70ccfa39ad
Enable more texture supports for hip-rocclr. Skip texture tests on device that doesn't support images. SWDEV-322257 - Fix issues of image tests skipped on NVidia devices. Change-Id: Ia99d06b1e97fc945f1b740e47710f4dcd70f38ca
72 regels
2.5 KiB
C++
72 regels
2.5 KiB
C++
/*
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Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#include <hip_test_common.hh>
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/*
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* Validates Array Resource texture object with negative/functional tests.
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*/
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TEST_CASE("Unit_hipCreateTextureObject_ArrayResource") {
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checkImageSupport();
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hipError_t ret;
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hipResourceDesc resDesc;
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hipTextureDesc texDesc;
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hipTextureObject_t texObj;
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/* set resource type as hipResourceTypeArray and array(nullptr) */
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// Populate resource descriptor
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memset(&resDesc, 0, sizeof(resDesc));
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resDesc.resType = hipResourceTypeArray;
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resDesc.res.array.array = nullptr;
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// Populate texture descriptor
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memset(&texDesc, 0, sizeof(texDesc));
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texDesc.readMode = hipReadModeElementType;
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ret = hipCreateTextureObject(&texObj, &resDesc, &texDesc, nullptr);
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REQUIRE(ret != hipSuccess);
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}
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/*
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* Validates MipMappedArray Resource texture object
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* with negative/functional tests.
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*/
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TEST_CASE("Unit_hipCreateTextureObject_MmArrayResource") {
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checkImageSupport();
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hipError_t ret;
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hipResourceDesc resDesc;
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hipTextureDesc texDesc;
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hipTextureObject_t texObj;
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/* set resource type as hipResourceTypeMipmappedArray and mipmap(nullptr) */
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// Populate resource descriptor
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memset(&resDesc, 0, sizeof(resDesc));
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resDesc.resType = hipResourceTypeMipmappedArray;
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resDesc.res.mipmap.mipmap = nullptr;
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// Populate texture descriptor
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memset(&texDesc, 0, sizeof(texDesc));
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texDesc.readMode = hipReadModeElementType;
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ret = hipCreateTextureObject(&texObj, &resDesc, &texDesc, nullptr);
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REQUIRE(ret != hipSuccess);
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}
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