDevice = true;
|
|
d->registerDevice();
|
|
} else {
|
|
delete d;
|
|
}
|
|
}
|
|
if (!foundDevice) {
|
|
Device::tearDown();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void Device::tearDown() {
|
|
if (platform_ != nullptr) {
|
|
platform_->Destroy();
|
|
delete platformObj_;
|
|
platform_ = nullptr;
|
|
}
|
|
|
|
#if defined(WITH_COMPILER_LIB)
|
|
if (compiler_ != nullptr) {
|
|
aclCompilerFini(compiler_);
|
|
compiler_ = nullptr;
|
|
}
|
|
#endif // defined(WITH_COMPILER_LIB)
|
|
}
|
|
|
|
Memory* Device::getGpuMemory(amd::Memory* mem) const {
|
|
return static_cast<pal::Memory*>(mem->getDeviceMemory(*this));
|
|
}
|
|
|
|
const device::BlitManager& Device::xferMgr() const { return xferQueue_->blitMgr(); }
|
|
|
|
Pal::ChNumFormat Device::getPalFormat(const amd::Image::Format& format,
|
|
Pal::ChannelMapping* channel) const {
|
|
// Find PAL format
|
|
for (uint i = 0; i < sizeof(MemoryFormatMap) / sizeof(MemoryFormat); ++i) {
|
|
if ((format.image_channel_data_type == MemoryFormatMap[i].clFormat_.image_channel_data_type) &&
|
|
(format.image_channel_order == MemoryFormatMap[i].clFormat_.image_channel_order)) {
|
|
*channel = MemoryFormatMap[i].palChannel_;
|
|
return MemoryFormatMap[i].palFormat_;
|
|
}
|
|
}
|
|
assert(!"We didn't find PAL resource format!");
|
|
*channel = MemoryFormatMap[0].palChannel_;
|
|
return MemoryFormatMap[0].palFormat_;
|
|
}
|
|
|
|
// Create buffer without an owner (merge common code with createBuffer() ?)
|
|
pal::Memory* Device::createScratchBuffer(size_t size) const {
|
|
// Create a memory object
|
|
Memory* gpuMemory = new pal::Memory(*this, size);
|
|
if (nullptr == gpuMemory || !gpuMemory->create(Resource::Local)) {
|
|
delete gpuMemory;
|
|
gpuMemory = nullptr;
|
|
}
|
|
|
|
return gpuMemory;
|
|
}
|
|
|
|
pal::Memory* Device::createBuffer(amd::Memory& owner, bool directAccess) const {
|
|
size_t size = owner.getSize();
|
|
pal::Memory* gpuMemory;
|
|
|
|
// Create resource
|
|
bool result = false;
|
|
|
|
if (owner.getType() == CL_MEM_OBJECT_PIPE) {
|
|
// directAccess isnt needed as Pipes shouldnt be host accessible for GPU
|
|
directAccess = false;
|
|
}
|
|
|
|
if (nullptr != owner.parent()) {
|
|
pal::Memory* gpuParent = getGpuMemory(owner.parent());
|
|
if (nullptr == gpuParent) {
|
|
LogError("Can't get the owner object for subbuffer allocation");
|
|
return nullptr;
|
|
}
|
|
|
|
if (nullptr != owner.parent()->getSvmPtr()) {
|
|
amd::Memory* amdParent = owner.parent();
|
|
{
|
|
// Lock memory object, so only one commitment will occur
|
|
amd::ScopedLock lock(amdParent->lockMemoryOps());
|
|
amdParent->commitSvmMemory();
|
|
amdParent->setHostMem(amdParent->getSvmPtr());
|
|
}
|
|
// Ignore a possible pinning error. Runtime will fallback to SW emulation
|
|
bool ok = gpuParent->pinSystemMemory(amdParent->getHostMem(), amdParent->getSize());
|
|
}
|
|
return gpuParent->createBufferView(owner);
|
|
}
|
|
|
|
Resource::MemoryType type =
|
|
(owner.forceSysMemAlloc() || (owner.getMemFlags() & CL_MEM_SVM_FINE_GRAIN_BUFFER))
|
|
? Resource::Remote
|
|
: Resource::Local;
|
|
|
|
// Check if runtime can force a tiny buffer into USWC memory
|
|
if ((size <= (GPU_MAX_REMOTE_MEM_SIZE * Ki)) && (type == Resource::Local) &&
|
|
(owner.getMemFlags() & CL_MEM_READ_ONLY)) {
|
|
type = Resource::RemoteUSWC;
|
|
}
|
|
|
|
if (owner.getMemFlags() & CL_MEM_BUS_ADDRESSABLE_AMD) {
|
|
type = Resource::BusAddressable;
|
|
} else if (owner.getMemFlags() & CL_MEM_EXTERNAL_PHYSICAL_AMD) {
|
|
type = Resource::ExternalPhysical;
|
|
}
|
|
|
|
// Use direct access if it's possible
|
|
bool remoteAlloc = false;
|
|
// Internal means VirtualDevice!=nullptr
|
|
bool internalAlloc =
|
|
((owner.getMemFlags() & CL_MEM_USE_HOST_PTR) && (owner.getVirtualDevice() != nullptr))
|
|
? true
|
|
: false;
|
|
|
|
// Create a memory object
|
|
gpuMemory = new pal::Buffer(*this, owner, owner.getSize());
|
|
if (nullptr == gpuMemory) {
|
|
return nullptr;
|
|
}
|
|
|
|
// Check if owner is interop memory
|
|
if (owner.isInterop()) {
|
|
result = gpuMemory->createInterop();
|
|
} else if (owner.getMemFlags() & CL_MEM_USE_PERSISTENT_MEM_AMD) {
|
|
// Attempt to allocate from persistent heap
|
|
result = gpuMemory->create(Resource::Persistent);
|
|
if (result) {
|
|
// Disallow permanent map for Win7 only, since OS will move buffer to sysmem
|
|
if (IS_LINUX ||
|
|
// Or Win10
|
|
(properties().gpuMemoryProperties.flags.supportPerSubmitMemRefs == false)) {
|
|
void* address = gpuMemory->map(nullptr);
|
|
CondLog(address == nullptr, "PAL failed lock of persistent memory!");
|
|
}
|
|
} else {
|
|
delete gpuMemory;
|
|
return nullptr;
|
|
}
|
|
} else if (directAccess || (type == Resource::Remote)) {
|
|
// Check for system memory allocations
|
|
if ((owner.getMemFlags() & (CL_MEM_ALLOC_HOST_PTR | CL_MEM_USE_HOST_PTR)) ||
|
|
(settings().remoteAlloc_)) {
|
|
// Allocate remote memory if AHP allocation and context has just 1 device
|
|
if ((owner.getMemFlags() & CL_MEM_ALLOC_HOST_PTR) &&
|
|
(owner.getContext().devices().size() == 1)) {
|
|
if (owner.getMemFlags() &
|
|
(CL_MEM_READ_ONLY | CL_MEM_HOST_WRITE_ONLY | CL_MEM_HOST_NO_ACCESS)) {
|
|
// GPU will be reading from this host memory buffer,
|
|
// so assume Host write into it
|
|
type = Resource::RemoteUSWC;
|
|
remoteAlloc = true;
|
|
}
|
|
}
|
|
// Make sure owner has a valid hostmem pointer and it's not COPY
|
|
if (!remoteAlloc && (owner.getHostMem() != nullptr)) {
|
|
Resource::PinnedParams params;
|
|
params.owner_ = &owner;
|
|
params.gpu_ = reinterpret_cast<VirtualGPU*>(owner.getVirtualDevice());
|
|
|
|
params.hostMemRef_ = owner.getHostMemRef();
|
|
params.size_ = owner.getHostMemRef()->size();
|
|
if (0 == params.size_) {
|
|
params.size_ = owner.getSize();
|
|
}
|
|
// Create memory object
|
|
result = gpuMemory->create(Resource::Pinned, ¶ms);
|
|
|
|
// If direct access failed
|
|
if (!result) {
|
|
// Don't use cached allocation
|
|
// if size is biger than max single alloc
|
|
if (owner.getSize() > info().maxMemAllocSize_) {
|
|
delete gpuMemory;
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!result &&
|
|
// Make sure it's not internal alloc
|
|
!internalAlloc) {
|
|
Resource::CreateParams params;
|
|
params.owner_ = &owner;
|
|
params.gpu_ = static_cast<VirtualGPU*>(owner.getVirtualDevice());
|
|
params.svmBase_ = static_cast<Memory*>(owner.svmBase());
|
|
|
|
// Create memory object
|
|
result = gpuMemory->create(type, ¶ms);
|
|
|
|
// If allocation was successful
|
|
if (result) {
|
|
// Initialize if the memory is a pipe object
|
|
if (owner.getType() == CL_MEM_OBJECT_PIPE) {
|
|
// Pipe initialize in order read_idx, write_idx, end_idx. Refer clk_pipe_t structure.
|
|
// Init with 3 DWORDS for 32bit addressing and 6 DWORDS for 64bit
|
|
size_t pipeInit[3] = {0, 0, owner.asPipe()->getMaxNumPackets()};
|
|
static_cast<const KernelBlitManager&>(xferMgr()).writeRawData(*gpuMemory, sizeof(pipeInit),
|
|
pipeInit);
|
|
}
|
|
// If memory has direct access from host, then get CPU address
|
|
if (gpuMemory->isHostMemDirectAccess() && (type != Resource::ExternalPhysical)) {
|
|
void* address = gpuMemory->map(nullptr);
|
|
if (address != nullptr) {
|
|
// Copy saved memory
|
|
// Note: UHP is an optional check if pinning failed and sysmem alloc was forced
|
|
if (owner.getMemFlags() & (CL_MEM_COPY_HOST_PTR | CL_MEM_USE_HOST_PTR)) {
|
|
memcpy(address, owner.getHostMem(), owner.getSize());
|
|
}
|
|
// It should be safe to change the host memory pointer,
|
|
// because it's lock protected from the upper caller
|
|
owner.setHostMem(address);
|
|
} else {
|
|
result = false;
|
|
}
|
|
}
|
|
// An optimization for CHP. Copy memory and destroy sysmem allocation
|
|
else if ((gpuMemory->memoryType() != Resource::Pinned) &&
|
|
(owner.getMemFlags() & CL_MEM_COPY_HOST_PTR) &&
|
|
(owner.getContext().devices().size() == 1)) {
|
|
amd::Coord3D origin(0, 0, 0);
|
|
amd::Coord3D region(owner.getSize());
|
|
static const bool Entire = true;
|
|
if (xferMgr().writeBuffer(owner.getHostMem(), *gpuMemory, origin, region, Entire)) {
|
|
// Clear CHP memory
|
|
owner.setHostMem(nullptr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!result) {
|
|
delete gpuMemory;
|
|
return nullptr;
|
|
}
|
|
|
|
return gpuMemory;
|
|
}
|
|
|
|
pal::Memory* Device::createImage(amd::Memory& owner, bool directAccess) const {
|
|
amd::Image& image = *owner.asImage();
|
|
pal::Memory* gpuImage = nullptr;
|
|
|
|
if ((nullptr != owner.parent()) && (owner.parent()->asImage() != nullptr)) {
|
|
device::Memory* devParent = owner.parent()->getDeviceMemory(*this);
|
|
if (nullptr == devParent) {
|
|
LogError("Can't get the owner object for image view allocation");
|
|
return nullptr;
|
|
}
|
|
// Create a view on the specified device
|
|
gpuImage = (pal::Memory*)createView(owner, *devParent);
|
|
if ((nullptr != gpuImage) && (gpuImage->owner() != nullptr)) {
|
|
gpuImage->owner()->setHostMem((address)(owner.parent()->getHostMem()) +
|
|
gpuImage->owner()->getOrigin());
|
|
}
|
|
return gpuImage;
|
|
}
|
|
|
|
gpuImage = new pal::Image(*this, owner, image.getWidth(), image.getHeight(), image.getDepth(),
|
|
image.getImageFormat(), image.getType(), image.getMipLevels());
|
|
|
|
// Create resource
|
|
if (nullptr != gpuImage) {
|
|
const bool imageBuffer =
|
|
((owner.getType() == CL_MEM_OBJECT_IMAGE1D_BUFFER) ||
|
|
((owner.getType() == CL_MEM_OBJECT_IMAGE2D) && (owner.parent() != nullptr) &&
|
|
(owner.parent()->asBuffer() != nullptr)));
|
|
bool result = false;
|
|
|
|
// Check if owner is interop memory
|
|
if (owner.isInterop()) {
|
|
result = gpuImage->createInterop();
|
|
} else if (imageBuffer) {
|
|
Resource::ImageBufferParams params;
|
|
pal::Memory* buffer = reinterpret_cast<pal::Memory*>(image.parent()->getDeviceMemory(*this));
|
|
if (buffer == nullptr) {
|
|
LogError("Buffer creation for ImageBuffer failed!");
|
|
delete gpuImage;
|
|
return nullptr;
|
|
}
|
|
params.owner_ = &owner;
|
|
params.resource_ = buffer;
|
|
params.memory_ = buffer;
|
|
|
|
// Create memory object
|
|
result = gpuImage->create(Resource::ImageBuffer, ¶ms);
|
|
} else if (directAccess && (owner.getMemFlags() & CL_MEM_ALLOC_HOST_PTR)) {
|
|
Resource::PinnedParams params;
|
|
params.owner_ = &owner;
|
|
params.hostMemRef_ = owner.getHostMemRef();
|
|
params.size_ = owner.getHostMemRef()->size();
|
|
|
|
// Create memory object
|
|
result = gpuImage->create(Resource::Pinned, ¶ms);
|
|
}
|
|
|
|
if (!result && !owner.isInterop()) {
|
|
if (owner.getMemFlags() & CL_MEM_USE_PERSISTENT_MEM_AMD) {
|
|
// Attempt to allocate from persistent heap
|
|
result = gpuImage->create(Resource::Persistent);
|
|
} else {
|
|
Resource::MemoryType type =
|
|
(owner.forceSysMemAlloc()) ? Resource::RemoteUSWC : Resource::Local;
|
|
// Create memory object
|
|
result = gpuImage->create(type);
|
|
}
|
|
}
|
|
|
|
if (!result) {
|
|
delete gpuImage;
|
|
return nullptr;
|
|
} else if ((gpuImage->memoryType() != Resource::Pinned) &&
|
|
(owner.getMemFlags() & CL_MEM_COPY_HOST_PTR) &&
|
|
(owner.getContext().devices().size() == 1)) {
|
|
// Ignore copy for image1D_buffer, since it was already done for buffer
|
|
if (imageBuffer) {
|
|
// Clear CHP memory
|
|
owner.setHostMem(nullptr);
|
|
} else {
|
|
amd::Coord3D origin(0, 0, 0);
|
|
static const bool Entire = true;
|
|
if (xferMgr().writeImage(owner.getHostMem(), *gpuImage, origin, image.getRegion(), 0, 0,
|
|
Entire)) {
|
|
// Clear CHP memory
|
|
owner.setHostMem(nullptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (result) {
|
|
size_t bytePitch = gpuImage->elementSize() * gpuImage->desc().width_;
|
|
image.setBytePitch(bytePitch);
|
|
}
|
|
}
|
|
|
|
return gpuImage;
|
|
}
|
|
|
|
//! Allocates cache memory on the card
|
|
device::Memory* Device::createMemory(amd::Memory& owner) const {
|
|
bool directAccess = false;
|
|
pal::Memory* memory = nullptr;
|
|
|
|
if (owner.asBuffer()) {
|
|
directAccess = (settings().hostMemDirectAccess_ & Settings::HostMemBuffer) ? true : false;
|
|
memory = createBuffer(owner, directAccess);
|
|
} else if (owner.asImage()) {
|
|
directAccess = (settings().hostMemDirectAccess_ & Settings::HostMemImage) ? true : false;
|
|
memory = createImage(owner, directAccess);
|
|
} else {
|
|
LogError("Unknown memory type!");
|
|
}
|
|
|
|
// Attempt to pin system memory if runtime didn't use direct access
|
|
if ((memory != nullptr) && (memory->memoryType() != Resource::Pinned) &&
|
|
(memory->memoryType() != Resource::Remote) &&
|
|
(memory->memoryType() != Resource::RemoteUSWC) &&
|
|
(memory->memoryType() != Resource::ExternalPhysical) &&
|
|
((owner.getHostMem() != nullptr) ||
|
|
((nullptr != owner.parent()) && (owner.getHostMem() != nullptr)))) {
|
|
bool ok = memory->pinSystemMemory(owner.getHostMem(), (owner.getHostMemRef()->size())
|
|
? owner.getHostMemRef()->size()
|
|
: owner.getSize());
|
|
//! \note: Ignore the pinning result for now
|
|
}
|
|
|
|
return memory;
|
|
}
|
|
|
|
bool Device::createSampler(const amd::Sampler& owner, device::Sampler** sampler) const {
|
|
*sampler = nullptr;
|
|
Sampler* gpuSampler = new Sampler(*this);
|
|
if ((nullptr == gpuSampler) || !gpuSampler->create(owner)) {
|
|
delete gpuSampler;
|
|
return false;
|
|
}
|
|
*sampler = gpuSampler;
|
|
return true;
|
|
}
|
|
|
|
device::Memory* Device::createView(amd::Memory& owner, const device::Memory& parent) const {
|
|
assert((owner.asImage() != nullptr) && "View supports images only");
|
|
const amd::Image& image = *owner.asImage();
|
|
pal::Memory* gpuImage = new pal::Image(
|
|
*this, owner, image.getWidth(), image.getHeight(), image.getDepth(),
|
|
image.getImageFormat(), image.getType(), image.getMipLevels());
|
|
|
|
// Create resource
|
|
if (nullptr != gpuImage) {
|
|
Resource::ImageViewParams params;
|
|
const pal::Memory& gpuMem = static_cast<const pal::Memory&>(parent);
|
|
|
|
params.owner_ = &owner;
|
|
params.level_ = image.getBaseMipLevel();
|
|
params.layer_ = 0;
|
|
params.resource_ = &gpuMem;
|
|
params.gpu_ = reinterpret_cast<VirtualGPU*>(owner.getVirtualDevice());
|
|
params.memory_ = &gpuMem;
|
|
|
|
// Create memory object
|
|
bool result = gpuImage->create(Resource::ImageView, ¶ms);
|
|
if (!result) {
|
|
delete gpuImage;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
return gpuImage;
|
|
}
|
|
|
|
//! Attempt to bind with external graphics API's device/context
|
|
bool Device::bindExternalDevice(uint flags, void* const pDevice[], void* pContext,
|
|
bool validateOnly) {
|
|
assert(pDevice);
|
|
|
|
#ifdef _WIN32
|
|
if (flags & amd::Context::Flags::D3D10DeviceKhr) {
|
|
if (!associateD3D10Device(pDevice[amd::Context::DeviceFlagIdx::D3D10DeviceKhrIdx])) {
|
|
LogError("Failed gslD3D10Associate()");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (flags & amd::Context::Flags::D3D11DeviceKhr) {
|
|
if (!associateD3D11Device(pDevice[amd::Context::DeviceFlagIdx::D3D11DeviceKhrIdx])) {
|
|
LogError("Failed gslD3D11Associate()");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (flags & amd::Context::Flags::D3D9DeviceKhr) {
|
|
if (!associateD3D9Device(pDevice[amd::Context::DeviceFlagIdx::D3D9DeviceKhrIdx])) {
|
|
LogWarning("D3D9<->OpenCL adapter mismatch or D3D9Associate() failure");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (flags & amd::Context::Flags::D3D9DeviceEXKhr) {
|
|
if (!associateD3D9Device(pDevice[amd::Context::DeviceFlagIdx::D3D9DeviceEXKhrIdx])) {
|
|
LogWarning("D3D9<->OpenCL adapter mismatch or D3D9Associate() failure");
|
|
return false;
|
|
}
|
|
}
|
|
#endif //_WIN32
|
|
|
|
if (flags & amd::Context::Flags::GLDeviceKhr) {
|
|
// Attempt to associate GSL-OGL
|
|
if (!glAssociate(pContext, pDevice[amd::Context::DeviceFlagIdx::GLDeviceKhrIdx])) {
|
|
if (!validateOnly) {
|
|
LogError("Failed gslGLAssociate()");
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Device::unbindExternalDevice(uint flags, void* const pDevice[], void* pContext,
|
|
bool validateOnly) {
|
|
if ((flags & amd::Context::Flags::GLDeviceKhr) == 0) {
|
|
return true;
|
|
}
|
|
|
|
void* glDevice = pDevice[amd::Context::DeviceFlagIdx::GLDeviceKhrIdx];
|
|
if (glDevice != nullptr) {
|
|
// Dissociate GSL-OGL
|
|
if (!glDissociate(pContext, glDevice)) {
|
|
if (validateOnly) {
|
|
LogWarning("Failed gslGLDiassociate()");
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Device::globalFreeMemory(size_t* freeMemory) const {
|
|
const uint TotalFreeMemory = 0;
|
|
const uint LargestFreeBlock = 1;
|
|
|
|
// Initialization of heap and other resources because getMemInfo needs it.
|
|
if (!(const_cast<Device*>(this)->initializeHeapResources())) {
|
|
return false;
|
|
}
|
|
|
|
Pal::gpusize local = allocedMem[Pal::GpuHeapLocal];
|
|
Pal::gpusize invisible = allocedMem[Pal::GpuHeapInvisible] - resourceCache().lclCacheSize();
|
|
|
|
// Fill free memory info
|
|
freeMemory[TotalFreeMemory] = static_cast<size_t>((info().globalMemSize_ -
|
|
(local + invisible)) / Ki);
|
|
if (invisible >= heaps_[Pal::GpuHeapInvisible].heapSize) {
|
|
invisible = 0;
|
|
}
|
|
else {
|
|
invisible = heaps_[Pal::GpuHeapInvisible].heapSize - invisible;
|
|
}
|
|
freeMemory[LargestFreeBlock] = static_cast<size_t>(invisible) / Ki;
|
|
|
|
if (settings().apuSystem_) {
|
|
Pal::gpusize sysMem = allocedMem[Pal::GpuHeapGartCacheable] + allocedMem[Pal::GpuHeapGartUswc] -
|
|
resourceCache().cacheSize() + resourceCache().lclCacheSize();
|
|
sysMem /= Ki;
|
|
if (sysMem >= freeMemory[TotalFreeMemory]) {
|
|
freeMemory[TotalFreeMemory] = 0;
|
|
} else {
|
|
freeMemory[TotalFreeMemory] -= sysMem;
|
|
}
|
|
if (freeMemory[LargestFreeBlock] < freeMemory[TotalFreeMemory]) {
|
|
freeMemory[LargestFreeBlock] = freeMemory[TotalFreeMemory];
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
amd::Memory* Device::findMapTarget(size_t size) const {
|
|
// Must be serialised for access
|
|
amd::ScopedLock lk(mapCacheOps_);
|
|
|
|
amd::Memory* map = nullptr;
|
|
size_t minSize = 0;
|
|
size_t maxSize = 0;
|
|
uint mapId = mapCache_->size();
|
|
uint releaseId = mapCache_->size();
|
|
|
|
// Find if the list has a map target of appropriate size
|
|
for (uint i = 0; i < mapCache_->size(); i++) {
|
|
if ((*mapCache_)[i] != nullptr) {
|
|
// Requested size is smaller than the entry size
|
|
if (size < (*mapCache_)[i]->getSize()) {
|
|
if ((minSize == 0) || (minSize > (*mapCache_)[i]->getSize())) {
|
|
minSize = (*mapCache_)[i]->getSize();
|
|
mapId = i;
|
|
}
|
|
}
|
|
// Requeted size matches the entry size
|
|
else if (size == (*mapCache_)[i]->getSize()) {
|
|
mapId = i;
|
|
break;
|
|
} else {
|
|
// Find the biggest map target in the list
|
|
if (maxSize < (*mapCache_)[i]->getSize()) {
|
|
maxSize = (*mapCache_)[i]->getSize();
|
|
releaseId = i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check if we found any map target
|
|
if (mapId < mapCache_->size()) {
|
|
map = (*mapCache_)[mapId];
|
|
(*mapCache_)[mapId] = nullptr;
|
|
Memory* gpuMemory = reinterpret_cast<Memory*>(map->getDeviceMemory(*this));
|
|
|
|
// Get the base pointer for the map resource
|
|
if ((gpuMemory == nullptr) || (nullptr == gpuMemory->map(nullptr))) {
|
|
(*mapCache_)[mapId]->release();
|
|
map = nullptr;
|
|
}
|
|
}
|
|
// If cache is full, then release the biggest map target
|
|
else if (releaseId < mapCache_->size()) {
|
|
(*mapCache_)[releaseId]->release();
|
|
(*mapCache_)[releaseId] = nullptr;
|
|
}
|
|
|
|
return map;
|
|
}
|
|
|
|
bool Device::addMapTarget(amd::Memory* memory) const {
|
|
// Must be serialised for access
|
|
amd::ScopedLock lk(mapCacheOps_);
|
|
|
|
// the svm memory shouldn't be cached
|
|
if (!memory->canBeCached()) {
|
|
return false;
|
|
}
|
|
// Find if the list has a map target of appropriate size
|
|
for (uint i = 0; i < mapCache_->size(); ++i) {
|
|
if ((*mapCache_)[i] == nullptr) {
|
|
(*mapCache_)[i] = memory;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Add a new entry
|
|
mapCache_->push_back(memory);
|
|
|
|
return true;
|
|
}
|
|
|
|
Device::ScratchBuffer::~ScratchBuffer() { destroyMemory(); }
|
|
|
|
void Device::ScratchBuffer::destroyMemory() {
|
|
// Release memory object
|
|
delete memObj_;
|
|
memObj_ = nullptr;
|
|
}
|
|
|
|
bool Device::allocScratch(uint regNum, const VirtualGPU* vgpu) {
|
|
if (regNum > 0) {
|
|
// Serialize the scratch buffer allocation code
|
|
amd::ScopedLock lk(scratchAlloc_);
|
|
uint sb = vgpu->hwRing();
|
|
static const uint WaveSizeLimit = ((1 << 21) - 256);
|
|
const uint threadSizeLimit =
|
|
WaveSizeLimit / info().wavefrontWidth_;
|
|
if (regNum > threadSizeLimit) {
|
|
LogError("Requested private memory is bigger than HW supports!");
|
|
regNum = threadSizeLimit;
|
|
}
|
|
// Check if the current buffer isn't big enough
|
|
if (regNum > scratch_[sb]->regNum_) {
|
|
// Stall all command queues, since runtime will reallocate memory
|
|
ScopedLockVgpus lock(*this);
|
|
|
|
scratch_[sb]->regNum_ = regNum;
|
|
uint64_t size = 0;
|
|
uint64_t offset = 0;
|
|
|
|
// Destroy all views
|
|
for (uint s = 0; s < scratch_.size(); ++s) {
|
|
ScratchBuffer* scratchBuf = scratch_[s];
|
|
if (scratchBuf->regNum_ > 0) {
|
|
scratchBuf->destroyMemory();
|
|
// Calculate the size of the scratch buffer for a queue
|
|
uint32_t numTotalCUs = info().maxComputeUnits_;
|
|
uint32_t numMaxWaves = settings().numScratchWavesPerCu_ * numTotalCUs;
|
|
scratchBuf->size_ =
|
|
static_cast<uint64_t>(info().wavefrontWidth_) *
|
|
scratchBuf->regNum_ * numMaxWaves * sizeof(uint32_t);
|
|
scratchBuf->size_ = std::min(scratchBuf->size_, info().maxMemAllocSize_);
|
|
scratchBuf->size_ = std::min(scratchBuf->size_, uint64_t(3 * Gi));
|
|
// Note: Generic address space setup in HW requires 64KB alignment for scratch
|
|
scratchBuf->size_ = amd::alignUp(scratchBuf->size_, 64 * Ki);
|
|
scratchBuf->offset_ = offset;
|
|
size += scratchBuf->size_;
|
|
offset += scratchBuf->size_;
|
|
}
|
|
}
|
|
|
|
delete globalScratchBuf_;
|
|
|
|
// Allocate new buffer.
|
|
globalScratchBuf_ = new pal::Memory(*this, static_cast<size_t>(size));
|
|
if ((globalScratchBuf_ == nullptr) || !globalScratchBuf_->create(Resource::Scratch)) {
|
|
LogError("Couldn't allocate scratch memory");
|
|
for (uint s = 0; s < scratch_.size(); ++s) {
|
|
scratch_[s]->regNum_ = 0;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
for (uint s = 0; s < scratch_.size(); ++s) {
|
|
// Loop through all memory objects and reallocate them
|
|
if (scratch_[s]->regNum_ > 0) {
|
|
// Allocate new buffer
|
|
scratch_[s]->memObj_ = new pal::Memory(*this, scratch_[s]->size_);
|
|
Resource::ViewParams view;
|
|
view.resource_ = globalScratchBuf_;
|
|
view.offset_ = scratch_[s]->offset_;
|
|
view.size_ = scratch_[s]->size_;
|
|
if ((scratch_[s]->memObj_ == nullptr) ||
|
|
!scratch_[s]->memObj_->create(Resource::View, &view)) {
|
|
LogError("Couldn't allocate a scratch view");
|
|
delete scratch_[s]->memObj_;
|
|
scratch_[s]->regNum_ = 0;
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Device::validateKernel(const amd::Kernel& kernel, const device::VirtualDevice* vdev) {
|
|
// Find the number of scratch registers used in the kernel
|
|
const device::Kernel* devKernel = kernel.getDeviceKernel(*this);
|
|
uint regNum = static_cast<uint>(devKernel->workGroupInfo()->scratchRegs_);
|
|
const VirtualGPU* vgpu = static_cast<const VirtualGPU*>(vdev);
|
|
|
|
if (!allocScratch(regNum, vgpu)) {
|
|
return false;
|
|
}
|
|
|
|
if (devKernel->hsa()) {
|
|
const HSAILKernel* hsaKernel = static_cast<const HSAILKernel*>(devKernel);
|
|
if (hsaKernel->dynamicParallelism()) {
|
|
amd::DeviceQueue* defQueue = kernel.program().context().defDeviceQueue(*this);
|
|
if (defQueue != nullptr) {
|
|
vgpu = static_cast<VirtualGPU*>(defQueue->vDev());
|
|
if (!allocScratch(hsaKernel->prog().maxScratchRegs(), vgpu)) {
|
|
return false;
|
|
}
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void Device::destroyScratchBuffers() {
|
|
if (globalScratchBuf_ != nullptr) {
|
|
for (uint s = 0; s < scratch_.size(); ++s) {
|
|
scratch_[s]->destroyMemory();
|
|
scratch_[s]->regNum_ = 0;
|
|
}
|
|
delete globalScratchBuf_;
|
|
globalScratchBuf_ = nullptr;
|
|
}
|
|
}
|
|
|
|
void Device::fillHwSampler(uint32_t state, void* hwState, uint32_t hwStateSize, uint32_t mipFilter,
|
|
float minLod, float maxLod) const {
|
|
Pal::SamplerInfo samplerInfo = {};
|
|
|
|
samplerInfo.borderColorType = Pal::BorderColorType::TransparentBlack;
|
|
|
|
samplerInfo.filter.zFilter = Pal::XyFilterPoint;
|
|
|
|
samplerInfo.flags.unnormalizedCoords = !(state & amd::Sampler::StateNormalizedCoordsMask);
|
|
samplerInfo.maxLod = 4096.0f;
|
|
|
|
state &= ~amd::Sampler::StateNormalizedCoordsMask;
|
|
|
|
// Program the sampler address mode
|
|
switch (state & amd::Sampler::StateAddressMask) {
|
|
case amd::Sampler::StateAddressRepeat:
|
|
samplerInfo.addressU = Pal::TexAddressMode::Wrap;
|
|
samplerInfo.addressV = Pal::TexAddressMode::Wrap;
|
|
samplerInfo.addressW = Pal::TexAddressMode::Wrap;
|
|
break;
|
|
case amd::Sampler::StateAddressClampToEdge:
|
|
samplerInfo.addressU = Pal::TexAddressMode::Clamp;
|
|
samplerInfo.addressV = Pal::TexAddressMode::Clamp;
|
|
samplerInfo.addressW = Pal::TexAddressMode::Clamp;
|
|
break;
|
|
case amd::Sampler::StateAddressMirroredRepeat:
|
|
samplerInfo.addressU = Pal::TexAddressMode::Mirror;
|
|
samplerInfo.addressV = Pal::TexAddressMode::Mirror;
|
|
samplerInfo.addressW = Pal::TexAddressMode::Mirror;
|
|
break;
|
|
case amd::Sampler::StateAddressClamp:
|
|
case amd::Sampler::StateAddressNone:
|
|
samplerInfo.addressU = Pal::TexAddressMode::ClampBorder;
|
|
samplerInfo.addressV = Pal::TexAddressMode::ClampBorder;
|
|
samplerInfo.addressW = Pal::TexAddressMode::ClampBorder;
|
|
default:
|
|
break;
|
|
}
|
|
state &= ~amd::Sampler::StateAddressMask;
|
|
|
|
// Program texture filter mode
|
|
if (state == amd::Sampler::StateFilterLinear) {
|
|
samplerInfo.filter.magnification = Pal::XyFilterLinear;
|
|
samplerInfo.filter.minification = Pal::XyFilterLinear;
|
|
samplerInfo.filter.zFilter = Pal::ZFilterLinear;
|
|
}
|
|
|
|
if (mipFilter == CL_FILTER_NEAREST) {
|
|
samplerInfo.filter.mipFilter = Pal::MipFilterPoint;
|
|
} else if (mipFilter == CL_FILTER_LINEAR) {
|
|
samplerInfo.filter.mipFilter = Pal::MipFilterLinear;
|
|
}
|
|
|
|
iDev()->CreateSamplerSrds(1, &samplerInfo, hwState);
|
|
}
|
|
|
|
void* Device::hostAlloc(size_t size, size_t alignment, bool atomics) const {
|
|
// for discrete gpu, we only reserve,no commit yet.
|
|
return amd::Os::reserveMemory(nullptr, size, alignment, amd::Os::MEM_PROT_NONE);
|
|
}
|
|
|
|
void Device::hostFree(void* ptr, size_t size) const {
|
|
// If we allocate the host memory, we need free, or we have to release
|
|
amd::Os::releaseMemory(ptr, size);
|
|
}
|
|
|
|
void* Device::svmAlloc(amd::Context& context, size_t size, size_t alignment, cl_svm_mem_flags flags,
|
|
void* svmPtr) const {
|
|
alignment = std::max(alignment, static_cast<size_t>(info_.memBaseAddrAlign_));
|
|
|
|
amd::Memory* mem = nullptr;
|
|
freeCPUMem_ = false;
|
|
if (nullptr == svmPtr) {
|
|
if (isFineGrainedSystem()) {
|
|
freeCPUMem_ = true;
|
|
return amd::Os::alignedMalloc(size, alignment);
|
|
}
|
|
|
|
// create a hidden buffer, which will allocated on the device later
|
|
mem = new (context) amd::Buffer(context, flags, size, reinterpret_cast<void*>(1));
|
|
if (mem == nullptr) {
|
|
LogError("failed to create a svm mem object!");
|
|
return nullptr;
|
|
}
|
|
|
|
if (!mem->create(nullptr, false)) {
|
|
LogError("failed to create a svm hidden buffer!");
|
|
mem->release();
|
|
return nullptr;
|
|
}
|
|
// if the device supports SVM FGS, return the committed CPU address directly.
|
|
pal::Memory* gpuMem = getGpuMemory(mem);
|
|
|
|
// add the information to context so that we can use it later.
|
|
amd::MemObjMap::AddMemObj(mem->getSvmPtr(), mem);
|
|
svmPtr = mem->getSvmPtr();
|
|
} else {
|
|
// find the existing amd::mem object
|
|
mem = amd::MemObjMap::FindMemObj(svmPtr);
|
|
if (nullptr == mem) {
|
|
return nullptr;
|
|
}
|
|
// commit the CPU memory for FGS device.
|
|
if (isFineGrainedSystem()) {
|
|
mem->commitSvmMemory();
|
|
} else {
|
|
pal::Memory* gpuMem = getGpuMemory(mem);
|
|
}
|
|
svmPtr = mem->getSvmPtr();
|
|
}
|
|
return svmPtr;
|
|
}
|
|
|
|
void Device::svmFree(void* ptr) const {
|
|
if (freeCPUMem_) {
|
|
amd::Os::alignedFree(ptr);
|
|
} else {
|
|
amd::Memory* svmMem = amd::MemObjMap::FindMemObj(ptr);
|
|
if (nullptr != svmMem) {
|
|
svmMem->release();
|
|
amd::MemObjMap::RemoveMemObj(ptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
Device::SrdManager::~SrdManager() {
|
|
for (uint i = 0; i < pool_.size(); ++i) {
|
|
pool_[i].buf_->unmap(nullptr);
|
|
delete pool_[i].buf_;
|
|
delete pool_[i].flags_;
|
|
}
|
|
}
|
|
|
|
bool Sampler::create(uint32_t oclSamplerState) {
|
|
hwSrd_ = dev_.srds().allocSrdSlot(&hwState_);
|
|
if (0 == hwSrd_) {
|
|
return false;
|
|
}
|
|
dev_.fillHwSampler(oclSamplerState, hwState_, HsaSamplerObjectSize);
|
|
return true;
|
|
}
|
|
|
|
bool Sampler::create(const amd::Sampler& owner) {
|
|
hwSrd_ = dev_.srds().allocSrdSlot(&hwState_);
|
|
if (0 == hwSrd_) {
|
|
return false;
|
|
}
|
|
dev_.fillHwSampler(owner.state(), hwState_, HsaSamplerObjectSize, owner.mipFilter(),
|
|
owner.minLod(), owner.maxLod());
|
|
return true;
|
|
}
|
|
|
|
Sampler::~Sampler() { dev_.srds().freeSrdSlot(hwSrd_); }
|
|
|
|
uint64_t Device::SrdManager::allocSrdSlot(address* cpuAddr) {
|
|
amd::ScopedLock lock(ml_);
|
|
// Check all buffers in the pool of chunks
|
|
for (uint i = 0; i < pool_.size(); ++i) {
|
|
const Chunk& ch = pool_[i];
|
|
// Search for an empty slot
|
|
for (uint s = 0; s < numFlags_; ++s) {
|
|
uint mask = ch.flags_[s];
|
|
// Check if there is an empty slot in this group
|
|
if (mask != 0) {
|
|
uint idx;
|
|
// Find the first empty index
|
|
for (idx = 0; (mask & 0x1) == 0; mask >>= 1, ++idx)
|
|
;
|
|
// Mark the slot as busy
|
|
ch.flags_[s] &= ~(1 << idx);
|
|
// Calculate SRD offset in the buffer
|
|
uint offset = (s * MaskBits + idx) * srdSize_;
|
|
*cpuAddr = ch.buf_->data() + offset;
|
|
return ch.buf_->vmAddress() + offset;
|
|
}
|
|
}
|
|
}
|
|
// At this point the manager doesn't have empty slots
|
|
// and has to allocate a new chunk
|
|
Chunk chunk;
|
|
chunk.flags_ = new uint[numFlags_];
|
|
if (chunk.flags_ == nullptr) {
|
|
return 0;
|
|
}
|
|
chunk.buf_ = new Memory(dev_, bufSize_);
|
|
if (chunk.buf_ == nullptr || !chunk.buf_->create(Resource::Remote) ||
|
|
(nullptr == chunk.buf_->map(nullptr))) {
|
|
delete[] chunk.flags_;
|
|
delete chunk.buf_;
|
|
return 0;
|
|
}
|
|
// All slots in the chunk are in "free" state
|
|
memset(chunk.flags_, 0xff, numFlags_ * sizeof(uint));
|
|
// Take the first one...
|
|
chunk.flags_[0] &= ~0x1;
|
|
pool_.push_back(chunk);
|
|
*cpuAddr = chunk.buf_->data();
|
|
return chunk.buf_->vmAddress();
|
|
}
|
|
|
|
void Device::SrdManager::freeSrdSlot(uint64_t addr) {
|
|
amd::ScopedLock lock(ml_);
|
|
if (addr == 0) return;
|
|
// Check all buffers in the pool of chunks
|
|
for (uint i = 0; i < pool_.size(); ++i) {
|
|
Chunk* ch = &pool_[i];
|
|
// Find the offset
|
|
int64_t offs = static_cast<int64_t>(addr) - static_cast<int64_t>(ch->buf_->vmAddress());
|
|
// Check if the offset inside the chunk buffer
|
|
if ((offs >= 0) && (offs < bufSize_)) {
|
|
// Find the index in the chunk
|
|
uint idx = offs / srdSize_;
|
|
uint s = idx / MaskBits;
|
|
// Free the slot
|
|
ch->flags_[s] |= 1 << (idx % MaskBits);
|
|
return;
|
|
}
|
|
}
|
|
assert(false && "Wrong slot address!");
|
|
}
|
|
|
|
void Device::updateAllocedMemory(Pal::GpuHeap heap, Pal::gpusize size, bool free) const {
|
|
if (free) {
|
|
allocedMem[heap] -= size;
|
|
} else {
|
|
allocedMem[heap] += size;
|
|
}
|
|
}
|
|
|
|
bool Device::createBlitProgram() {
|
|
bool result = true;
|
|
|
|
// Delayed compilation due to brig_loader memory allocation
|
|
const char* scheduler = nullptr;
|
|
const char* ocl20 = nullptr;
|
|
|
|
std::string sch = SchedulerSourceCode;
|
|
if (settings().oclVersion_ >= OpenCL20) {
|
|
size_t loc = sch.find("%s");
|
|
sch.replace(loc, 2, iDev()->GetDispatchKernelSource());
|
|
if (settings().useLightning_) {
|
|
// For LC, replace "amd_scheduler" with "amd_scheduler_pal"
|
|
static const char AmdScheduler[] = "amd_scheduler";
|
|
static const char AmdSchedulerPal[] = "amd_scheduler_pal";
|
|
loc = sch.find(AmdScheduler);
|
|
sch.replace(loc, sizeof(AmdScheduler) - 1, AmdSchedulerPal);
|
|
loc = sch.find(AmdScheduler, (loc + sizeof(AmdSchedulerPal) - 1));
|
|
sch.replace(loc, sizeof(AmdScheduler) - 1, AmdSchedulerPal);
|
|
}
|
|
scheduler = sch.c_str();
|
|
ocl20 = "-cl-std=CL2.0";
|
|
}
|
|
|
|
blitProgram_ = new BlitProgram(context_);
|
|
// Create blit programs
|
|
if (blitProgram_ == nullptr || !blitProgram_->create(this, scheduler, ocl20)) {
|
|
delete blitProgram_;
|
|
blitProgram_ = nullptr;
|
|
LogError("Couldn't create blit kernels!");
|
|
result = false;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void Device::SrdManager::fillResourceList(VirtualGPU& gpu) {
|
|
for (uint i = 0; i < pool_.size(); ++i) {
|
|
gpu.addVmMemory(pool_[i].buf_);
|
|
}
|
|
}
|
|
|
|
cl_int Device::hwDebugManagerInit(amd::Context* context, uintptr_t messageStorage) {
|
|
cl_int status = hwDebugMgr_->registerDebugger(context, messageStorage);
|
|
|
|
if (CL_SUCCESS != status) {
|
|
delete hwDebugMgr_;
|
|
hwDebugMgr_ = nullptr;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
bool Device::SetClockMode(const cl_set_device_clock_mode_input_amd setClockModeInput, cl_set_device_clock_mode_output_amd* pSetClockModeOutput) {
|
|
bool result = false;
|
|
Pal::SetClockModeInput setClockMode = {};
|
|
Pal::DeviceClockMode palClockMode = static_cast<Pal::DeviceClockMode>(setClockModeInput.clock_mode);
|
|
setClockMode.clockMode = palClockMode;
|
|
result = (Pal::Result::Success == (iDev()->SetClockMode(setClockMode, reinterpret_cast<Pal::SetClockModeOutput*>(pSetClockModeOutput))))? true : false;
|
|
return result;
|
|
}
|
|
|
|
} // namespace pal
|