Fichiers
rocm-systems/rocclr/runtime/platform/command.cpp
T
foreman 9d739c200c P4 to Git Change 1323915 by gandryey@gera-w8 on 2016/10/07 12:59:30
SWDEV-104441 - [SSG] OpenCL has not implemented the asynchronous transfer
	- Use lock protection for multiple maps of persistent memory
	- Don't mark persistent as host mem
	- Implement file write for invisible memory

Affected files ...

... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpumemory.cpp#129 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuresource.cpp#236 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuvirtual.cpp#408 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palresource.cpp#13 edit
... //depot/stg/opencl/drivers/opencl/runtime/platform/command.cpp#77 edit
2016-10-07 13:07:19 -04:00

660 lignes
20 KiB
C++

//
// Copyright (c) 2008 Advanced Micro Devices, Inc. All rights reserved.
//
/*!
* \file command.cpp
* \brief Definitions for Event, Command and HostQueue objects.
*
* \author Laurent Morichetti (laurent.morichetti@amd.com)
* \date October 2008
*/
#include "platform/command.hpp"
#include "platform/commandqueue.hpp"
#include "device/device.hpp"
#include "platform/context.hpp"
#include "platform/kernel.hpp"
#include "thread/monitor.hpp"
#include "platform/memory.hpp"
#include "platform/agent.hpp"
#include "os/alloc.hpp"
#include <cstring>
#include <algorithm>
namespace amd {
Event::Event(HostQueue& queue)
: callbacks_(NULL)
, status_(CL_INT_MAX)
, profilingInfo_(
queue.properties().test(CL_QUEUE_PROFILING_ENABLE)
|| Agent::shouldPostEventEvents())
{ notified_.clear(); }
Event::Event()
: callbacks_(NULL)
, status_(CL_SUBMITTED)
{ notified_.clear(); }
Event::~Event()
{
CallBackEntry* callback = callbacks_;
while (callback != NULL) {
CallBackEntry* next = callback->next_;
delete callback;
callback = next;
}
}
uint64_t
Event::recordProfilingInfo(cl_int status, uint64_t timeStamp)
{
if (timeStamp == 0) {
timeStamp = Os::timeNanos();
}
switch (status) {
case CL_QUEUED:
profilingInfo_.queued_ = timeStamp;
break;
case CL_SUBMITTED:
profilingInfo_.submitted_ = timeStamp;
break;
case CL_RUNNING:
profilingInfo_.start_ = timeStamp;
break;
default:
profilingInfo_.end_ = timeStamp;
if (profilingInfo_.callback_ != NULL) {
profilingInfo_.callback_->callback(timeStamp - profilingInfo_.start_);
}
break;
}
return timeStamp;
}
bool
Event::setStatus(cl_int status, uint64_t timeStamp)
{
assert(status <= CL_QUEUED && "invalid status");
cl_int currentStatus = status_;
if (currentStatus <= CL_COMPLETE || currentStatus <= status) {
// We can only move forward in the execution status.
return false;
}
if (profilingInfo().enabled_) {
timeStamp = recordProfilingInfo(status, timeStamp);
}
if (!make_atomic(status_).compareAndSet(currentStatus, status)) {
// Somebody else beat us to it, let them deal with the release/signal.
return false;
}
if (callbacks_ != (CallBackEntry*)0) {
processCallbacks(status);
}
if (Agent::shouldPostEventEvents() && command().type() != 0) {
Agent::postEventStatusChanged(
as_cl(this), status, timeStamp + Os::offsetToEpochNanos());
}
if (status <= CL_COMPLETE) {
// Before we notify the waiters that this event reached the CL_COMPLETE
// status, we release all the resources associated with this instance.
releaseResources();
// Broadcast all the waiters.
if (referenceCount() > 1) {
signal();
}
release();
}
return true;
}
bool
Event::setCallback(cl_int status, Event::CallBackFunction callback, void* data)
{
assert(status >= CL_COMPLETE && status <= CL_QUEUED && "invalid status");
CallBackEntry* entry = new CallBackEntry(status, callback, data);
if (entry == NULL) {
return false;
}
entry->next_ = callbacks_;
while (!callbacks_.compare_exchange_weak(entry->next_, entry))
; // Someone else is also updating the head of the linked list! reload.
// Check if the event has already reached 'status'
if (status_ <= status && entry->callback_ != CallBackFunction(0)) {
if (entry->callback_.exchange(NULL) != NULL) {
callback(as_cl(this), status, entry->data_);
}
}
return true;
}
void
Event::processCallbacks(cl_int status) const
{
cl_event event = const_cast<cl_event>(as_cl(this));
const cl_int mask = (status > CL_COMPLETE) ? status : CL_COMPLETE;
// For_each callback:
CallBackEntry* entry;
for (entry = callbacks_; entry != NULL; entry = entry->next_) {
// If the entry's status matches the mask,
if (entry->status_ == mask && entry->callback_ != CallBackFunction(0)) {
// invoke the callback function.
CallBackFunction callback = entry->callback_.exchange(NULL);
if (callback != NULL) {
callback(event, status, entry->data_);
}
}
}
}
bool
Event::awaitCompletion()
{
if (status_ > CL_COMPLETE) {
// Notifies current command queue about waiting
if (!notifyCmdQueue()) {
return false;
}
ScopedLock lock(lock_);
// Wait until the status becomes CL_COMPLETE or negative.
while (status_ > CL_COMPLETE) {
lock_.wait();
}
}
return status_ == CL_COMPLETE;
}
bool
Event::notifyCmdQueue()
{
HostQueue* queue = command().queue();
if ((NULL != queue) && !notified_.test_and_set()) {
// Make sure the queue is draining the enqueued commands.
amd::Command* command = new amd::Marker(*queue, false, nullWaitList, this);
if (command == NULL) {
notified_.clear();
return false;
}
command->enqueue();
command->release();
}
return true;
}
const Event::EventWaitList Event::nullWaitList(0);
Command::Command(
HostQueue& queue,
cl_command_type type,
const EventWaitList& eventWaitList) :
Event(queue), queue_(&queue), next_(NULL), type_(type),
exception_(0), data_(NULL), eventWaitList_(eventWaitList)
{
// Retain the commands from the event wait list.
std::for_each(
eventWaitList.begin(),
eventWaitList.end(),
std::mem_fun(&Command::retain));
}
void
Command::releaseResources()
{
const Command::EventWaitList& events = eventWaitList();
// Release the commands from the event wait list.
std::for_each(
events.begin(),
events.end(),
std::mem_fun(&Command::release));
}
void
Command::enqueue()
{
assert(queue_ != NULL && "Cannot be enqueued");
if (Agent::shouldPostEventEvents() && type_ != 0) {
Agent::postEventCreate(as_cl(static_cast<Event*>(this)), type_);
}
queue_->append(*this);
queue_->flush();
if (queue_->device().settings().waitCommand_ && (type_ != 0)) {
awaitCompletion();
}
}
const Context&
Command::context() const
{
return queue_->context();
}
NDRangeKernelCommand::NDRangeKernelCommand(
HostQueue& queue,
const EventWaitList& eventWaitList,
Kernel& kernel,
const NDRangeContainer& sizes) :
Command(queue, CL_COMMAND_NDRANGE_KERNEL, eventWaitList),
kernel_(kernel), sizes_(sizes)
{
parameters_ = kernel.parameters().capture(queue.device());
auto& device = queue.device();
auto devKernel = const_cast<device::Kernel*>(kernel.getDeviceKernel(device));
profilingInfo_.setCallback(devKernel->getProfilingCallback(queue.vdev()));
fixme_guarantee(parameters_ != NULL && "out of memory");
kernel_.retain();
}
void NDRangeKernelCommand::releaseResources() {
kernel_.parameters().release(parameters_, queue()->device());
DEBUG_ONLY(parameters_ = NULL);
kernel_.release();
Command::releaseResources();
}
NativeFnCommand::NativeFnCommand(
HostQueue& queue, const EventWaitList& eventWaitList,
void (CL_CALLBACK *nativeFn)(void*), const void* args, size_t argsSize,
size_t numMemObjs, const cl_mem* memObjs, const void** memLocs) :
Command(queue, CL_COMMAND_NATIVE_KERNEL, eventWaitList),
nativeFn_(nativeFn), argsSize_(argsSize)
{
args_ = new char[argsSize_];
if (args_ == NULL) {
return;
}
::memcpy(args_, args, argsSize_);
memObjects_.resize(numMemObjs);
memOffsets_.resize(numMemObjs);
for (size_t i = 0; i < numMemObjs; ++i) {
Memory* obj = as_amd(memObjs[i]);
obj->retain();
memObjects_[i] = obj;
memOffsets_[i] = (const_address) memLocs[i] - (const_address) args;
}
}
cl_int
NativeFnCommand::invoke()
{
size_t numMemObjs = memObjects_.size();
for (size_t i = 0; i < numMemObjs; ++i) {
void* hostMemPtr = memObjects_[i]->getHostMem();
if (hostMemPtr == NULL) {
return CL_MEM_OBJECT_ALLOCATION_FAILURE;
}
*reinterpret_cast<void **>(&args_[memOffsets_[i]]) = hostMemPtr;
}
nativeFn_(args_);
return CL_SUCCESS;
}
bool
OneMemoryArgCommand::validateMemory()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
device::Memory* mem = memory_->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
memory_->getSize());
return false;
}
}
return true;
}
bool
TwoMemoryArgsCommand::validateMemory()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
device::Memory* mem = memory1_->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
memory1_->getSize());
return false;
}
mem = memory2_->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
memory2_->getSize());
return false;
}
}
return true;
}
bool
ReadMemoryCommand::isEntireMemory() const
{
return source().isEntirelyCovered(origin(), size());
}
bool
WriteMemoryCommand::isEntireMemory() const
{
return destination().isEntirelyCovered(origin(), size());
}
bool
SvmMapMemoryCommand::isEntireMemory() const
{
return getSvmMem()->isEntirelyCovered(origin(), size());
}
bool
FillMemoryCommand::isEntireMemory() const
{
return memory().isEntirelyCovered(origin(), size());
}
bool
CopyMemoryCommand::isEntireMemory() const
{
bool result = false;
switch (type()) {
case CL_COMMAND_COPY_IMAGE_TO_BUFFER: {
Coord3D imageSize(size()[0] * size()[1] * size()[2] *
source().asImage()->getImageFormat().getElementSize());
result = source().isEntirelyCovered(srcOrigin(), size()) &&
destination().isEntirelyCovered(dstOrigin(), imageSize);
}
break;
case CL_COMMAND_COPY_BUFFER_TO_IMAGE: {
Coord3D imageSize(size()[0] * size()[1] * size()[2] *
destination().asImage()->getImageFormat().getElementSize());
result = source().isEntirelyCovered(srcOrigin(), imageSize) &&
destination().isEntirelyCovered(dstOrigin(), size());
}
break;
case CL_COMMAND_COPY_BUFFER_RECT: {
Coord3D rectSize(size()[0] * size()[1] * size()[2]);
Coord3D srcOffs(srcRect().start_);
Coord3D dstOffs(dstRect().start_);
result = source().isEntirelyCovered(srcOffs, rectSize) &&
destination().isEntirelyCovered(dstOffs, rectSize);
}
break;
default:
result = source().isEntirelyCovered(srcOrigin(), size()) &&
destination().isEntirelyCovered(dstOrigin(), size());
break;
}
return result;
}
bool
MapMemoryCommand::isEntireMemory() const
{
return memory().isEntirelyCovered(origin(), size());
}
void
UnmapMemoryCommand::releaseResources()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
//! @todo This is a workaround to a deadlock on indirect map release.
//! Remove this code when CAL will have a refcounter on memory.
//! decIndMapCount() has to go back to submitUnmapMemory()
device::Memory* mem = memory_->getDeviceMemory(queue()->device());
if (NULL != mem) {
mem->releaseIndirectMap();
}
}
OneMemoryArgCommand::releaseResources();
}
bool
MigrateMemObjectsCommand::validateMemory()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
std::vector<amd::Memory*>::const_iterator itr;
for (itr = memObjects_.begin(); itr != memObjects_.end(); itr++) {
device::Memory* mem = (*itr)->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
(*itr)->getSize());
return false;
}
}
}
return true;
}
cl_int
NDRangeKernelCommand::validateMemory()
{
const amd::Device& device = queue()->device();
if (device.info().type_ & CL_DEVICE_TYPE_GPU) {
// Validate the kernel before submission
if (!queue()->device().validateKernel(kernel(), queue()->vdev())) {
return CL_OUT_OF_RESOURCES;
}
const amd::KernelSignature& signature = kernel().signature();
for (uint i = 0; i != signature.numParameters(); ++i) {
const amd::KernelParameterDescriptor& desc = signature.at(i);
// Check if it's a memory object
if ((desc.type_ == T_POINTER) && (desc.size_ != 0)) {
amd::Memory* amdMemory;
if (kernel().parameters().boundToSvmPointer(device,
parameters_,
i)) {
//find the real mem object from svm ptr from the list
amdMemory = amd::SvmManager::FindSvmBuffer(
*reinterpret_cast<void* const*>(parameters() + desc.offset_));
}
else {
amdMemory = *reinterpret_cast<amd::Memory* const*>
(parameters() + desc.offset_);
}
if (amdMemory != NULL) {
if (desc.addressQualifier_ == CL_KERNEL_ARG_ADDRESS_CONSTANT) {
// Make sure argument size isn't bigger than the device limit
if (amdMemory->getSize() > device.info().maxConstantBufferSize_) {
LogPrintfError("HW constant buffer is too big (0x%X bytes)!",
amdMemory->getSize());
return CL_OUT_OF_RESOURCES;
}
}
device::Memory* mem =
amdMemory->getDeviceMemory(device);
if (!kernel().getDeviceKernel(
device)->validateMemory(i, amdMemory)) {
if (device.reallocMemory(*amdMemory)) {
mem = amdMemory->getDeviceMemory(device);
}
else {
mem = NULL;
}
}
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
amdMemory->getSize());
return CL_MEM_OBJECT_ALLOCATION_FAILURE;
}
}
}
}
}
return CL_SUCCESS;
}
bool ExtObjectsCommand::validateMemory()
{
bool retVal = true;
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
for(std::vector<amd::Memory*>::const_iterator itr = memObjects_.begin();
itr != memObjects_.end(); itr++) {
device::Memory* mem = (*itr)->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
(*itr)->getSize());
return false;
}
retVal = processGLResource(mem);
}
}
return retVal;
}
bool AcquireExtObjectsCommand::processGLResource(device::Memory * mem)
{
return mem->processGLResource(device::Memory::GLDecompressResource);
}
bool ReleaseExtObjectsCommand::processGLResource(device::Memory * mem)
{
return mem->processGLResource(device::Memory::GLInvalidateFBO);
}
bool
MakeBuffersResidentCommand::validateMemory()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
for(std::vector<amd::Memory*>::const_iterator itr = memObjects_.begin();
itr != memObjects_.end(); itr++) {
device::Memory* mem = (*itr)->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
(*itr)->getSize());
return false;
}
}
}
return true;
}
bool
ThreadTraceMemObjectsCommand::validateMemory()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
for(std::vector<amd::Memory*>::const_iterator itr = memObjects_.begin();
itr != memObjects_.end(); itr++) {
device::Memory* mem = (*itr)->getDeviceMemory(queue()->device());
if (NULL == mem) {
std::vector<amd::Memory*>::const_iterator tmpItr;
for (tmpItr = memObjects_.begin(); tmpItr != itr; tmpItr++) {
device::Memory* tmpMem = (*tmpItr)->getDeviceMemory(queue()->device());
delete tmpMem;
}
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
(*itr)->getSize());
return false;
}
}
}
return true;
}
void
TransferBufferFileCommand::releaseResources()
{
for (uint i = 0; i < NumStagingBuffers; ++i) {
if (NULL != staging_[i]) {
staging_[i]->release();
}
}
// Call the parent
OneMemoryArgCommand::releaseResources();
}
void
TransferBufferFileCommand::submit(device::VirtualDevice& device)
{
device::Memory* mem = memory_->getDeviceMemory(queue()->device());
if (memory_->getMemFlags() & (CL_MEM_USE_HOST_PTR |
CL_MEM_ALLOC_HOST_PTR | CL_MEM_USE_PERSISTENT_MEM_AMD)) {
void* srcDstBuffer = nullptr;
if (memory_->getMemFlags() & CL_MEM_USE_PERSISTENT_MEM_AMD) {
// Lock protected multiple maps for persistent memory
amd::ScopedLock lock(mem->owner()->lockMemoryOps());
srcDstBuffer = mem->cpuMap(device);
}
else {
srcDstBuffer = mem->cpuMap(device);
}
// Make HD transfer to the host accessible memory
bool writeBuffer(type() == CL_COMMAND_READ_SSG_FILE_AMD);
if (!file()->transferBlock(writeBuffer, srcDstBuffer, mem->size(),
fileOffset(), origin()[0], size()[0])) {
setStatus(CL_INVALID_OPERATION);
return;
}
if (memory_->getMemFlags() & CL_MEM_USE_PERSISTENT_MEM_AMD) {
// Lock protected multiple maps for persistent memory
amd::ScopedLock lock(mem->owner()->lockMemoryOps());
mem->cpuUnmap(device);
}
else {
mem->cpuUnmap(device);
}
}
else {
device.submitTransferBufferFromFile(*this);
}
}
bool
TransferBufferFileCommand::validateMemory()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
// Check if the destination buffer has direct host access
if (!(memory_->getMemFlags() & (CL_MEM_USE_HOST_PTR |
CL_MEM_ALLOC_HOST_PTR | CL_MEM_USE_PERSISTENT_MEM_AMD))) {
// Allocate staging buffers
for (uint i = 0; i < NumStagingBuffers; ++i) {
staging_[i] = new (memory_->getContext())
Buffer(memory_->getContext(),
StagingBufferMemType, StagingBufferSize);
if (NULL == staging_[i] || !staging_[i]->create(nullptr)) {
return false;
}
device::Memory* mem = staging_[i]->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate staging buffer - 0x%08X bytes!",
staging_[i]->getSize());
return false;
}
}
}
device::Memory* mem = memory_->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
memory_->getSize());
return false;
}
}
return true;
}
} // namespace amd