Ensure correct vector value type used in texture

Implement the vector value types in terms of SCALAR_TYPE##SIZE_vector_value_type for float, int, uint and sizes 2, 3, 4, 8, and 16.


[ROCm/clr commit: ff1e49d191]
This commit is contained in:
Aaron Enye Shi
2018-07-30 19:34:05 +00:00
parent 65a1df76dc
commit ad6066eebd
File diff suppressed because it is too large Load Diff