kfdtest: Fix the dead lock SignalHandling

The issue arises in the CatchSignal function, which attempts to write to
the standard error stream upon receiving a signal. However, the standard
error stream may already be locked at this point, as the parent process
also attempts to write to the standard error stream after mapping the GPU
memory. This leads to a deadlock, with the program waiting for the
release of the lock on the standard error stream.

Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Change-Id: Ie69354f4342b96ffe1f2a87f655687da1cbee4b9


[ROCm/ROCR-Runtime commit: c8031f2a69]
Este commit está contenido en:
Emily Deng
2024-11-21 17:53:03 +08:00
padre c931ec17d4
commit 7f0c2de9ad
@@ -1468,9 +1468,10 @@ TEST_F(KFDMemoryTest, PtraceAccessInvisibleVram) {
TEST_END
}
volatile int IntrSignalReceviced;
void CatchSignal(int IntrSignal) {
LOG() << "Interrupt Signal " << std::dec << IntrSignal
<< " Received" << std::endl;
IntrSignalReceviced = IntrSignal;
}
TEST_F(KFDMemoryTest, SignalHandling) {
@@ -1529,6 +1530,11 @@ TEST_F(KFDMemoryTest, SignalHandling) {
// Parent process, just wait for the child to finish
do {
pid = waitpid(childPid, &childStatus, 0);
if (IntrSignalReceviced) {
LOG() << "Interrupt Signal " << std::dec << IntrSignalReceviced
<< " Received" << std::endl;
IntrSignalReceviced = 0;
}
} while(pid == -1 && errno == EINTR);
EXPECT_EQ(childPid, pid);
EXPECT_NE(0, WIFEXITED(childStatus));