Modifier scc is disabled from gfx90a's asm, so remove the
shader for gfx90a A+A and keep it for newer asics with scc
support.
Signed-off-by: Eric Huang <jinhuieric.huang@amd.com>
Change-Id: Iec3c7ccd5156a855adb2b02feb3db0761876aa2f
To avoid confusion since this shader has changed to be persistent
(original IterateIsa may be re-used for debugger tests).
Signed-off-by: Graham Sider <Graham.Sider@amd.com>
Change-Id: I4643692765fc7665933257e89d5b922e779ad2e5
IterateIsa had some leftover instructions from when the shader was
getting updated for KFDCWSRTest.BasicTest.
Signed-off-by: Graham Sider <Graham.Sider@amd.com>
Change-Id: I41ae7b7948cbe2aff8bf61b170b9a7d498b836a3
This patch restructures the CWSR basic test and allows for
creating parameterized CWSR tests. This patch introduces four
parameterizations. These tests behave as follows:
This test dispatches the IterateIsa shader, which continuously
increments a vgpr for (num_witems / WAVE_SIZE) waves. While this shader
is running, dequeue/requeue requests are sent in a loop to trigger
CWSRs.
This test defines a CWSR threshold. Once the number of CWSRs triggered
reaches the threshold, a known-value is filled into the inputBuf to
signal the shader to exit.
4 parameterized tests are defined:
KFDCWSRTest.BasicTest/0
KFDCWSRTest.BasicTest/1
KFDCWSRTest.BasicTest/2
KFDCWSRTest.BasicTest/3
0: 1 work-item, CWSR threshold of 10
1: 256 work-items, CWSR threshold of 50
2: 512 work-items, CWSR threshold of 100
3: 1024 work-items, CWSR threshold of 1000
Tuple Format: (num_witems, cwsr_thresh)
num_witems: Defines the number of work-items.
cwsr_thresh: Defines the number of CWSRs to trigger.
Signed-off-by: Graham Sider <Graham.Sider@amd.com>
Change-Id: I639eb7bd75b14ee70e190b4bd19dcf34096fc7bf
LoopIsa is a shader that performs a variety of intensive
calculations in a loop. It is used by tests such as
KFDQMTest.QueuePriorityOn*
It contained a scalar load, despite not having any buffer to
read from. This load causes page faults on GFX11. It is
unclear why it did not cause page faults on earlier ASICs.
Remove the load.
Signed-off-by: David Francis <David.Francis@amd.com>
Change-Id: I7426d0db48e933f3bb870467ea88476f7a283040
Includes a simple AssembleShader test which loops through all shaders
for all supported targets, dispatching a RunAssemble call for each
shader.
Also adds extra safety on a couple shaders that only work on
gfx9/gfx90a.
Signed-off-by: Graham Sider <Graham.Sider@amd.com>
Change-Id: I3ca1c92136f3871eb62fcb9645694f22287aaeec
Makes use of macros to simplify shader code with instruction-level
differences depending on GFX version. These macros are extensible and
are prepended to every shader so that they are usable everywhere.
This patch introduces three macros used within IterateIsa and
ReadMemoryIsa shaders.
Signed-off-by: Graham Sider <Graham.Sider@amd.com>
Change-Id: If954e1b6d2027e9f55bf7e99bd9df2668d1da524
Initial commit for ShaderStore.hpp. Will contain consts char*'s for
all shaders used within KFDTest.
The LLVM assembler now takes care of the correct instructions to be used
for various GFX versions using directives embedded into the shader assembly.
Signed-off-by: Graham Sider <Graham.Sider@amd.com>
Change-Id: I2887a03b33d5c2cc382e4f96c2bc3e067715ab54