220 Zeilen
7.1 KiB
C++
220 Zeilen
7.1 KiB
C++
/*
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Copyright (c) 2015-present Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#include <iostream>
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// hip header file
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#include "hip/hip_runtime.h"
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#include "hip/hip_profile.h"
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#define WIDTH 1024
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#define NUM (WIDTH * WIDTH)
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#define THREADS_PER_BLOCK_X 4
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#define THREADS_PER_BLOCK_Y 4
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#define THREADS_PER_BLOCK_Z 1
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#define ITERATIONS 10
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// Cmdline parms to control start and stop triggers
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int startTriggerIteration = -1;
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int stopTriggerIteration = -1;
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// Device (Kernel) function, it must be void
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__global__ void matrixTranspose(float* out, float* in, const int width) {
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int x = hipBlockDim_x * hipBlockIdx_x + hipThreadIdx_x;
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int y = hipBlockDim_y * hipBlockIdx_y + hipThreadIdx_y;
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out[y * width + x] = in[x * width + y];
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}
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// CPU implementation of matrix transpose
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void matrixTransposeCPUReference(float* output, float* input, const unsigned int width) {
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for (unsigned int j = 0; j < width; j++) {
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for (unsigned int i = 0; i < width; i++) {
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output[i * width + j] = input[j * width + i];
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}
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}
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}
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// Use a separate function to demonstrate how to use function name as part of scoped marker:
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void runGPU(float* Matrix, float* TransposeMatrix, float* gpuMatrix, float* gpuTransposeMatrix) {
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// __func__ is a standard C++ macro which expands to the name of the function, in this case
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// "runGPU"
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HIP_SCOPED_MARKER(__func__, "MyGroup");
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for (int i = 0; i < ITERATIONS; i++) {
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if (i == startTriggerIteration) {
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hipProfilerStart();
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}
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if (i == stopTriggerIteration) {
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hipProfilerStop();
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}
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float eventMs = 0.0f;
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hipEvent_t start, stop;
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hipEventCreate(&start);
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hipEventCreate(&stop);
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// Record the start event
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hipEventRecord(start, NULL);
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// Memory transfer from host to device
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hipMemcpy(gpuMatrix, Matrix, NUM * sizeof(float), hipMemcpyHostToDevice);
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// Record the stop event
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hipEventRecord(stop, NULL);
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hipEventSynchronize(stop);
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hipEventElapsedTime(&eventMs, start, stop);
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printf("hipMemcpyHostToDevice time taken = %6.3fms\n", eventMs);
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// Record the start event
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hipEventRecord(start, NULL);
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// Lauching kernel from host
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hipLaunchKernelGGL(matrixTranspose,
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dim3(WIDTH / THREADS_PER_BLOCK_X, WIDTH / THREADS_PER_BLOCK_Y),
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dim3(THREADS_PER_BLOCK_X, THREADS_PER_BLOCK_Y), 0, 0, gpuTransposeMatrix,
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gpuMatrix, WIDTH);
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// Record the stop event
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hipEventRecord(stop, NULL);
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hipEventSynchronize(stop);
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hipEventElapsedTime(&eventMs, start, stop);
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printf("kernel Execution time = %6.3fms\n", eventMs);
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// Record the start event
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hipEventRecord(start, NULL);
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// Memory transfer from device to host
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hipMemcpy(TransposeMatrix, gpuTransposeMatrix, NUM * sizeof(float), hipMemcpyDeviceToHost);
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// Record the stop event
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hipEventRecord(stop, NULL);
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hipEventSynchronize(stop);
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hipEventElapsedTime(&eventMs, start, stop);
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printf("hipMemcpyDeviceToHost time taken = %6.3fms\n", eventMs);
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}
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};
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int main(int argc, char* argv[]) {
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if (argc >= 2) {
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startTriggerIteration = atoi(argv[1]);
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printf("info : will start tracing at iteration:%d\n", startTriggerIteration);
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}
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if (argc >= 3) {
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stopTriggerIteration = atoi(argv[2]);
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printf("info : will stop tracing at iteration:%d\n", stopTriggerIteration);
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}
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float* Matrix;
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float* TransposeMatrix;
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float* cpuTransposeMatrix;
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float* gpuMatrix;
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float* gpuTransposeMatrix;
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hipDeviceProp_t devProp;
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hipGetDeviceProperties(&devProp, 0);
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std::cout << "Device name " << devProp.name << std::endl;
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{
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// Show example of how to create a "scoped marker".
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// The scoped marker records the time spent inside the { scope } of the marker - the begin
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// timestamp is at the beginning of the code scope, and the end is recorded when the SCOPE
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// exits. This can be viewed in CodeXL timeline relative to other GPU and CPU events. This
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// marker captures the time spent in setup including host allocation, initialization, and
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// device memory allocation.
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HIP_SCOPED_MARKER("Setup", "MyGroup");
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Matrix = (float*)malloc(NUM * sizeof(float));
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TransposeMatrix = (float*)malloc(NUM * sizeof(float));
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cpuTransposeMatrix = (float*)malloc(NUM * sizeof(float));
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// initialize the input data
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for (int i = 0; i < NUM; i++) {
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Matrix[i] = (float)i * 10.0f;
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}
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// allocate the memory on the device side
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hipMalloc((void**)&gpuMatrix, NUM * sizeof(float));
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hipMalloc((void**)&gpuTransposeMatrix, NUM * sizeof(float));
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// FYI, the scoped-marker will be destroyed here when the scope exits, and will record its
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// "end" timestamp.
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}
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runGPU(Matrix, TransposeMatrix, gpuMatrix, gpuTransposeMatrix);
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// show how to use explicit begin/end markers:
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// We begin the timed region with HIP_BEGIN_MARKER, passing in the markerName and group:
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// The region will stop when HIP_END_MARKER is called
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// This is another way to mark begin/end - as an alternative to scoped markers.
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HIP_BEGIN_MARKER("Check&TearDown", "MyGroup");
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int errors = 0;
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// CPU MatrixTranspose computation
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matrixTransposeCPUReference(cpuTransposeMatrix, Matrix, WIDTH);
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// verify the results
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double eps = 1.0E-6;
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for (int i = 0; i < NUM; i++) {
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if (std::abs(TransposeMatrix[i] - cpuTransposeMatrix[i]) > eps) {
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errors++;
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}
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}
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if (errors != 0) {
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printf("FAILED: %d errors\n", errors);
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} else {
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printf("PASSED!\n");
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}
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// free the resources on device side
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hipFree(gpuMatrix);
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hipFree(gpuTransposeMatrix);
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// free the resources on host side
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free(Matrix);
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free(TransposeMatrix);
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free(cpuTransposeMatrix);
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// This ends the last marker started in this thread, in this case "Check&TearDown"
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HIP_END_MARKER();
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return errors;
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}
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