d933e70089ba6142e89dadc54dd3fd1f2f52cadd
On gfx9, the maximum number of wavefronts per queue is the minimum of
40 waves per compute units, or 512 waves per shader engine. On gfx10,
there can only be 32 waves per compute units.
Signed-off-by: Laurent Morichetti <laurent.morichetti@amd.com>
Change-Id: I148d1a4fe6c07cdbfaa1f77939eb29311c81c008
[ROCm/ROCR-Runtime commit: 783e346777]
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