902353adc6
SWDEV-79445 - OCL generic changes and code clean-up - Remove cl_amd_command_intercept extension Affected files ... ... //depot/stg/opencl/drivers/opencl/api/opencl/khronos/headers/opencl1.2/CL/cl_ext.h#21 edit ... //depot/stg/opencl/drivers/opencl/api/opencl/khronos/headers/opencl2.0/CL/cl_ext.h#38 edit ... //depot/stg/opencl/drivers/opencl/api/opencl/khronos/headers/opencl2.1/CL/cl_ext.h#15 edit ... //depot/stg/opencl/drivers/opencl/api/opencl/khronos/headers/opencl2.2/CL/cl_ext.h#9 edit ... //depot/stg/opencl/drivers/opencl/runtime/platform/commandqueue.cpp#31 edit ... //depot/stg/opencl/drivers/opencl/runtime/platform/context.cpp#53 edit ... //depot/stg/opencl/drivers/opencl/runtime/platform/context.hpp#30 edit
209 lines
6.8 KiB
C++
209 lines
6.8 KiB
C++
//
|
|
// Copyright (c) 2008 Advanced Micro Devices, Inc. All rights reserved.
|
|
//
|
|
|
|
#ifndef CONTEXT_HPP_
|
|
#define CONTEXT_HPP_
|
|
|
|
#include "top.hpp"
|
|
#include "device/device.hpp"
|
|
#include "platform/object.hpp"
|
|
#include "platform/agent.hpp"
|
|
|
|
#include <vector>
|
|
#include <unordered_map>
|
|
|
|
namespace amd {
|
|
|
|
/*! \addtogroup Runtime
|
|
* @{
|
|
*
|
|
* \addtogroup Contexts
|
|
* @{
|
|
*/
|
|
|
|
class GLFunctions;
|
|
class DeviceQueue;
|
|
|
|
class Context : public RuntimeObject {
|
|
std::vector<Device*> devices_;
|
|
|
|
public:
|
|
enum DeviceFlagIdx {
|
|
GLDeviceKhrIdx = 0, //!< GL
|
|
D3D10DeviceKhrIdx, //!< D3D10
|
|
OfflineDevicesIdx, //!< Offline devices
|
|
CommandInterceptIdx, //!< (Deprecated) Command intercept
|
|
D3D11DeviceKhrIdx, //!< D3D11
|
|
InteropUserSyncIdx, //!< Interop user sync enabled
|
|
D3D9DeviceKhrIdx, //!< d3d9 device
|
|
D3D9DeviceEXKhrIdx, //!< d3d9EX device
|
|
D3D9DeviceVAKhrIdx, //!< d3d9VA device
|
|
EGLDeviceKhrIdx, //!< EGL device
|
|
LastDeviceFlagIdx
|
|
};
|
|
|
|
enum Flags {
|
|
GLDeviceKhr = 1 << GLDeviceKhrIdx, //!< GL
|
|
D3D10DeviceKhr = 1 << D3D10DeviceKhrIdx, //!< D3D10
|
|
OfflineDevices = 1 << OfflineDevicesIdx, //!< Offline devices
|
|
D3D11DeviceKhr = 1 << D3D11DeviceKhrIdx, //!< D3D11
|
|
InteropUserSync = 1 << InteropUserSyncIdx, //!< Interop user sync enabled
|
|
D3D9DeviceKhr = 1 << D3D9DeviceKhrIdx, //!< d3d9 device
|
|
D3D9DeviceEXKhr = 1 << D3D9DeviceEXKhrIdx, //!< d3d9EX device
|
|
D3D9DeviceVAKhr = 1 << D3D9DeviceVAKhrIdx, //!< d3d9VA device
|
|
EGLDeviceKhr = 1 << EGLDeviceKhrIdx, //!< EGL device
|
|
};
|
|
|
|
//! Context info structure
|
|
struct Info {
|
|
uint flags_; //!< Context info flags
|
|
void* hDev_[LastDeviceFlagIdx]; //!< Device object reference
|
|
void* hCtx_; //!< Context object reference
|
|
size_t propertiesSize_; //!< Size of the original properties in bytes
|
|
};
|
|
|
|
struct DeviceQueueInfo {
|
|
DeviceQueue* defDeviceQueue_; //!< Default device queue
|
|
uint deviceQueueCnt_; //!< The number of device queues
|
|
DeviceQueueInfo() : defDeviceQueue_(NULL), deviceQueueCnt_(0) {}
|
|
};
|
|
|
|
private:
|
|
// Copying a Context is not allowed
|
|
Context(const Context&);
|
|
Context& operator=(const Context&);
|
|
|
|
protected:
|
|
bool terminate() {
|
|
if (Agent::shouldPostContextEvents()) {
|
|
Agent::postContextFree(as_cl(this));
|
|
}
|
|
return true;
|
|
}
|
|
//! Context destructor
|
|
~Context();
|
|
|
|
public:
|
|
/*! \brief Helper function to check the context properties and initialize
|
|
* context info structure
|
|
*
|
|
* \return An errcode if invalid, CL_SUCCESS if valid
|
|
*/
|
|
static int checkProperties(const cl_context_properties* properties, //!< Properties
|
|
Info* info //!< Info structure
|
|
);
|
|
|
|
//! Default constructor
|
|
Context(const std::vector<Device*>& devices, //!< List of all devices
|
|
const Info& info //!< Context info structure
|
|
);
|
|
|
|
//! Compare two Context instances.
|
|
bool operator==(const Context& rhs) const { return this == &rhs; }
|
|
bool operator!=(const Context& rhs) const { return !(*this == rhs); }
|
|
|
|
/*! Creates the context
|
|
*
|
|
* \return An errcode if runtime fails the context creation,
|
|
* CL_SUCCESS otherwise
|
|
*/
|
|
int create(const intptr_t* properties //!< Original context properties
|
|
);
|
|
|
|
/**
|
|
* Allocate host memory using either a custom device allocator or a generic
|
|
* OS allocator
|
|
*
|
|
* @param size Allocation size, in bytes
|
|
* @param alignment Desired alignment, in bytes
|
|
* @param atomics The buffer should support platform (SVM) atomics
|
|
*/
|
|
void* hostAlloc(size_t size, size_t alignment, bool atomics = false) const;
|
|
|
|
/**
|
|
* Release host memory
|
|
* @param ptr Pointer allocated using ::hostAlloc. If the pointer has been
|
|
* allocated elsewhere, the behavior is undefined
|
|
*/
|
|
void hostFree(void* ptr) const;
|
|
|
|
/**
|
|
* Allocate SVM buffer
|
|
*
|
|
* @param size Allocation size, in bytes
|
|
* @param alignment Desired alignment, in bytes
|
|
* @param flags The flags to create a svm space
|
|
*/
|
|
void* svmAlloc(size_t size, size_t alignment, cl_svm_mem_flags flags = CL_MEM_READ_WRITE);
|
|
|
|
/**
|
|
* Release SVM buffer
|
|
* @param ptr Pointer allocated using ::svmAlloc. If the pointer has been
|
|
* allocated elsewhere, the behavior is undefined
|
|
*/
|
|
void svmFree(void* ptr) const;
|
|
|
|
//! Return the devices associated with this context.
|
|
const std::vector<Device*>& devices() const { return devices_; }
|
|
|
|
//! Return the SVM capable devices associated with this context.
|
|
const std::vector<Device*>& svmDevices() const { return svmAllocDevice_; }
|
|
|
|
//! Returns true if the given device is associated with this context.
|
|
bool containsDevice(const Device* device) const;
|
|
|
|
//! Returns the context info structure
|
|
const Info& info() const { return info_; }
|
|
|
|
//! Returns a pointer to the original properties
|
|
const cl_context_properties* properties() const { return properties_; }
|
|
|
|
//! Returns a pointer to the OpenGL context
|
|
GLFunctions* glenv() const { return glenv_; }
|
|
|
|
//! RTTI internal implementation
|
|
virtual ObjectType objectType() const { return ObjectTypeContext; }
|
|
|
|
//! Returns context lock for the serialized access to the context
|
|
Monitor& lock() { return ctxLock_; }
|
|
|
|
//! Returns TRUE if runtime succesfully added a device queue
|
|
DeviceQueue* defDeviceQueue(const Device& dev) const;
|
|
|
|
//! Returns TRUE if runtime succesfully added a device queue
|
|
bool isDevQueuePossible(const Device& dev);
|
|
|
|
//! Returns TRUE if runtime succesfully added a device queue
|
|
void addDeviceQueue(const Device& dev, //!< Device object
|
|
DeviceQueue* queue, //!< Device queue
|
|
bool defDevQueue //!< Added device queue will be the default queue
|
|
);
|
|
|
|
//! Removes a device queue from the list of queues
|
|
void removeDeviceQueue(const Device& dev, //!< Device object
|
|
DeviceQueue* queue //!< Device queue
|
|
);
|
|
|
|
//! Set the default device queue
|
|
void setDefDeviceQueue(const Device& dev, DeviceQueue* queue)
|
|
{ deviceQueues_[&dev].defDeviceQueue_ = queue; };
|
|
|
|
private:
|
|
const Info info_; //!< Context info structure
|
|
cl_context_properties* properties_; //!< Original properties
|
|
GLFunctions* glenv_; //!< OpenGL context
|
|
Device* customHostAllocDevice_; //!< Device responsible for host allocations
|
|
std::vector<Device*> svmAllocDevice_; //!< Devices can support SVM allocations
|
|
std::unordered_map<const Device*, DeviceQueueInfo> deviceQueues_; //!< Device queues mapping
|
|
mutable Monitor ctxLock_; //!< Lock for the context access
|
|
};
|
|
|
|
/*! @}
|
|
* @}
|
|
*/
|
|
|
|
} // namespace amd
|
|
|
|
#endif /*CONTEXT_HPP_*/
|