8cf53e7dfff259d54332568eb25cdf289c7b7521
Adobe AE allocates/destroys system memory per each frame in some effects, which is a very expensive operation. Disable pinning and force sysmem allocation in VidMM. That allows to trigger resource cache in runtime and avoid paging operations, caused by pinning. The actual benchmark doesn't have significant improvement from the change, but GPU view traces are much cleaner. Change-Id: I92cdd87d37c64611788f05250f71d6fe489b4d7e
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