e2b6794a07e762b28091524d7df12ea3b5b95539
* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's
Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com>
[ROCm/clr commit: fa363ae721]
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