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rocm-systems/rocclr/device/gpu/gputimestamp.hpp
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Laurent Morichetti b4c6143a2f Update copyright info
Change-Id: Ia4f9ff0f5f873b4223a8cca154188bb0d2f1abba
2020-02-04 09:26:14 -08:00

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/* Copyright (c) 2008-present Advanced Micro Devices, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. */
#ifndef GPUTIMESTAMP_HPP_
#define GPUTIMESTAMP_HPP_
#include "device/gpu/gpudefs.hpp"
#include "device/gpu/gpuresource.hpp"
/*! \addtogroup GPU GPU Resource Implementation
* @{
*/
//! GPU Device Implementation
namespace gpu {
class Device;
class VirtualGPU;
class Memory;
class TimeStamp : public amd::HeapObject {
public:
//! Enums for the timestamp information
//! \note *4 is the limitaiton of SDMA HW
//! (address has to be aligned by 256 bit)
enum TimeStampValue { CommandStartTime = 0, CommandEndTime = 4, CommandTotal = 8 };
//! The TimeStamp object flags
union Flags {
struct {
uint32_t beginIssued_ : 1;
uint32_t endIssued_ : 1;
uint32_t sdma_ : 1;
};
uint32_t value_;
Flags() : value_(0) {}
};
//! Default constructor
TimeStamp(const VirtualGPU& gpu, //!< Virtual GPU
gslMemObject gslMem, //!< Buffer with the timer values
uint memOffset, //!< Offset in the buffer for the current TS
address cpuAddr //!< CPU pointer for the values in memory
);
//! Default destructor
~TimeStamp();
//! Starts the timestamp
void begin(bool sdma = false);
//! Ends the timestamp
void end(bool sdma = false);
//! Returns the timestamp result in nano seconds
void value(uint64_t* startTime, uint64_t* endTime);
//! Clear all TimeStamp states
void clearStates() {
flags_.value_ = 0;
values_[CommandStartTime] = 0;
values_[CommandEndTime] = 0;
}
//! Timer commands were submitted to HW
bool isValid() const { return (flags_.endIssued_) ? true : false; }
private:
//! Disable copy constructor
TimeStamp(const TimeStamp&);
//! Disable operator=
TimeStamp& operator=(const TimeStamp&);
//! Returns the GPU device object
const VirtualGPU& gpu() const { return gpu_; }
const VirtualGPU& gpu_; //!< Virtual GPU
Flags flags_; //!< The time stamp state
gslMemObject gslMem_; //!< Buffer with the timer values
uint memOffset_; //!< Offset in the buffer for the current timer
volatile uint64_t* values_; //!< CPU pointer to the timer values
};
class TimeStampCache : public amd::HeapObject {
public:
//! Default constructor
TimeStampCache(VirtualGPU& gpu //!< Virtual GPU object
)
: gpu_(gpu), tsBufCpu_(NULL), tsOffset_(0) {}
//! Default destructor
~TimeStampCache();
//! Gets a time stamp object. It will find a freed object or allocate a new one
TimeStamp* allocTimeStamp();
//! Frees a time stamp object
void freeTimeStamp(TimeStamp* ts) { freedTS_.push_back(ts); }
private:
static const uint TimerSlotSize = TimeStamp::CommandTotal * sizeof(uint64_t);
static const uint TimerBufSize = TimerSlotSize * 4096;
//! Disable copy constructor
TimeStampCache(const TimeStampCache&);
//! Disable operator=
TimeStampCache& operator=(const TimeStampCache&);
std::vector<TimeStamp*> freedTS_; //!< Array of freed time stamp objects
VirtualGPU& gpu_; //!< Virtual GPU
std::vector<Memory*> tsBuf_; //!< Array of memory objects with the timer value
address tsBufCpu_; //!< CPU pointer for current TS memory
uint tsOffset_; //!< Active offset in the current mem object
};
/*@}*/} // namespace gpu
#endif /*GPUTIMESTAMP_HPP_*/