d17beb47202f1a3297ca87347133d2ebc2ae8108
EPR #403896 - [OpenGL] - Use GFXIP instead of asic family name
This is the first step to using a GFXIP version instead of the asic family names wherever possible in our driver. It is only being used for a few checks right now, and there will be more changes after this to use it in more places.
- Added GFXIP so that we can reference IP version instead of checking asic family names. This is being done so it's more clear about which version of gfx ip a given asic is, since marketing often uses a different family name than engineering (ex. Hawaii is a VI part from marketing standpoint). This also reflects the HW team's move towards using the gfxip version instead of a family name. Another benefit is it will clean up our asic family checks quite a bit, and they should be a bit more forward looking as well.
- Added some asserts for when gfxip 9 comes along we know the places we need to validate. It hasn't been determined yet if gfxip 9 will use the same hwl, so if it doesn't, these asserts will be removed then.
- Removed all references of Kauai, Tiran, and Maui from our driver since these asics were all cancelled at some point previously.
- Changed Distributed Tessellation enablement criteria to be gfxip 8+ && numSE > 1 instead of checking asic names.
ReviewBoardURL = http://ocltc.amd.com/reviews/r/5450/
Affected files ...
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gslbe/src/rt/GSLDevice.cpp#96 edit
[ROCm/clr commit: 11dccb06ae]
Описание
No description provided
Languages
C++
67.5%
C
20.6%
Python
6.6%
CMake
3.4%
Shell
0.6%
Разное
1.1%