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rocm-systems/projects/aqlprofile/src/def/gpu_block_info.h
T
Ma, Bing a75174f855 [SPM] Clean up obsolete SPM logics and refine some SPM-related definition (#157)
* Clean up obsolete SPM logics
* Add PERFCOUNTER_SELECT1 to CounterRegInfo
* Add RLC_SPM_PERFMON_SAMPLE_DELAY_MAX

[ROCm/aqlprofile commit: 6f236ffb5f]
2025-07-18 15:26:44 -07:00

143 lines
4.0 KiB
C

// MIT License
//
// Copyright (c) 2017-2025 Advanced Micro Devices, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#ifndef SRC_DEF_GPU_BLOCK_INFO_H_
#define SRC_DEF_GPU_BLOCK_INFO_H_
#include <stdint.h>
#include "util/reg_offsets.h"
// Counter Block attributes
enum CounterBlockAttr {
// Default block attribute
CounterBlockDfltAttr = 1,
// Per ShaderEngine blocks
CounterBlockSeAttr = 2,
// SQ blocks
CounterBlockSqAttr = 4,
// Need to clean counter registers
CounterBlockCleanAttr = 8,
// MC Block
CounterBlockMcAttr = 0x10,
// CP PERFMON controllable blocks
CounterBlockCpmonAttr = 0x1f,
// SDMA block
CounterBlockSdmaAttr = 0x100,
// Texture cache
CounterBlockTcAttr = 0x400,
// Explicitly indexed blocks
CounterBlockExplInstAttr = 0x800,
// SPM blocks
CounterBlockSpmGlobalAttr = 0x1000,
CounterBlockSpmSeAttr = 0x2000,
// GUS block
CounterBlockGusAttr = 0x4000,
// GRBM block
CounterBlockGRBMAttr = 0x8000,
// UMC block
CounterBlockUmcAttr = 0x10000,
// SE and SA-dependent blocks
CounterBlockSaAttr = 0x20000,
// MI300 AID blocks
CounterBlockAidAttr = 0x40000,
// SPI special
CounterBlockSPIAttr = 0x80000,
// Blocks within WGP
CounterBlockWgpAttr = 0x100000,
// RPB block
CounterBlockRpbAttr = 0x200000,
// ATC block
CounterBlockAtcAttr = 0x400000,
};
// Register address corresponding to each counter
struct CounterRegInfo {
// counter select register address
Register select_addr;
// counter control register address
Register control_addr;
// counter register address low
Register register_addr_lo;
// counter register address high
Register register_addr_hi;
// counter select1 register address (for SPM)
Register select1_addr;
};
struct BlockDelayInfo {
Register reg;
const uint32_t* val; // Layout: val[SA][SE][instance]
};
#define BLOCK_DELAY_NONE { REG_32B_NULL, nullptr }
struct counter_des_t;
// GPU Block info definition
struct GpuBlockInfo {
// Unique string identifier of the block.
const char* name;
// Block ID
uint32_t id;
// Maximum number of block instances in the group per shader array
uint32_t instance_count;
// Maximum counter event ID
uint32_t event_id_max;
// Maximum number of counters that can be enabled at once
uint32_t counter_count;
// Counter registers addresses
const CounterRegInfo* counter_reg_info;
// Counter select value function
uint32_t (*select_value)(const counter_des_t&);
// Block attributes mask
uint32_t attr;
// Block delay info
BlockDelayInfo delay_info;
// SPM block id
uint32_t spm_block_id;
};
// Block descriptor
struct block_des_t {
uint32_t id;
uint32_t index;
};
// block_des_t less then functor
struct lt_block_des {
bool operator()(const block_des_t& a1, const block_des_t& a2) const {
return (a1.id < a2.id) || ((a1.id == a2.id) && (a1.index < a2.index));
}
};
// Counter descriptor
struct counter_des_t {
uint32_t id;
uint32_t index;
block_des_t block_des;
const GpuBlockInfo* block_info;
};
#endif // SRC_DEF_GPU_BLOCK_INFO_H_