kfdtest: Add flat compatability macros for gfx target 9.4.x

For GC 9.4.0, modifications were made to various shaders since certain
flat_ instructions no longer support glc/slc modifiers (replaced with
nt/sc1/sc0). Instead of repeating conditionals inside various shader
bodies, we can make use of LLVM AMDGCN macros.

This patch modularizes the shader macros into seperated defines. Prior
to the core raw-string literal, each shader now starts with the
SHADER_START literal (".text\n") plus any number of SHADER_MACRO_*
literals. This allows us to seperate the macro definitions logically and
use the pre-processor to only include the required macro groups on a
per-shader basis.

Signed-off-by: Graham Sider <Graham.Sider@amd.com>
Change-Id: I19eb3fd14252a0601bb7509249051b68e7fdb02a


[ROCm/ROCR-Runtime commit: e2435d9e93]
Šī revīzija ir iekļauta:
Graham Sider
2023-04-12 11:54:24 -04:00
vecāks 50fbd49bbb
revīzija beae8d0713
@@ -49,10 +49,12 @@ const std::vector<const char*> ShaderList = {
* Macros
*/
/* Create macro for portable v_add_co_u32, v_add_co_ci_u32,
* and v_cmp_lt_u32
#define SHADER_START ".text\n"
/* Macros for portable v_add_co_u32, v_add_co_ci_u32,
* and v_cmp_lt_u32.
*/
#define SHADER_MACROS \
#define SHADER_MACROS_U32 \
" .text\n"\
" .macro V_ADD_CO_U32 vdst, src0, vsrc1\n"\
" .if (.amdgcn.gfx_generation_number >= 10)\n"\
@@ -80,50 +82,85 @@ const std::vector<const char*> ShaderList = {
" .endif\n"\
" .endm\n"
/* Macros for portable flat load/store/atomic instructions.
*
* gc943 (gfx94x) deprecates glc/slc in favour of nt/sc1/sc0.
* The below macros when used will always use the nt sc1 sc0
* modifiers for gfx94x, but also take in arg0 arg1 to specify
* (for non-gfx94x): glc, slc, or glc slc.
*/
#define SHADER_MACROS_FLAT \
" .macro FLAT_LOAD_DWORD_NSS vdst, vaddr arg0 arg1\n"\
" .if (.amdgcn.gfx_generation_number == 9 && .amdgcn.gfx_generation_minor == 4)\n"\
" flat_load_dword \\vdst, \\vaddr nt sc1 sc0\n"\
" .else\n"\
" flat_load_dword \\vdst, \\vaddr \\arg0 \\arg1\n"\
" .endif\n"\
" .endm\n"\
" .macro FLAT_LOAD_DWORDX2_NSS vdst, vaddr arg0 arg1\n"\
" .if (.amdgcn.gfx_generation_number == 9 && .amdgcn.gfx_generation_minor == 4)\n"\
" flat_load_dwordx2 \\vdst, \\vaddr nt sc1 sc0\n"\
" .else\n"\
" flat_load_dwordx2 \\vdst, \\vaddr \\arg0 \\arg1\n"\
" .endif\n"\
" .endm\n"\
" .macro FLAT_STORE_DWORD_NSS vaddr, vsrc arg0 arg1\n"\
" .if (.amdgcn.gfx_generation_number == 9 && .amdgcn.gfx_generation_minor == 4)\n"\
" flat_store_dword \\vaddr, \\vsrc nt sc1 sc0\n"\
" .else\n"\
" flat_store_dword \\vaddr, \\vsrc \\arg0 \\arg1\n"\
" .endif\n"\
" .endm\n"\
" .macro FLAT_ATOMIC_ADD_NSS vdst, vaddr, vsrc arg0 arg1\n"\
" .if (.amdgcn.gfx_generation_number == 9 && .amdgcn.gfx_generation_minor == 4)\n"\
" flat_atomic_add \\vdst, \\vaddr, \\vsrc nt sc1 sc0\n"\
" .else\n"\
" flat_atomic_add \\vdst, \\vaddr, \\vsrc \\arg0 \\arg1\n"\
" .endif\n"\
" .endm\n"
/**
* Common
*/
const char *NoopIsa = R"(
.text
const char *NoopIsa =
SHADER_START
R"(
s_endpgm
)";
const char *CopyDwordIsa = R"(
.text
const char *CopyDwordIsa =
SHADER_START
SHADER_MACROS_FLAT
R"(
v_mov_b32 v0, s0
v_mov_b32 v1, s1
v_mov_b32 v2, s2
v_mov_b32 v3, s3
.if (.amdgcn.gfx_generation_number == 9 && .amdgcn.gfx_generation_minor == 4 && .amdgcn.gfx_generation_stepping == 0)
flat_load_dword v4, v[0:1] nt sc1 sc0
s_waitcnt 0
flat_store_dword v[2:3], v4 nt sc1 sc0
.else
flat_load_dword v4, v[0:1] glc slc
s_waitcnt 0
flat_store_dword v[2:3], v4 glc slc
.endif
FLAT_LOAD_DWORD_NSS v4, v[0:1] glc slc
s_waitcnt 0
FLAT_STORE_DWORD_NSS v[2:3], v4 glc slc
s_endpgm
)";
const char *InfiniteLoopIsa = R"(
const char *InfiniteLoopIsa =
SHADER_START
R"(
.text
LOOP:
s_branch LOOP
s_endpgm
)";
const char *AtomicIncIsa = R"(
.text
const char *AtomicIncIsa =
SHADER_START
SHADER_MACROS_FLAT
R"(
v_mov_b32 v0, s0
v_mov_b32 v1, s1
.if (.amdgcn.gfx_generation_number == 9 && .amdgcn.gfx_generation_minor == 4 && .amdgcn.gfx_generation_stepping == 0)
.if (.amdgcn.gfx_generation_number >= 8)
v_mov_b32 v2, 1
flat_atomic_add v3, v[0:1], v2 nt sc1 sc0
.elseif (.amdgcn.gfx_generation_number >= 8)
v_mov_b32 v2, 1
flat_atomic_add v3, v[0:1], v2 glc slc
FLAT_ATOMIC_ADD_NSS v3, v[0:1], v2 glc slc
.else
v_mov_b32 v2, -1
flat_atomic_inc v3, v[0:1], v2 glc slc
@@ -136,8 +173,10 @@ const char *AtomicIncIsa = R"(
* KFDMemoryTest
*/
const char *ScratchCopyDwordIsa = R"(
.text
const char *ScratchCopyDwordIsa =
SHADER_START
SHADER_MACROS_FLAT
R"(
// Copy the parameters from scalar registers to vector registers
.if (.amdgcn.gfx_generation_number >= 9)
v_mov_b32 v0, s0
@@ -162,15 +201,9 @@ const char *ScratchCopyDwordIsa = R"(
s_mov_b32 flat_scratch_hi, 0
.endif
// Copy a dword between the passed addresses
.if (.amdgcn.gfx_generation_number == 9 && .amdgcn.gfx_generation_minor == 4 && .amdgcn.gfx_generation_stepping == 0)
flat_load_dword v4, v[0:1] nt sc1 sc0
s_waitcnt vmcnt(0) & lgkmcnt(0)
flat_store_dword v[2:3], v4 nt sc1 sc0
.else
flat_load_dword v4, v[0:1] slc
s_waitcnt vmcnt(0) & lgkmcnt(0)
flat_store_dword v[2:3], v4 slc
.endif
FLAT_LOAD_DWORD_NSS v4, v[0:1] slc
s_waitcnt vmcnt(0) & lgkmcnt(0)
FLAT_STORE_DWORD_NSS v[2:3], v4 slc
s_endpgm
)";
@@ -179,8 +212,9 @@ const char *ScratchCopyDwordIsa = R"(
* by host program), fill dst buffer with specific
* value(0x5678) and quit
*/
const char *PollMemoryIsa = R"(
.text
const char *PollMemoryIsa =
SHADER_START
R"(
// Assume src address in s0, s1, and dst address in s2, s3
s_movk_i32 s18, 0x5678
.if (.amdgcn.gfx_generation_number >= 10)
@@ -205,8 +239,9 @@ const char *PollMemoryIsa = R"(
* cache coherence is not supported in scalar (smem) path.
* Use vmem operations with scc
*/
const char *PollNCMemoryIsa = R"(
.text
const char *PollNCMemoryIsa =
SHADER_START
R"(
// Assume src address in s0, s1, and dst address in s2, s3
v_mov_b32 v6, 0x5678
v_mov_b32 v0, s0
@@ -230,8 +265,9 @@ const char *PollNCMemoryIsa = R"(
* Once signal buffer is signaled, it copies input buffer
* to output buffer
*/
const char *CopyOnSignalIsa = R"(
.text
const char *CopyOnSignalIsa =
SHADER_START
R"(
// Assume input buffer in s0, s1
.if (.amdgcn.gfx_generation_number >= 10)
s_add_u32 s2, s0, 0x8
@@ -267,8 +303,9 @@ const char *CopyOnSignalIsa = R"(
* Note: Only works on GFX9 (only used in
* aldebaran tests)
*/
const char *PollAndCopyIsa = R"(
.text
const char *PollAndCopyIsa =
SHADER_START
R"(
// Assume src buffer in s[0:1] and dst buffer in s[2:3]
.if (.amdgcn.gfx_generation_number == 9 && .amdgcn.gfx_generation_stepping == 10)
// Path for Aldebaran
@@ -309,8 +346,9 @@ const char *PollAndCopyIsa = R"(
*
* Note: Only works on Aldebaran
*/
const char *WriteFlagAndValueIsa = R"(
.text
const char *WriteFlagAndValueIsa =
SHADER_START
R"(
// Assume two inputs buffer in s[0:1] and s[2:3]
.if (.amdgcn.gfx_generation_number == 9 && .amdgcn.gfx_generation_stepping == 10)
v_mov_b32 v0, s0
@@ -332,8 +370,9 @@ const char *WriteFlagAndValueIsa = R"(
* DW1: Write to this buffer for other device to read.
* Input1: mmio base address
*/
const char *WriteAndSignalIsa = R"(
.text
const char *WriteAndSignalIsa =
SHADER_START
R"(
// Assume input buffer in s0, s1
.if (.amdgcn.gfx_generation_number >= 10)
s_add_u32 s4, s0, 0x4
@@ -369,8 +408,9 @@ const char *WriteAndSignalIsa = R"(
* s1 controls the number iterations of the loop
* This shader can be used by GFX8, GFX9 and GFX10
*/
const char *LoopIsa = R"(
.text
const char *LoopIsa =
SHADER_START
R"(
s_movk_i32 s0, 0x0008
s_movk_i32 s1, 0x00ff
v_mov_b32 v0, 0
@@ -474,7 +514,10 @@ const char *LoopIsa = R"(
* v6 - register storing known-value output for mangle testing
* v7 - counter
*/
const char *PersistentIterateIsa = SHADER_MACROS R"(
const char *PersistentIterateIsa =
SHADER_START
SHADER_MACROS_U32
R"(
// Compute address of output buffer
v_mov_b32 v0, s4 // use workgroup id as index
v_lshlrev_b32 v0, 2, v0 // v0 *= 4
@@ -525,7 +568,11 @@ const char *PersistentIterateIsa = SHADER_MACROS R"(
* v[6:7] - local buf address used for read test
* v11 - size of local buffer in MB
*/
const char *ReadMemoryIsa = SHADER_MACROS R"(
const char *ReadMemoryIsa =
SHADER_START
SHADER_MACROS_U32
SHADER_MACROS_FLAT
R"(
// Compute address of corresponding output buffer
v_mov_b32 v0, s4 // use workgroup id as index
v_lshlrev_b32 v0, 2, v0 // v0 *= 4
@@ -539,19 +586,11 @@ const char *ReadMemoryIsa = SHADER_MACROS R"(
v_mov_b32 v3, s1 // v[2:3] = s[0:1] + v0 * 8
V_ADD_CO_CI_U32 v3, v3, 0 // v[2:3] = s[0:1] + v0 * 8
//Load local buffer size from output buffer
.if (.amdgcn.gfx_generation_number == 9 && .amdgcn.gfx_generation_minor == 4 && .amdgcn.gfx_generation_stepping == 0)
flat_load_dword v11, v[4:5] nt sc1 sc0
.else
flat_load_dword v11, v[4:5] slc
.endif
// Load local buffer size from output buffer
FLAT_LOAD_DWORD_NSS v11, v[4:5] slc
// Load 64bit local buffer address stored at v[2:3] to v[6:7]
.if (.amdgcn.gfx_generation_number == 9 && .amdgcn.gfx_generation_minor == 4 && .amdgcn.gfx_generation_stepping == 0)
flat_load_dwordx2 v[6:7], v[2:3] nt sc1 sc0
.else
flat_load_dwordx2 v[6:7], v[2:3] slc
.endif
FLAT_LOAD_DWORDX2_NSS v[6:7], v[2:3] slc
s_waitcnt vmcnt(0) & lgkmcnt(0) // wait for memory reads to finish
v_mov_b32 v8, 0x5678
s_movk_i32 s8, 0x5678
@@ -568,11 +607,7 @@ const char *ReadMemoryIsa = SHADER_MACROS R"(
v_mov_b32 v12, v6
v_mov_b32 v13, v7
L_LOOP_READ:
.if (.amdgcn.gfx_generation_number == 9 && .amdgcn.gfx_generation_minor == 4 && .amdgcn.gfx_generation_stepping == 0)
flat_load_dwordx2 v[14:15], v[12:13] nt sc1 sc0
.else
flat_load_dwordx2 v[14:15], v[12:13] slc
.endif
FLAT_LOAD_DWORDX2_NSS v[14:15], v[12:13] slc
V_ADD_CO_U32 v9, v9, v10
V_ADD_CO_U32 v12, v12, v10
V_ADD_CO_CI_U32 v13, v13, 0
@@ -590,8 +625,9 @@ const char *ReadMemoryIsa = SHADER_MACROS R"(
*/
/* Shader to initialize gws counter to 1 */
const char *GwsInitIsa = R"(
.text
const char *GwsInitIsa =
SHADER_START
R"(
s_mov_b32 m0, 0
s_nop 0
s_load_dword s16, s[0:1], 0x0 glc
@@ -609,8 +645,9 @@ const char *GwsInitIsa = R"(
* GWS semaphore is used to guarantee
* the operation is atomic.
*/
const char *GwsAtomicIncreaseIsa = R"(
.text
const char *GwsAtomicIncreaseIsa =
SHADER_START
R"(
// Assume src address in s0, s1
.if (.amdgcn.gfx_generation_number >= 10)
s_mov_b32 m0, 0