* cmake: remove mscclpp patch after build is complete
To enable mscclpp in cpx mode, a patch cpx.patch needs to be applied.
This patch can be removed after building is done. This helps with the
build process the following time.
* Use read-based mscclpp allreduce from rccl
MSCCLPP by default uses remote write in the allreduce kernel for
large (> 1MB) messages. This PR adds an allreduce kernel that uses
remote read. It needs the users to use an environment variable
MSCCLPP_READ_ALLRED=1.
* Make sure the target device is used for MSCCL
* Enable single process mode by default to use MSCCL in MT
* Create a per-rank state when GPUs share a thread
* Moved call to `mscclpp_ncclGetUniqueId` into `ncclCommInitRankFunc` to avoid setting up transport early in environments where MSCCL++ isn't valid.
* Checking `mscclEnabled` for the process and the topology to gate MSCCL++.
* Allowed `mscclForceEnable` to enable MSCCL++.
* Added restrictions around calling MSCCL++ collectives (#1281)
* Added restriction to non-zero 32-byte multiple message sizes to MSCCL++ AllGather.
* Renamed and refactored some mscclpp types.
* Only transmit the MSCCL++ unique id for non-split comm init. For splitting comm, it has already been transmitted. Instead, save the MSCCL++ communicator in child communicators when calling `ncclCommSplit`. Only destroy MSCCL++ communicators when no RCCL communicators remain that use it. Also improved trace logging.
* Disable MSCCL++ when using managed memory buffers as it isn't supported.
* Added datatype and op constraints for MSCCL++ AllReduce.
* Added documentation on MSCCL++ restrictions to the README.
* [BUILD] Support custom CMake flags in MSCCLPP (#1275)
* [BUILD] Support custom CMAKE_PREFIX_PATH in MSCCLPP
Signed-off-by: nileshnegi <Nilesh.Negi@amd.com>
* [BUILD] CMake flags to support build-id in MSCCLPP
Signed-off-by: nileshnegi <Nilesh.Negi@amd.com>
* [BUILD] Fix CMake warnings in MSCCLPP build
Signed-off-by: nileshnegi <Nilesh.Negi@amd.com>
* Wrapped all cmake arguments passed to mscclpp to remove empty arguments and properly format them.
---------
Signed-off-by: nileshnegi <Nilesh.Negi@amd.com>
Co-authored-by: Corey Derochie <corey.derochie@amd.com>
* Link to libmscclpp_nccl statically (#1282)
* Switched mscclpp_nccl to static linking. Added a build step to rename the NCCL API functions.
* Undid separation of building libmscclpp_nccl from building librccl with MSCCL++ integration. With a static build, it's either fully enabled or fully disabled.
* `nm` isn't always available in docker containers due to being stripped down. Removed use of `nm` in `cmake` and hard-coded the output into mscclpp_nccl_syms.txt.
* Removed IBVerbs dependency for integrating with MSCCL++ (#1313)
* Renamed `RCCL_ENABLE_MSCCLPP` to `RCCL_MSCCLPP_ENABLE` to conform to MSCCL. Set `RCCL_MSCCLPP_ENABLE` to 1 by default if `ENABLE_MSCCLPP` is defined, or 0 otherwise. Added a log warning if `RCCL_MSCCLPP_ENABLE` is set to 1 but `ENABLE_MSCCLPP` is not defined. (#1294)
* Include mscclpp as a git submodule (#1314)
* Added the desired mscclpp commit as a git submodule.
* Added step to automatically checkout the mscclpp submodule if it isn't already present, in case the user forgot to clone recursively.
* Added instruction to README to clone using --recurse-submodules to get the mscclpp submodule.
* Enabled MSCCL++ feature build.
---------
Signed-off-by: nileshnegi <Nilesh.Negi@amd.com>
Co-authored-by: Nilesh M Negi <Nilesh.Negi@amd.com>
* Unit Tests for RCCL in CPX mode
* override pow2gpus set by cpx mode by user argument
* Adding comment for UT_POW2_GPUS
* Additional comment on why using pow2gpus for cpx mode.
* Added `RCCL_MSCCL_ENABLE_SINGLE_PROCESS` runtime flag to return to the original MSCCL enablement behaviour except when explicitly enabling for multi-thread.
* Added documentation for the new `RCCL_MSCCL_ENABLE_SINGLE_PROCESS` runtime env var.