c8ff48048c
Fix sporadic failure of Unit_hipBindTextureToArray_Negative_Parameters
[ROCm/hip-tests commit: 891524ca75]
307 行
9.6 KiB
C++
307 行
9.6 KiB
C++
/*
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Copyright (c) 2024 Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#pragma clang diagnostic ignored "-Wunused-parameter"
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#include <hip_test_common.hh>
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#if defined(__HIP_PLATFORM_AMD__) || CUDA_VERSION < CUDA_12000
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texture<int, hipTextureType1D, hipReadModeElementType> tex_1D;
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texture<int, hipTextureType2D, hipReadModeElementType> tex_2D;
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texture<int, hipTextureType3D, hipReadModeElementType> tex_3D;
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__global__ void validate_texture1D(int* array, int width) {
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#if !__HIP_NO_IMAGE_SUPPORT
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int tid = blockIdx.x * blockDim.x + threadIdx.x;
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while (tid < width) {
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array[tid] = tex1D(tex_1D, tid);
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tid += blockDim.x * gridDim.x;
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}
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#endif
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}
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__global__ void validate_texture2D(int* array, int width, int height) {
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#if !__HIP_NO_IMAGE_SUPPORT
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int tid = blockIdx.x * blockDim.x + threadIdx.x;
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while (tid < height * width) {
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int x = tid % width;
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int y = tid / width;
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array[tid] = tex2D(tex_2D, x, y);
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tid += blockDim.x * gridDim.x;
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}
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#endif
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}
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__global__ void validate_texture3D(int* array, int width, int height, int depth) {
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#if !__HIP_NO_IMAGE_SUPPORT
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int tid = blockIdx.x * blockDim.x + threadIdx.x;
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while (tid < height * width * depth) {
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int x = tid / (height * width);
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int y = (tid / width) % height;
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int z = tid % width;
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array[tid] = tex3D(tex_3D, z, y, x);
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tid += blockDim.x * gridDim.x;
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}
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#endif
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}
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bool compare_array_elements(int* array1, int* array2, int width, int height = 1, int depth = 1) {
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for (int i = 0; i < depth; i++) {
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for (int j = 0; j < height; j++) {
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for (int k = 0; k < width; k++) {
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if (array1[i * width * height + j * width + k] !=
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array2[i * width * height + j * width + k]) {
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return false;
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}
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}
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}
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}
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return true;
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}
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TEST_CASE("Unit_hipBindTextureToArray_Negative_Parameters") {
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CHECK_IMAGE_SUPPORT
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constexpr unsigned int width = 16;
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constexpr unsigned int height = 16;
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constexpr unsigned int size = width * height * sizeof(int);
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unsigned int i, j;
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int* data = reinterpret_cast<int*>(malloc(size));
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REQUIRE(data != nullptr);
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memset(data, 0, size);
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for (i = 0; i < height; i++) {
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for (j = 0; j < width; j++) {
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data[i * width + j] = i * width + j;
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}
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}
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hipChannelFormatDesc channelDesc = hipCreateChannelDesc(32, 0, 0, 0, hipChannelFormatKindSigned);
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hipArray_t hipArray;
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HIP_CHECK(hipMallocArray(&hipArray, &channelDesc, width, height));
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HIP_CHECK(hipMemcpyToArray(hipArray, 0, 0, data, size, hipMemcpyHostToDevice));
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tex_2D.addressMode[0] = hipAddressModeWrap;
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tex_2D.addressMode[1] = hipAddressModeWrap;
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tex_2D.filterMode = hipFilterModePoint;
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tex_2D.normalized = 0;
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SECTION("texref == nullptr") {
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#if HT_AMD
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HIP_CHECK_ERROR(hipBindTextureToArray(nullptr, hipArray, &channelDesc), hipErrorInvalidValue);
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#else
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struct texture<int, 2, hipReadModeElementType>* tex_null = nullptr;
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HIP_CHECK_ERROR(hipBindTextureToArray(tex_null, hipArray, &channelDesc),
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hipErrorInvalidTexture);
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#endif
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}
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SECTION("array == nullptr") {
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#if HT_AMD
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HIP_CHECK_ERROR(hipBindTextureToArray(tex_2D, nullptr, channelDesc), hipErrorInvalidValue);
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#else
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HIP_CHECK_ERROR(hipBindTextureToArray(tex_2D, nullptr, channelDesc),
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hipErrorInvalidResourceHandle);
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#endif
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}
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#if HT_AMD
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SECTION("channelDesc == nullptr") {
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const hipChannelFormatDesc* desc = nullptr;
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HIP_CHECK_ERROR(hipBindTextureToArray(&tex_2D, hipArray, desc), hipErrorInvalidValue);
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}
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#endif
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SECTION("invalid channel desc") {
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hipChannelFormatDesc invalid_desc{-1, -1, -1, -1, hipChannelFormatKindSigned};
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#if HT_AMD
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HIP_CHECK_ERROR(hipBindTextureToArray(tex_2D, hipArray, invalid_desc), hipErrorInvalidValue);
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#else
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HIP_CHECK_ERROR(hipBindTextureToArray(tex_2D, hipArray, invalid_desc),
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hipErrorInvalidChannelDescriptor);
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#endif
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}
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HIP_CHECK(hipFreeArray(hipArray));
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free(data);
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}
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TEST_CASE("Unit_hipBindTextureToArray_Positive_1D") {
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CHECK_IMAGE_SUPPORT
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constexpr unsigned int width = 1024;
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constexpr unsigned int height = 1;
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constexpr unsigned int size = width * height * sizeof(int);
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unsigned int i;
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int* data = reinterpret_cast<int*>(malloc(size));
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REQUIRE(data != nullptr);
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memset(data, 0, size);
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for (i = 0; i < width; i++) {
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data[i] = i + 1;
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}
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hipChannelFormatDesc desc = hipCreateChannelDesc(32, 0, 0, 0, hipChannelFormatKindSigned);
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hipArray_t array;
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HIP_CHECK(hipMallocArray(&array, &desc, width, height));
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HIP_CHECK(hipMemcpyToArray(array, 0, 0, data, size, hipMemcpyHostToDevice));
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tex_1D.addressMode[0] = hipAddressModeWrap;
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tex_1D.filterMode = hipFilterModePoint;
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tex_1D.normalized = 0;
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HIP_CHECK(hipBindTextureToArray(tex_1D, array, desc));
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int* d_array;
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HIP_CHECK(hipMalloc(&d_array, size));
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validate_texture1D<<<width / 32, 32>>>(d_array, width);
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int* out_array = reinterpret_cast<int*>(malloc(size));
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REQUIRE(out_array != nullptr);
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HIP_CHECK(hipMemcpy(out_array, d_array, size, hipMemcpyDeviceToHost));
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bool valid = compare_array_elements(data, out_array, width);
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REQUIRE(valid == true);
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HIP_CHECK(hipFree(d_array));
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HIP_CHECK(hipUnbindTexture(tex_1D));
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HIP_CHECK(hipFreeArray(array));
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free(out_array);
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free(data);
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}
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TEST_CASE("Unit_hipBindTextureToArray_Positive_2D") {
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CHECK_IMAGE_SUPPORT
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constexpr unsigned int width = 256;
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constexpr unsigned int height = 256;
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constexpr unsigned int size = width * height * sizeof(int);
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unsigned int i, j;
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int* data = reinterpret_cast<int*>(malloc(size));
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REQUIRE(data != nullptr);
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for (i = 0; i < height; i++) {
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for (j = 0; j < width; j++) {
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data[i * width + j] = i * width + j;
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}
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}
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hipChannelFormatDesc desc = hipCreateChannelDesc(32, 0, 0, 0, hipChannelFormatKindSigned);
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hipArray_t array;
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HIP_CHECK(hipMallocArray(&array, &desc, width, height));
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HIP_CHECK(hipMemcpyToArray(array, 0, 0, data, size, hipMemcpyHostToDevice));
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tex_2D.addressMode[0] = hipAddressModeWrap;
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tex_2D.addressMode[1] = hipAddressModeWrap;
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tex_2D.filterMode = hipFilterModePoint;
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tex_2D.normalized = 0;
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HIP_CHECK(hipBindTextureToArray(tex_2D, array, desc));
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int* d_array;
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HIP_CHECK(hipMalloc(&d_array, size));
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int thread_num = 32;
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int block_num = width * height / thread_num;
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validate_texture2D<<<block_num, thread_num>>>(d_array, width, height);
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int* out_array = reinterpret_cast<int*>(malloc(size));
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REQUIRE(out_array != nullptr);
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HIP_CHECK(hipMemcpy(out_array, d_array, size, hipMemcpyDeviceToHost));
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bool valid = compare_array_elements(data, out_array, width, height);
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REQUIRE(valid == true);
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HIP_CHECK(hipFree(d_array));
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HIP_CHECK(hipUnbindTexture(tex_2D));
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HIP_CHECK(hipFreeArray(array));
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free(out_array);
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free(data);
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}
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TEST_CASE("Unit_hipBindTextureToArray_Positive_3D") {
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CHECK_IMAGE_SUPPORT
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constexpr unsigned int width = 256;
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constexpr unsigned int height = 256;
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constexpr unsigned int depth = 256;
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constexpr unsigned int size = width * height * depth * sizeof(int);
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unsigned int i, j, k;
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int* data = reinterpret_cast<int*>(malloc(size));
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REQUIRE(data != nullptr);
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for (i = 0; i < depth; i++) {
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for (j = 0; j < height; j++) {
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for (k = 0; k < width; k++) {
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data[i * width * height + j * width + k] = i * width * height + j * width + k;
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}
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}
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}
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hipChannelFormatDesc desc = hipCreateChannelDesc<int>();
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hipArray_t array;
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HIP_CHECK(hipMalloc3DArray(&array, &desc, make_hipExtent(width, height, depth), hipArrayDefault));
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hipMemcpy3DParms copy_params{};
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copy_params.srcPos = make_hipPos(0, 0, 0);
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copy_params.dstPos = make_hipPos(0, 0, 0);
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copy_params.srcPtr = make_hipPitchedPtr(data, width * sizeof(int), width, height);
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copy_params.dstArray = array;
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copy_params.extent = make_hipExtent(width, height, depth);
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copy_params.kind = hipMemcpyHostToDevice;
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HIP_CHECK(hipMemcpy3D(©_params));
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tex_3D.addressMode[0] = hipAddressModeWrap;
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tex_3D.addressMode[1] = hipAddressModeWrap;
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tex_3D.filterMode = hipFilterModePoint;
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tex_3D.normalized = 0;
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HIP_CHECK(hipBindTextureToArray(tex_3D, array, desc));
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int* d_array;
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HIP_CHECK(hipMalloc(&d_array, size));
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int thread_num = 32;
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int block_num = width * height * depth / thread_num;
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thread_num = 2;
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block_num = 2;
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validate_texture3D<<<block_num, thread_num>>>(d_array, width, height, depth);
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int* out_array = reinterpret_cast<int*>(malloc(size));
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REQUIRE(out_array != nullptr);
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HIP_CHECK(hipMemcpy(out_array, d_array, size, hipMemcpyDeviceToHost));
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bool valid = compare_array_elements(data, out_array, width, height, depth);
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REQUIRE(valid == true);
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HIP_CHECK(hipFree(d_array));
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HIP_CHECK(hipUnbindTexture(tex_3D));
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HIP_CHECK(hipFreeArray(array));
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free(out_array);
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free(data);
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}
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#endif
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