Commit Graph

1455 Commits

Author SHA1 Message Date
Vladislav Sytchenko 4723ceced8 Correct the declaration of hipBindTextureToArray()
The texture reference needs to be passed as a constant pointer.

Change-Id: Iff171626536071fb2020cfff7132ec930577b1b9


[ROCm/hip commit: 2d77399747]
2020-03-18 18:08:13 -04:00
Vladislav Sytchenko efca40a693 Correct the declaration of hipBindTexture()
The texture reference needs to be passed as a constant pointer.

Change-Id: I36ca0bddaba30becfc2ce70dd9e5b7db66c57f27


[ROCm/hip commit: 7190fa518e]
2020-03-18 18:08:01 -04:00
Vladislav Sytchenko 42064e3222 Add missing mipmap API entries
Introduce hipFreeMipmappedArray(), hipMallocMipmappedArray() and hipGetMipmappedArrayLevel() APIs.

Change-Id: I878228c79fa1c54536c17d6baf45f83d51d2b1c7


[ROCm/hip commit: 551bcc6293]
2020-03-18 18:07:45 -04:00
Vladislav Sytchenko 07f864f128 Don't hardcode the texture read mode
The readmode needs to be inferred from the template arguments.

Change-Id: I067037035e2492a24eac47e16d4015f879be0ea7


[ROCm/hip commit: 99e744ab4a]
2020-03-18 18:07:33 -04:00
Vladislav Sytchenko 34bf0bd816 Add constraints to texture indirect functions
Similar to the previous patch, this change adds type constraints to texture indirect functions. Since we don't have to deduce the return type for these, we simply just have to check if the user provided a valid channel type.

Change-Id: Ia094bd6126e01df2ea90902c9aa59cb6cfe85773


[ROCm/hip commit: 117f0ab102]
2020-03-18 12:24:40 -04:00
Vladislav Sytchenko e120f9164e Add constraints to texture fetch functions
When sampling a pixel the hw always returns a float4. The type in the texture reference controls the bitcast that we perform before returning the sampled pixel. Creating a texture with an unsupported will lead to potential UB.

This change makes it so that it's only possible to use textures with a type that makes sense. Using something like texture<int, hipTextureType1D, hipReadModeNormalizedFloat> will now lead to a compilation error with a message "Invalid channel type!".

Change-Id: I7fde44cb1d4b9737e0c48c28cb59c018c59ccaa2


[ROCm/hip commit: ef2415edc7]
2020-03-18 12:24:40 -04:00
Yaxun (Sam) Liu e05e7d063e Workaround for libc++ include path for HIP-Clang (#1917)
HIP-Clang cuda_wrapper headers require clang include path before standard C++ include path.
However libc++ include path requires to be before clang include path.
To workaround this, we pass -isystem with the parent directory of clang include
path instead of the clang include path itself.

[ROCm/hip commit: 08d9759eba]
2020-03-18 11:20:21 +05:30
Sarbojit Sarkar 4135ec890a [hip-vdi]Fix for TF build failure [SWDEV-225827]
Change-Id: I8478779bef92bad8353b8d066b28c220bb59b98d


[ROCm/hip commit: 82926666c4]
2020-03-17 22:52:01 -04:00
Vladislav Sytchenko 31bd87b9eb Rework device texture headers
This change addresses three things.

First the available APIs are brought up to par with Cuda (missing ones are added and incorrect ones removed).

Second the size of hip/hcc_detail/texture_functions.h. Using some template magic we can bring down the code size down from ~11k lines to only ~900 lines in total.

Third this change fixes some bugs in the declaration of the texture fetch funcitons. Currently the return type for textures with read mode set to hipReadModeNormalizedFloat is not float. This causes pixel data to be lost during the bitcast when the texture pixel element size is less than the size of float.

The new headers will only be enabled for VDI to avoid breaking HCC.

Change-Id: I77cb29293fb79e55681be094c37702a48d80b64c


[ROCm/hip commit: a0751402d8]
2020-03-17 17:04:37 -04:00
Jatin Chaudhary 1bc892c6f2 Adding Half Abs APIs (#1902)
[ROCm/hip commit: 16a6a94fbf]
2020-03-17 14:13:19 +05:30
Sameer Sahasrabuddhe 7ab3583c60 enable HCC printf when using hip-clang (#1947)
This allows printf to work with hip-clang and HCC runtime. See comments under #1919 for a reported bug and feature request.

[ROCm/hip commit: 899c878703]
2020-03-17 14:03:27 +05:30
Joseph Greathouse 504ba0a4c9 Fix compiler warning on NVCC path (#1942)
GCC emits a warning about using static functions like
hipCUDAErrorTohipError inside this function, because it has an
inline directive, but it's not static. Adding static to this function
to silence warnings (and prevent potential problems in the future).

[ROCm/hip commit: f7e85649f4]
2020-03-17 14:02:59 +05:30
Joseph Greathouse 122c2f9034 Fix occupancy calculations API on NVCC (#1941)
NVCC warned if you tried to use hipOccupancyMaxActiveBlocksPerMultiprocessor
because when passing in a device function pointer, "const void* func" was
insufficient to describe it accurately. Adding a C++ templated class type
definition for this function.

[ROCm/hip commit: 4128d68ed7]
2020-03-17 14:02:48 +05:30
Sarbojit2019 0310e4d7f8 Fix __sad signature match with Cuda (#1936)
Fix for issue #1930

[ROCm/hip commit: 320742e8a0]
2020-03-17 14:02:00 +05:30
Aryan Salmanpour 03654845a4 [HIP] add cooperative kernel launch APIs on NVCC (#1929)
[ROCm/hip commit: 015895a265]
2020-03-17 14:01:11 +05:30
Maneesh Gupta 8feab1161e Annotate __constant__ (#1901)
[ROCm/hip commit: eee5cc8621]
2020-03-17 13:59:44 +05:30
mhbliao e0da34b5b1 [hip] Improve the portability of the header for vector type support. (#1873)
- Need to check the availability of `__has_attribute` builtin macro
  instead of compiler versions. That's more reliable and portable among
  various compilers.
- Provides a very basic support of vectors for unknown compilers.

[ROCm/hip commit: 774035d869]
2020-03-17 13:59:24 +05:30
Sameer Sahasrabuddhe be216b9ab6 SWDEV-204784: separate printf declaration for vdi/clang
There are now two implementations of printf in HIP:

1. The implemenation for HCC is controlled by the HC_FEATURE_PRINTF
   macro, and it works only with the HCC compiler used in combination
   with the HCC runtime.

2. The implementation for hip-clang requires the VDI runtime, and is
   always enabled with that combination.

Change-Id: Ibaeda7900ffe2ce602ca0094aafed0f1147ac2b6


[ROCm/hip commit: 64cd527335]
2020-03-16 04:00:39 -04:00
Evgeny Mankov 6039400c04 Merge pull request #1908 from asalmanp/prop_mulit_coop
[HIP] add hip specific properties for cooperative kernel multi device

[ROCm/hip commit: 70f5646f8a]
2020-03-12 19:12:11 +03:00
Alex Voicu 8cecdaa704 Merge branch 'master' of https://github.com/ROCm-Developer-Tools/HIP into feature_robust_constant
[ROCm/hip commit: 1c5f526e6b]
2020-03-12 14:20:26 +00:00
Maneesh Gupta d44d5f8cdd Expose support for non-returning atomic FADD (#1909)
Change-Id: If5359488324477315a9bd4f308a75f606c065b39

[ROCm/hip commit: 0726abf424]
2020-03-11 14:33:15 +05:30
Vladislav Sytchenko c5a842de46 Fix typo in device __shfl_xor function
Change-Id: I8bcdd53ced00c596a0af013a0c34e37aa67c93ae


[ROCm/hip commit: 4ca9cda372]
2020-03-10 13:23:08 -04:00
Nick Curtis 98b7cb62aa Fix incorrect shfl_xor for Windows
copy/paste error, need __shfl_xor w/ lane_mask

[ROCm/hip commit: 09edc7e49c]
2020-03-10 12:04:05 -05:00
Vladislav Sytchenko 88ae7337b3 Add hipDrvMemcpy3D.
This is the equivalent of cuMemcpy3D.

Change-Id: Ib2e06dbd6f5093c931cdfd36c87617f32acffc2d


[ROCm/hip commit: ecd7c99b49]
2020-03-09 16:11:25 -04:00
Sameer Sahasrabuddhe 07abb2d633 separate printf declaration for vdi/clang
There are now two implementations of printf in HIP:

1. The implemenation for HCC is controlled by the HC_FEATURE_PRINTF
   macro, and it works only with the HCC compiler used in combination
   with the HCC runtime.

2. The implementation for hip-clang requires the VDI runtime, and is
   always enabled with that combination.


[ROCm/hip commit: 09130b3b92]
2020-03-09 09:40:05 +05:30
Lad, Aditya 044a1924ba Merge branch 'master' into amd-master-next
Conflicts:
	CMakeLists.txt
	tests/src/texture/simpleTexture2DLayered.cpp
	tests/src/texture/simpleTexture3D.cpp

Change-Id: I4aa4754d391b5f37ddf15fa0bcfc84d9da020119


[ROCm/hip commit: d80edf9541]
2020-03-06 14:10:44 -05:00
Aryan Salmanpour feb28352cb move new enums to the end to maintain compatibility
[ROCm/hip commit: 7e45c54ea6]
2020-03-06 11:38:44 -05:00
Maneesh Gupta 08ed6ab780 Expose support for non-returning atomic FADD
Change-Id: If5359488324477315a9bd4f308a75f606c065b39


[ROCm/hip commit: 4a40010ac6]
2020-03-05 10:30:52 +05:30
agodavar 76ee85ff82 Fix hipExtLaunchMultiKernelMultiDevice compilation issue
Fix compilation error on hip-hcc+clang , hip-vdi+clang
Enabled hipExtLaunchMultiKernelMultiDevice test on hip-vdi path
hipExtLaunchMultiKernelMultiDevice common declaration for all paths

Change-Id: I76031840614fce8e12a8e845548fa43a389a741a


[ROCm/hip commit: 6a5d04209c]
2020-03-04 15:38:14 -05:00
Aryan Salmanpour df81136734 [HIP] add hip specific properties for cooperative kernel multi device
[ROCm/hip commit: 03797ae986]
2020-03-03 13:25:36 -05:00
Alex Voicu abbb594f7c Annotate __constant__
[ROCm/hip commit: 27480ff5a2]
2020-02-28 22:54:00 +02:00
saleelk 3c66b171e1 Fix HIPRTC headers to export C style symbols (#1879)
[ROCm/hip commit: 3e1f41c165]
2020-02-28 16:47:29 +05:30
Rahul Garg c34c9a4b4d Remove deprecated HIP markers (#1876)
[ROCm/hip commit: 6c5fa32815]
2020-02-28 16:47:15 +05:30
Rahul Garg 5229ffff99 Add hipDrvOccupancyMaxActiveBlocksPerMultiprocessor[WithFlags] (#1854)
Equivalent to cuOccupancyMaxActiveBlocksPerMultiprocessor[WithFlags].

[ROCm/hip commit: edc97f3073]
2020-02-28 16:46:55 +05:30
Nick Curtis 2715d1b036 fix long shuffle implementations for windows (#1895)
Fixes for SWDEV-223694

[ROCm/hip commit: b7dd073d93]
2020-02-26 15:53:56 +05:30
Rahul Garg f1746197c7 Fix hipMemcpy3D (#1798)
Fixes #1790 and #1791. hipMemcpy3D still requires further refactoring for different input and output combinations.

[ROCm/hip commit: 8c5e5e435b]
2020-02-17 19:35:35 +05:30
Tao Sang eb5fed63c1 Temporarily comment out Hcc-specific APIs for CLang compiler
Temporarily comment out Hcc-specific template functions
hipExtLaunchKernelGGL and hipOccupancyMaxPotentialBlockSize for CLang
compiler so that all test cases under hip/samples can be built
successfully for Clang + Hip/Hcc runtime.

Change-Id: Iafc761257be4a7b34eafa6759a01f369570cd6ce


[ROCm/hip commit: b3f445c0f5]
2020-02-16 22:26:47 -05:00
Nick Curtis 6d661ba6ca Implement long / long long shuffles (#1829)
Implement additional data-types for shuffles (long and long long).
Based upon the double implementation.


[ROCm/hip commit: 797a929a65]
2020-02-15 09:51:09 +05:30
ansurya fb53186682 Reduce GPU copying based on arch it runs on (#1751)
Implements SWDEV-213230.

[ROCm/hip commit: 8c6934223b]
2020-02-13 14:21:51 +05:30
Aryan Salmanpour 07c3e4f898 fix build error in nvcc path
[ROCm/hip commit: 959f1b0f0e]
2020-02-11 12:16:51 -05:00
Aryan Salmanpour 5db60dab96 Fix a typo causing a build error
[ROCm/hip commit: 5a29f27455]
2020-02-10 11:44:40 -05:00
Aryan Salmanpour 964a272004 resolve merge conflict
[ROCm/hip commit: 874b201ee2]
2020-02-10 10:30:55 -05:00
Maneesh Gupta 7753b3e827 Revert "Match Occupancy APIs syntax with CUDA (#1625)" (#1857)
Reverting this for now till we figure out how to avoid the build
breakage.

This reverts commit e38db9fb6f.

[ROCm/hip commit: f8e1c01900]
2020-02-10 10:45:28 +05:30
Alex Voicu 5d5344eea1 (Maybe) Match alignment between Clang and GCC. (#1789)
Should fix #1740 and the related internal bug.

[ROCm/hip commit: dd34ea95d6]
2020-02-10 10:44:49 +05:30
vsytch e5243c1834 Device texture functions should not normalize the sampled pixel (#1826)
* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's

Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com>


[ROCm/hip commit: ef514eef71]
2020-02-05 20:56:17 +05:30
Aryan Salmanpour adc9134318 code clean up
[ROCm/hip commit: c8137263d6]
2020-01-31 13:08:25 -05:00
Aryan Salmanpour 78a36b4fb8 [HIP][HIPIFY] Add some missing flags for cooperative launch and occupancy APIs
[ROCm/hip commit: 6e867eacb6]
2020-01-30 15:05:53 -05:00
satyanveshd e38db9fb6f Match Occupancy APIs syntax with CUDA (#1625)
* Match Occupancy APIs syntax with CUDA and fix tests using these APIs


[ROCm/hip commit: fa98798b63]
2020-01-29 13:05:53 -08:00
vsytch 1af35a6044 Add missing texturePitchAlignment member to the hipDeviceProp_t struct. (#1802)
* Add missing texturePitchAlignment member to the hipDeviceProp_t struct.

* Add missing hipDeviceAttributeTexturePitchAlignment enumerator to the hipDeviceAttribute_t enum.

* Initialize texturePitchAlignment to 256. This works for gfx9+, but is technically overaligned in most cases for pre-gfx9.

* Add the texturePitchAlignment property to the NVCC path.


[ROCm/hip commit: f72a669487]
2020-01-27 16:37:00 -08:00
vsytch 95ee059bbb Update the HIP_TRSF_* flags to match their Cuda equivalents. (#1801)
[ROCm/hip commit: 9cfada0f9d]
2020-01-24 11:41:15 -08:00