P4 to Git Change 1377580 by jatang@jatang-opencl-hsa-stg1 on 2017/02/24 10:12:45

SWDEV-99150 - Fix a build error caused by CL#1376394.

Affected files ...

... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcounters.cpp#10 edit


[ROCm/clr commit: 33fde89442]
Este commit está contenido en:
foreman
2017-02-24 10:21:55 -05:00
padre 4fc8032ee5
commit eac85bc28e
@@ -143,306 +143,338 @@ bool PalCounterReference::finalize()
}
}
static const
std::array<PCIndexSelect, 0x20> blockIdToIndexSelect =
{{
PCIndexSelect::None, // CPF
PCIndexSelect::ShaderEngine, // IA
PCIndexSelect::ShaderEngine, // VGT
PCIndexSelect::ShaderEngine, // PA
PCIndexSelect::ShaderEngine, // SC
PCIndexSelect::ShaderEngine, // SPI
PCIndexSelect::ShaderEngine, // SQ
PCIndexSelect::ShaderEngine, // SX
PCIndexSelect::ShaderEngineAndInstance, // TA
PCIndexSelect::ShaderEngineAndInstance, // TD
PCIndexSelect::ShaderEngineAndInstance, // TCP
PCIndexSelect::Instance, // TCC
PCIndexSelect::Instance, // TCA
PCIndexSelect::ShaderEngineAndInstance, // DB
PCIndexSelect::ShaderEngineAndInstance, // CB
PCIndexSelect::None, // GDS
PCIndexSelect::None, // SRBM
PCIndexSelect::None, // GRBM
PCIndexSelect::None, // GRBMSE
PCIndexSelect::None, // RLC
PCIndexSelect::None, // DMA
PCIndexSelect::None, // MC
PCIndexSelect::None, // CPG
PCIndexSelect::None, // CPC
PCIndexSelect::None, // WD
PCIndexSelect::None, // TCS
PCIndexSelect::None, // UTC12
}};
// Converting from ORCA cmndefs.h to PAL palPerfExperiment.h
static const
std::array<std::tuple<int, int, PCIndexSelect>, 83> ciBlockIdOrcaToPal =
std::array<std::pair<int, int>, 83> ciBlockIdOrcaToPal =
{{
{0x0E, 0, PCIndexSelect::ShaderEngineAndInstance}, // CB0
{0x0E, 1, PCIndexSelect::ShaderEngineAndInstance}, // CB1
{0x0E, 2, PCIndexSelect::ShaderEngineAndInstance}, // CB2
{0x0E, 3, PCIndexSelect::ShaderEngineAndInstance}, // CB3
{0x00, 0, PCIndexSelect::None}, // CPF
{0x0D, 0, PCIndexSelect::ShaderEngineAndInstance}, // DB0
{0x0D, 1, PCIndexSelect::ShaderEngineAndInstance}, // DB1
{0x0D, 2, PCIndexSelect::ShaderEngineAndInstance}, // DB2
{0x0D, 3, PCIndexSelect::ShaderEngineAndInstance}, // DB3
{0x11, 0, PCIndexSelect::None}, // GRBM
{0x12, 0, PCIndexSelect::None}, // GRBMSE
{0x03, 0, PCIndexSelect::ShaderEngine}, // PA_SU
{0x03, 0, PCIndexSelect::ShaderEngine}, // PA_SC
{0x05, 0, PCIndexSelect::ShaderEngine}, // SPI
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_ES
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_GS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_VS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_PS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_LS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_HS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_CS
{0x07, 0, PCIndexSelect::ShaderEngine}, // SX
{0x08, 0, PCIndexSelect::ShaderEngineAndInstance}, // TA0
{0x08, 1, PCIndexSelect::ShaderEngineAndInstance}, // TA1
{0x08, 2, PCIndexSelect::ShaderEngineAndInstance}, // TA2
{0x08, 3, PCIndexSelect::ShaderEngineAndInstance}, // TA3
{0x08, 4, PCIndexSelect::ShaderEngineAndInstance}, // TA4
{0x08, 5, PCIndexSelect::ShaderEngineAndInstance}, // TA5
{0x08, 6, PCIndexSelect::ShaderEngineAndInstance}, // TA6
{0x08, 7, PCIndexSelect::ShaderEngineAndInstance}, // TA7
{0x08, 8, PCIndexSelect::ShaderEngineAndInstance}, // TA8
{0x08, 9, PCIndexSelect::ShaderEngineAndInstance}, // TA9
{0x08, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TA10
{0x0C, 0, PCIndexSelect::Instance}, // TCA0
{0x0C, 1, PCIndexSelect::Instance}, // TCA1
{0x0B, 0, PCIndexSelect::Instance}, // TCC0
{0x0B, 1, PCIndexSelect::Instance}, // TCC1
{0x0B, 2, PCIndexSelect::Instance}, // TCC2
{0x0B, 3, PCIndexSelect::Instance}, // TCC3
{0x0B, 4, PCIndexSelect::Instance}, // TCC4
{0x0B, 5, PCIndexSelect::Instance}, // TCC5
{0x0B, 6, PCIndexSelect::Instance}, // TCC6
{0x0B, 7, PCIndexSelect::Instance}, // TCC7
{0x0B, 8, PCIndexSelect::Instance}, // TCC8
{0x0B, 9, PCIndexSelect::Instance}, // TCC9
{0x0B, 0x0a, PCIndexSelect::Instance}, // TCC10
{0x0B, 0x0b, PCIndexSelect::Instance}, // TCC11
{0x0B, 0x0c, PCIndexSelect::Instance}, // TCC12
{0x0B, 0x0d, PCIndexSelect::Instance}, // TCC13
{0x0B, 0x0e, PCIndexSelect::Instance}, // TCC14
{0x0B, 0x0f, PCIndexSelect::Instance}, // TCC15
{0x09, 0, PCIndexSelect::ShaderEngineAndInstance}, // TD0
{0x09, 1, PCIndexSelect::ShaderEngineAndInstance}, // TD1
{0x09, 2, PCIndexSelect::ShaderEngineAndInstance}, // TD2
{0x09, 3, PCIndexSelect::ShaderEngineAndInstance}, // TD3
{0x09, 4, PCIndexSelect::ShaderEngineAndInstance}, // TD4
{0x09, 5, PCIndexSelect::ShaderEngineAndInstance}, // TD5
{0x09, 6, PCIndexSelect::ShaderEngineAndInstance}, // TD6
{0x09, 7, PCIndexSelect::ShaderEngineAndInstance}, // TD7
{0x09, 8, PCIndexSelect::ShaderEngineAndInstance}, // TD8
{0x09, 9, PCIndexSelect::ShaderEngineAndInstance}, // TD9
{0x09, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TD10
{0x0A, 0, PCIndexSelect::ShaderEngineAndInstance}, // TCP0
{0x0A, 1, PCIndexSelect::ShaderEngineAndInstance}, // TCP1
{0x0A, 2, PCIndexSelect::ShaderEngineAndInstance}, // TCP2
{0x0A, 3, PCIndexSelect::ShaderEngineAndInstance}, // TCP3
{0x0A, 4, PCIndexSelect::ShaderEngineAndInstance}, // TCP4
{0x0A, 5, PCIndexSelect::ShaderEngineAndInstance}, // TCP5
{0x0A, 6, PCIndexSelect::ShaderEngineAndInstance}, // TCP6
{0x0A, 7, PCIndexSelect::ShaderEngineAndInstance}, // TCP7
{0x0A, 8, PCIndexSelect::ShaderEngineAndInstance}, // TCP8
{0x0A, 9, PCIndexSelect::ShaderEngineAndInstance}, // TCP9
{0x0A, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TCP10
{0x0F, 0, PCIndexSelect::None}, // GDS
{0x02, 0, PCIndexSelect::ShaderEngine}, // VGT
{0x01, 0, PCIndexSelect::ShaderEngine}, // IA
{0x15, 0, PCIndexSelect::None}, // MC
{0x10, 0, PCIndexSelect::None}, // SRBM
{0x19, 0, PCIndexSelect::None}, // TCS
{0x18, 0, PCIndexSelect::None}, // WD
{0x16, 0, PCIndexSelect::None}, // CPG
{0x17, 0, PCIndexSelect::None}, // CPC
{0x0E, 0}, // CB0
{0x0E, 1}, // CB1
{0x0E, 2}, // CB2
{0x0E, 3}, // CB3
{0x00, 0}, // CPF
{0x0D, 0}, // DB0
{0x0D, 1}, // DB1
{0x0D, 2}, // DB2
{0x0D, 3}, // DB3
{0x11, 0}, // GRBM
{0x12, 0}, // GRBMSE
{0x03, 0}, // PA_SU
{0x03, 0}, // PA_SC
{0x05, 0}, // SPI
{0x06, 0}, // SQ
{0x06, 0}, // SQ_ES
{0x06, 0}, // SQ_GS
{0x06, 0}, // SQ_VS
{0x06, 0}, // SQ_PS
{0x06, 0}, // SQ_LS
{0x06, 0}, // SQ_HS
{0x06, 0}, // SQ_CS
{0x07, 0}, // SX
{0x08, 0}, // TA0
{0x08, 1}, // TA1
{0x08, 2}, // TA2
{0x08, 3}, // TA3
{0x08, 4}, // TA4
{0x08, 5}, // TA5
{0x08, 6}, // TA6
{0x08, 7}, // TA7
{0x08, 8}, // TA8
{0x08, 9}, // TA9
{0x08, 0x0a}, // TA10
{0x0C, 0}, // TCA0
{0x0C, 1}, // TCA1
{0x0B, 0}, // TCC0
{0x0B, 1}, // TCC1
{0x0B, 2}, // TCC2
{0x0B, 3}, // TCC3
{0x0B, 4}, // TCC4
{0x0B, 5}, // TCC5
{0x0B, 6}, // TCC6
{0x0B, 7}, // TCC7
{0x0B, 8}, // TCC8
{0x0B, 9}, // TCC9
{0x0B, 0x0a}, // TCC10
{0x0B, 0x0b}, // TCC11
{0x0B, 0x0c}, // TCC12
{0x0B, 0x0d}, // TCC13
{0x0B, 0x0e}, // TCC14
{0x0B, 0x0f}, // TCC15
{0x09, 0}, // TD0
{0x09, 1}, // TD1
{0x09, 2}, // TD2
{0x09, 3}, // TD3
{0x09, 4}, // TD4
{0x09, 5}, // TD5
{0x09, 6}, // TD6
{0x09, 7}, // TD7
{0x09, 8}, // TD8
{0x09, 9}, // TD9
{0x09, 0x0a}, // TD10
{0x0A, 0}, // TCP0
{0x0A, 1}, // TCP1
{0x0A, 2}, // TCP2
{0x0A, 3}, // TCP3
{0x0A, 4}, // TCP4
{0x0A, 5}, // TCP5
{0x0A, 6}, // TCP6
{0x0A, 7}, // TCP7
{0x0A, 8}, // TCP8
{0x0A, 9}, // TCP9
{0x0A, 0x0a}, // TCP10
{0x0F, 0}, // GDS
{0x02, 0}, // VGT
{0x01, 0}, // IA
{0x15, 0}, // MC
{0x10, 0}, // SRBM
{0x19, 0}, // TCS
{0x18, 0}, // WD
{0x16, 0}, // CPG
{0x17, 0}, // CPC
}};
static const
std::array<std::tuple<int, int, PCIndexSelect>, 97> viBlockIdOrcaToPal =
std::array<std::pair<int, int>, 97> viBlockIdOrcaToPal =
{{
{0x0E, 0, PCIndexSelect::ShaderEngineAndInstance}, // CB0
{0x0E, 1, PCIndexSelect::ShaderEngineAndInstance}, // CB1
{0x0E, 2, PCIndexSelect::ShaderEngineAndInstance}, // CB2
{0x0E, 3, PCIndexSelect::ShaderEngineAndInstance}, // CB3
{0x00, 0, PCIndexSelect::None}, // CPF
{0x0D, 0, PCIndexSelect::ShaderEngineAndInstance}, // DB0
{0x0D, 1, PCIndexSelect::ShaderEngineAndInstance}, // DB1
{0x0D, 2, PCIndexSelect::ShaderEngineAndInstance}, // DB2
{0x0D, 3, PCIndexSelect::ShaderEngineAndInstance}, // DB3
{0x11, 0, PCIndexSelect::None}, // GRBM
{0x12, 0, PCIndexSelect::None}, // GRBMSE
{0x03, 0, PCIndexSelect::ShaderEngine}, // PA_SU
{0x03, 0, PCIndexSelect::ShaderEngine}, // PA_SC
{0x05, 0, PCIndexSelect::ShaderEngine}, // SPI
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_ES
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_GS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_VS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_PS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_LS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_HS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_CS
{0x07, 0, PCIndexSelect::ShaderEngine}, // SX
{0x08, 0, PCIndexSelect::ShaderEngineAndInstance}, // TA0
{0x08, 1, PCIndexSelect::ShaderEngineAndInstance}, // TA1
{0x08, 2, PCIndexSelect::ShaderEngineAndInstance}, // TA2
{0x08, 3, PCIndexSelect::ShaderEngineAndInstance}, // TA3
{0x08, 4, PCIndexSelect::ShaderEngineAndInstance}, // TA4
{0x08, 5, PCIndexSelect::ShaderEngineAndInstance}, // TA5
{0x08, 6, PCIndexSelect::ShaderEngineAndInstance}, // TA6
{0x08, 7, PCIndexSelect::ShaderEngineAndInstance}, // TA7
{0x08, 8, PCIndexSelect::ShaderEngineAndInstance}, // TA8
{0x08, 9, PCIndexSelect::ShaderEngineAndInstance}, // TA9
{0x08, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TA10
{0x08, 0x0b, PCIndexSelect::ShaderEngineAndInstance}, // TA11
{0x08, 0x0c, PCIndexSelect::ShaderEngineAndInstance}, // TA12
{0x08, 0x0d, PCIndexSelect::ShaderEngineAndInstance}, // TA13
{0x08, 0x0e, PCIndexSelect::ShaderEngineAndInstance}, // TA14
{0x08, 0x0f, PCIndexSelect::ShaderEngineAndInstance}, // TA15
{0x0C, 0, PCIndexSelect::Instance}, // TCA0
{0x0C, 1, PCIndexSelect::Instance}, // TCA1
{0x0B, 0, PCIndexSelect::Instance}, // TCC0
{0x0B, 1, PCIndexSelect::Instance}, // TCC1
{0x0B, 2, PCIndexSelect::Instance}, // TCC2
{0x0B, 3, PCIndexSelect::Instance}, // TCC3
{0x0B, 4, PCIndexSelect::Instance}, // TCC4
{0x0B, 5, PCIndexSelect::Instance}, // TCC5
{0x0B, 6, PCIndexSelect::Instance}, // TCC6
{0x0B, 7, PCIndexSelect::Instance}, // TCC7
{0x0B, 8, PCIndexSelect::Instance}, // TCC8
{0x0B, 9, PCIndexSelect::Instance}, // TCC9
{0x0B, 0x0a, PCIndexSelect::Instance}, // TCC10
{0x0B, 0x0b, PCIndexSelect::Instance}, // TCC11
{0x0B, 0x0c, PCIndexSelect::Instance}, // TCC12
{0x0B, 0x0d, PCIndexSelect::Instance}, // TCC13
{0x0B, 0x0e, PCIndexSelect::Instance}, // TCC14
{0x0B, 0x0f, PCIndexSelect::Instance}, // TCC15
{0x09, 0, PCIndexSelect::ShaderEngineAndInstance}, // TD0
{0x09, 1, PCIndexSelect::ShaderEngineAndInstance}, // TD1
{0x09, 2, PCIndexSelect::ShaderEngineAndInstance}, // TD2
{0x09, 3, PCIndexSelect::ShaderEngineAndInstance}, // TD3
{0x09, 4, PCIndexSelect::ShaderEngineAndInstance}, // TD4
{0x09, 5, PCIndexSelect::ShaderEngineAndInstance}, // TD5
{0x09, 6, PCIndexSelect::ShaderEngineAndInstance}, // TD6
{0x09, 7, PCIndexSelect::ShaderEngineAndInstance}, // TD7
{0x09, 8, PCIndexSelect::ShaderEngineAndInstance}, // TD8
{0x09, 9, PCIndexSelect::ShaderEngineAndInstance}, // TD9
{0x09, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TD10
{0x09, 0x0b, PCIndexSelect::ShaderEngineAndInstance}, // TD11
{0x09, 0x0c, PCIndexSelect::ShaderEngineAndInstance}, // TD12
{0x09, 0x0d, PCIndexSelect::ShaderEngineAndInstance}, // TD13
{0x09, 0x0e, PCIndexSelect::ShaderEngineAndInstance}, // TD14
{0x09, 0x0f, PCIndexSelect::ShaderEngineAndInstance}, // TD15
{0x0A, 0, PCIndexSelect::ShaderEngineAndInstance}, // TCP0
{0x0A, 1, PCIndexSelect::ShaderEngineAndInstance}, // TCP1
{0x0A, 2, PCIndexSelect::ShaderEngineAndInstance}, // TCP2
{0x0A, 3, PCIndexSelect::ShaderEngineAndInstance}, // TCP3
{0x0A, 4, PCIndexSelect::ShaderEngineAndInstance}, // TCP4
{0x0A, 5, PCIndexSelect::ShaderEngineAndInstance}, // TCP5
{0x0A, 6, PCIndexSelect::ShaderEngineAndInstance}, // TCP6
{0x0A, 7, PCIndexSelect::ShaderEngineAndInstance}, // TCP7
{0x0A, 8, PCIndexSelect::ShaderEngineAndInstance}, // TCP8
{0x0A, 9, PCIndexSelect::ShaderEngineAndInstance}, // TCP9
{0x0A, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TCP10
{0x0A, 0x0b, PCIndexSelect::ShaderEngineAndInstance}, // TCP11
{0x0A, 0x0c, PCIndexSelect::ShaderEngineAndInstance}, // TCP12
{0x0A, 0x0d, PCIndexSelect::ShaderEngineAndInstance}, // TCP13
{0x0A, 0x0e, PCIndexSelect::ShaderEngineAndInstance}, // TCP14
{0x0A, 0x0f, PCIndexSelect::ShaderEngineAndInstance}, // TCP15
{0x0F, 0, PCIndexSelect::None}, // GDS
{0x02, 0, PCIndexSelect::ShaderEngine}, // VGT
{0x01, 0, PCIndexSelect::ShaderEngine}, // IA
{0x15, 0, PCIndexSelect::None}, // MC
{0x10, 0, PCIndexSelect::None}, // SRBM
{0x18, 0, PCIndexSelect::None}, // WD
{0x16, 0, PCIndexSelect::None}, // CPG
{0x17, 0, PCIndexSelect::None}, // CPC
{0x0E, 0}, // CB0
{0x0E, 1}, // CB1
{0x0E, 2}, // CB2
{0x0E, 3}, // CB3
{0x00, 0}, // CPF
{0x0D, 0}, // DB0
{0x0D, 1}, // DB1
{0x0D, 2}, // DB2
{0x0D, 3}, // DB3
{0x11, 0}, // GRBM
{0x12, 0}, // GRBMSE
{0x03, 0}, // PA_SU
{0x03, 0}, // PA_SC
{0x05, 0}, // SPI
{0x06, 0}, // SQ
{0x06, 0}, // SQ_ES
{0x06, 0}, // SQ_GS
{0x06, 0}, // SQ_VS
{0x06, 0}, // SQ_PS
{0x06, 0}, // SQ_LS
{0x06, 0}, // SQ_HS
{0x06, 0}, // SQ_CS
{0x07, 0}, // SX
{0x08, 0}, // TA0
{0x08, 1}, // TA1
{0x08, 2}, // TA2
{0x08, 3}, // TA3
{0x08, 4}, // TA4
{0x08, 5}, // TA5
{0x08, 6}, // TA6
{0x08, 7}, // TA7
{0x08, 8}, // TA8
{0x08, 9}, // TA9
{0x08, 0x0a}, // TA10
{0x08, 0x0b}, // TA11
{0x08, 0x0c}, // TA12
{0x08, 0x0d}, // TA13
{0x08, 0x0e}, // TA14
{0x08, 0x0f}, // TA15
{0x0C, 0}, // TCA0
{0x0C, 1}, // TCA1
{0x0B, 0}, // TCC0
{0x0B, 1}, // TCC1
{0x0B, 2}, // TCC2
{0x0B, 3}, // TCC3
{0x0B, 4}, // TCC4
{0x0B, 5}, // TCC5
{0x0B, 6}, // TCC6
{0x0B, 7}, // TCC7
{0x0B, 8}, // TCC8
{0x0B, 9}, // TCC9
{0x0B, 0x0a}, // TCC10
{0x0B, 0x0b}, // TCC11
{0x0B, 0x0c}, // TCC12
{0x0B, 0x0d}, // TCC13
{0x0B, 0x0e}, // TCC14
{0x0B, 0x0f}, // TCC15
{0x09, 0}, // TD0
{0x09, 1}, // TD1
{0x09, 2}, // TD2
{0x09, 3}, // TD3
{0x09, 4}, // TD4
{0x09, 5}, // TD5
{0x09, 6}, // TD6
{0x09, 7}, // TD7
{0x09, 8}, // TD8
{0x09, 9}, // TD9
{0x09, 0x0a}, // TD10
{0x09, 0x0b}, // TD11
{0x09, 0x0c}, // TD12
{0x09, 0x0d}, // TD13
{0x09, 0x0e}, // TD14
{0x09, 0x0f}, // TD15
{0x0A, 0}, // TCP0
{0x0A, 1}, // TCP1
{0x0A, 2}, // TCP2
{0x0A, 3}, // TCP3
{0x0A, 4}, // TCP4
{0x0A, 5}, // TCP5
{0x0A, 6}, // TCP6
{0x0A, 7}, // TCP7
{0x0A, 8}, // TCP8
{0x0A, 9}, // TCP9
{0x0A, 0x0a}, // TCP10
{0x0A, 0x0b}, // TCP11
{0x0A, 0x0c}, // TCP12
{0x0A, 0x0d}, // TCP13
{0x0A, 0x0e}, // TCP14
{0x0A, 0x0f}, // TCP15
{0x0F, 0}, // GDS
{0x02, 0}, // VGT
{0x01, 0}, // IA
{0x15, 0}, // MC
{0x10, 0}, // SRBM
{0x18, 0}, // WD
{0x16, 0}, // CPG
{0x17, 0}, // CPC
}};
// The number of counters per block has been increased for gfx9 but this table may not reflect all of them
// as compute may not use all of them.
static const
std::array<std::tuple<int, int, PCIndexSelect>, 104> gfx9BlockIdPal =
std::array<std::pair<int, int>, 104> gfx9BlockIdPal =
{{
{0x0E, 0, PCIndexSelect::ShaderEngineAndInstance}, // CB0
{0x0E, 1, PCIndexSelect::ShaderEngineAndInstance}, // CB1
{0x0E, 2, PCIndexSelect::ShaderEngineAndInstance}, // CB2
{0x0E, 3, PCIndexSelect::ShaderEngineAndInstance}, // CB3
{0x00, 0, PCIndexSelect::Instance}, // CPF0
{0x00, 1, PCIndexSelect::Instance}, // CPF1
{0x0D, 0, PCIndexSelect::ShaderEngineAndInstance}, // DB0
{0x0D, 1, PCIndexSelect::ShaderEngineAndInstance}, // DB1
{0x0D, 2, PCIndexSelect::ShaderEngineAndInstance}, // DB2
{0x0D, 3, PCIndexSelect::ShaderEngineAndInstance}, // DB3
{0x11, 0, PCIndexSelect::Instance}, // GRBM0
{0x11, 1, PCIndexSelect::Instance}, // GRBM1
{0x12, 0, PCIndexSelect::Instance}, // GRBMSE0
{0x03, 0, PCIndexSelect::ShaderEngine}, // PA_SU
{0x03, 0, PCIndexSelect::ShaderEngine}, // PA_SC
{0x05, 0, PCIndexSelect::ShaderEngine}, // SPI
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ0
{0x06, 1, PCIndexSelect::ShaderEngine}, // SQ1
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_ES
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_GS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_VS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_PS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_LS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_HS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_CS0
{0x06, 1, PCIndexSelect::ShaderEngine}, // SQ_CS1
{0x07, 0, PCIndexSelect::ShaderEngine}, // SX
{0x08, 0, PCIndexSelect::ShaderEngineAndInstance}, // TA0
{0x08, 1, PCIndexSelect::ShaderEngineAndInstance}, // TA1
{0x08, 2, PCIndexSelect::ShaderEngineAndInstance}, // TA2
{0x08, 3, PCIndexSelect::ShaderEngineAndInstance}, // TA3
{0x08, 4, PCIndexSelect::ShaderEngineAndInstance}, // TA4
{0x08, 5, PCIndexSelect::ShaderEngineAndInstance}, // TA5
{0x08, 6, PCIndexSelect::ShaderEngineAndInstance}, // TA6
{0x08, 7, PCIndexSelect::ShaderEngineAndInstance}, // TA7
{0x08, 8, PCIndexSelect::ShaderEngineAndInstance}, // TA8
{0x08, 9, PCIndexSelect::ShaderEngineAndInstance}, // TA9
{0x08, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TA10
{0x08, 0x0b, PCIndexSelect::ShaderEngineAndInstance}, // TA11
{0x08, 0x0c, PCIndexSelect::ShaderEngineAndInstance}, // TA12
{0x08, 0x0d, PCIndexSelect::ShaderEngineAndInstance}, // TA13
{0x08, 0x0e, PCIndexSelect::ShaderEngineAndInstance}, // TA14
{0x08, 0x0f, PCIndexSelect::ShaderEngineAndInstance}, // TA15
{0x0C, 0, PCIndexSelect::Instance}, // TCA0
{0x0C, 1, PCIndexSelect::Instance}, // TCA1
{0x0B, 0, PCIndexSelect::Instance}, // TCC0
{0x0B, 1, PCIndexSelect::Instance}, // TCC1
{0x0B, 2, PCIndexSelect::Instance}, // TCC2
{0x0B, 3, PCIndexSelect::Instance}, // TCC3
{0x0B, 4, PCIndexSelect::Instance}, // TCC4
{0x0B, 5, PCIndexSelect::Instance}, // TCC5
{0x0B, 6, PCIndexSelect::Instance}, // TCC6
{0x0B, 7, PCIndexSelect::Instance}, // TCC7
{0x0B, 8, PCIndexSelect::Instance}, // TCC8
{0x0B, 9, PCIndexSelect::Instance}, // TCC9
{0x0B, 0x0a, PCIndexSelect::Instance}, // TCC10
{0x0B, 0x0b, PCIndexSelect::Instance}, // TCC11
{0x0B, 0x0c, PCIndexSelect::Instance}, // TCC12
{0x0B, 0x0d, PCIndexSelect::Instance}, // TCC13
{0x0B, 0x0e, PCIndexSelect::Instance}, // TCC14
{0x0B, 0x0f, PCIndexSelect::Instance}, // TCC15
{0x09, 0, PCIndexSelect::ShaderEngineAndInstance}, // TD0
{0x09, 1, PCIndexSelect::ShaderEngineAndInstance}, // TD1
{0x09, 2, PCIndexSelect::ShaderEngineAndInstance}, // TD2
{0x09, 3, PCIndexSelect::ShaderEngineAndInstance}, // TD3
{0x09, 4, PCIndexSelect::ShaderEngineAndInstance}, // TD4
{0x09, 5, PCIndexSelect::ShaderEngineAndInstance}, // TD5
{0x09, 6, PCIndexSelect::ShaderEngineAndInstance}, // TD6
{0x09, 7, PCIndexSelect::ShaderEngineAndInstance}, // TD7
{0x09, 8, PCIndexSelect::ShaderEngineAndInstance}, // TD8
{0x09, 9, PCIndexSelect::ShaderEngineAndInstance}, // TD9
{0x09, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TD10
{0x09, 0x0b, PCIndexSelect::ShaderEngineAndInstance}, // TD11
{0x09, 0x0c, PCIndexSelect::ShaderEngineAndInstance}, // TD12
{0x09, 0x0d, PCIndexSelect::ShaderEngineAndInstance}, // TD13
{0x09, 0x0e, PCIndexSelect::ShaderEngineAndInstance}, // TD14
{0x09, 0x0f, PCIndexSelect::ShaderEngineAndInstance}, // TD15
{0x0A, 0, PCIndexSelect::ShaderEngineAndInstance}, // TCP0
{0x0A, 1, PCIndexSelect::ShaderEngineAndInstance}, // TCP1
{0x0A, 2, PCIndexSelect::ShaderEngineAndInstance}, // TCP2
{0x0A, 3, PCIndexSelect::ShaderEngineAndInstance}, // TCP3
{0x0A, 4, PCIndexSelect::ShaderEngineAndInstance}, // TCP4
{0x0A, 5, PCIndexSelect::ShaderEngineAndInstance}, // TCP5
{0x0A, 6, PCIndexSelect::ShaderEngineAndInstance}, // TCP6
{0x0A, 7, PCIndexSelect::ShaderEngineAndInstance}, // TCP7
{0x0A, 8, PCIndexSelect::ShaderEngineAndInstance}, // TCP8
{0x0A, 9, PCIndexSelect::ShaderEngineAndInstance}, // TCP9
{0x0A, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TCP10
{0x0A, 0x0b, PCIndexSelect::ShaderEngineAndInstance}, // TCP11
{0x0A, 0x0c, PCIndexSelect::ShaderEngineAndInstance}, // TCP12
{0x0A, 0x0d, PCIndexSelect::ShaderEngineAndInstance}, // TCP13
{0x0A, 0x0e, PCIndexSelect::ShaderEngineAndInstance}, // TCP14
{0x0A, 0x0f, PCIndexSelect::ShaderEngineAndInstance}, // TCP15
{0x0F, 0, PCIndexSelect::Instance}, // GDS0
{0x0F, 1, PCIndexSelect::Instance}, // GDS1
{0x02, 0, PCIndexSelect::ShaderEngine}, // VGT
{0x01, 0, PCIndexSelect::ShaderEngine}, // IA
{0x15, 0, PCIndexSelect::None}, // MC
{0x10, 0, PCIndexSelect::None}, // SRBM
{0x18, 0, PCIndexSelect::None}, // WD
{0x16, 0, PCIndexSelect::Instance}, // CPG0
{0x16, 1, PCIndexSelect::Instance}, // CPG1
{0x17, 0, PCIndexSelect::Instance}, // CPC0
{0x17, 1, PCIndexSelect::Instance}, // CPC1
{0x0E, 0}, // CB0
{0x0E, 1}, // CB1
{0x0E, 2}, // CB2
{0x0E, 3}, // CB3
{0x00, 0}, // CPF0
{0x00, 1}, // CPF1
{0x0D, 0}, // DB0
{0x0D, 1}, // DB1
{0x0D, 2}, // DB2
{0x0D, 3}, // DB3
{0x11, 0}, // GRBM0
{0x11, 1}, // GRBM1
{0x12, 0}, // GRBMSE0
{0x03, 0}, // PA_SU
{0x03, 0}, // PA_SC
{0x05, 0}, // SPI
{0x06, 0}, // SQ0
{0x06, 1}, // SQ1
{0x06, 0}, // SQ_ES
{0x06, 0}, // SQ_GS
{0x06, 0}, // SQ_VS
{0x06, 0}, // SQ_PS
{0x06, 0}, // SQ_LS
{0x06, 0}, // SQ_HS
{0x06, 0}, // SQ_CS0
{0x06, 1}, // SQ_CS1
{0x07, 0}, // SX
{0x08, 0}, // TA0
{0x08, 1}, // TA1
{0x08, 2}, // TA2
{0x08, 3}, // TA3
{0x08, 4}, // TA4
{0x08, 5}, // TA5
{0x08, 6}, // TA6
{0x08, 7}, // TA7
{0x08, 8}, // TA8
{0x08, 9}, // TA9
{0x08, 0x0a}, // TA10
{0x08, 0x0b}, // TA11
{0x08, 0x0c}, // TA12
{0x08, 0x0d}, // TA13
{0x08, 0x0e}, // TA14
{0x08, 0x0f}, // TA15
{0x0C, 0}, // TCA0
{0x0C, 1}, // TCA1
{0x0B, 0}, // TCC0
{0x0B, 1}, // TCC1
{0x0B, 2}, // TCC2
{0x0B, 3}, // TCC3
{0x0B, 4}, // TCC4
{0x0B, 5}, // TCC5
{0x0B, 6}, // TCC6
{0x0B, 7}, // TCC7
{0x0B, 8}, // TCC8
{0x0B, 9}, // TCC9
{0x0B, 0x0a}, // TCC10
{0x0B, 0x0b}, // TCC11
{0x0B, 0x0c}, // TCC12
{0x0B, 0x0d}, // TCC13
{0x0B, 0x0e}, // TCC14
{0x0B, 0x0f}, // TCC15
{0x09, 0}, // TD0
{0x09, 1}, // TD1
{0x09, 2}, // TD2
{0x09, 3}, // TD3
{0x09, 4}, // TD4
{0x09, 5}, // TD5
{0x09, 6}, // TD6
{0x09, 7}, // TD7
{0x09, 8}, // TD8
{0x09, 9}, // TD9
{0x09, 0x0a}, // TD10
{0x09, 0x0b}, // TD11
{0x09, 0x0c}, // TD12
{0x09, 0x0d}, // TD13
{0x09, 0x0e}, // TD14
{0x09, 0x0f}, // TD15
{0x0A, 0}, // TCP0
{0x0A, 1}, // TCP1
{0x0A, 2}, // TCP2
{0x0A, 3}, // TCP3
{0x0A, 4}, // TCP4
{0x0A, 5}, // TCP5
{0x0A, 6}, // TCP6
{0x0A, 7}, // TCP7
{0x0A, 8}, // TCP8
{0x0A, 9}, // TCP9
{0x0A, 0x0a}, // TCP10
{0x0A, 0x0b}, // TCP11
{0x0A, 0x0c}, // TCP12
{0x0A, 0x0d}, // TCP13
{0x0A, 0x0e}, // TCP14
{0x0A, 0x0f}, // TCP15
{0x0F, 0}, // GDS0
{0x0F, 1}, // GDS1
{0x02, 0}, // VGT
{0x01, 0}, // IA
{0x15, 0}, // MC
{0x10, 0}, // SRBM
{0x18, 0}, // WD
{0x16, 0}, // CPG0
{0x16, 1}, // CPG1
{0x17, 0}, // CPC0
{0x17, 1}, // CPC1
}};
void PerfCounter::convertInfo()
@@ -453,7 +485,6 @@ void PerfCounter::convertInfo()
auto p = ciBlockIdOrcaToPal[info_.blockIndex_];
info_.blockIndex_ = std::get<0>(p);
info_.counterIndex_ = std::get<1>(p);
info_.indexSelect_ = std::get<2>(p);
}
break;
case Pal::GfxIpLevel::GfxIp8:
@@ -461,7 +492,6 @@ void PerfCounter::convertInfo()
auto p = viBlockIdOrcaToPal[info_.blockIndex_];
info_.blockIndex_ = std::get<0>(p);
info_.counterIndex_ = std::get<1>(p);
info_.indexSelect_ = std::get<2>(p);
}
break;
case Pal::GfxIpLevel::GfxIp9:
@@ -469,13 +499,15 @@ void PerfCounter::convertInfo()
auto p = gfx9BlockIdPal[info_.blockIndex_];
info_.blockIndex_ = std::get<0>(p);
info_.counterIndex_ = std::get<1>(p);
info_.indexSelect_ = std::get<2>(p);
}
break;
default:
Unimplemented();
break;
}
assert(info_.blockIndex_ < blockIdToIndexSelect.size());
info_.indexSelect_ = blockIdToIndexSelect.at(info_.blockIndex_);
}
PerfCounter::~PerfCounter()