7f0c2de9ad2f329319ea693493cf2442ef572b8b
The issue arises in the CatchSignal function, which attempts to write to
the standard error stream upon receiving a signal. However, the standard
error stream may already be locked at this point, as the parent process
also attempts to write to the standard error stream after mapping the GPU
memory. This leads to a deadlock, with the program waiting for the
release of the lock on the standard error stream.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Change-Id: Ie69354f4342b96ffe1f2a87f655687da1cbee4b9
[ROCm/ROCR-Runtime commit: c8031f2a69]
Opis
No description provided
Languages
C++
67.5%
C
20.6%
Python
6.6%
CMake
3.4%
Shell
0.6%
Pozostałe
1.1%