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rocm-systems/projects
Aaron Enye Shi ad6066eebd Ensure correct vector value type used in texture
Implement the vector value types in terms of SCALAR_TYPE##SIZE_vector_value_type for float, int, uint and sizes 2, 3, 4, 8, and 16.


[ROCm/clr commit: ff1e49d191]
2018-07-30 19:43:12 +00:00
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