Needs further debugging but for now can test the change
Need to verify if this fixes all the below issues-
SWDEV-512754, SWDEV-511675, SWDEV-511055, SWDEV-504085, SWDEV-499503
Also verify original issues
SWDEV-471863, SWDEV-490991
Change-Id: Ic845f851de1b98e8ed9aa0f07afddec3858119e9
[ROCm/clr commit: f1b8ee7b7f]
Only when memory type is Local and the invisible memory is +ve
Should also fix SWDEV-490991
Change-Id: I78a4925a234ba90c63909bde5b7dc217568b4de3
[ROCm/clr commit: 7d763fb803]
Persistent memory should use direct access for write map and
indirect for read map.
Change-Id: I9fc84836d60088b24012ed25f7ef8c16e33796a3
[ROCm/clr commit: c8b3253a24]
Support hipExternalMemoryGetMappedMipmappedArray().
Add ImageExternalBuffer to differiate ImageBuffer.
Currently we only support tiling_optimal mode as
vulkan driver doesn't provide tiling information.
Change-Id: I7e3524cdde53e4df9f728894bcebf4bd3f58d4d9
[ROCm/clr commit: 6398f604b0]
- Make IPC interfaces generic between devices and rely on the IPC buffer
for attach/detach logic
Change-Id: Id3c18d122030329b7ee532bbb6317de9dd6a0bbe
[ROCm/clr commit: 9aa6f25f1c]
Rename VK interop to ExternalMemory object, since it should handle
DX interops also
Change-Id: I536ec46d3e53ece35234a2e29030393ad411b96d
[ROCm/clr commit: 3e5803c4c0]
Pass active queue for transfers in the cache coherency layer.
That will allow to use device transfer queue only for
cases when active queue isn't available, because using device
transfer queue from another active queue may cause a deadlock
Change-Id: Ifbe7e0303b77dbf6eeda3939ffbc25a3df7472de
[ROCm/clr commit: 95d55fdfa8]
With SAM on, don't force Persistent for allocations
in HIP. This makes ROCCLR go down paths we don't want
for HIP.
Change-Id: If54cc16fa891d4cfdc761c6ab21ad707627e822a
[ROCm/clr commit: 5243552768]
Since the allocation can be a suballocation, we should print both the
VA range for the allocation and the underlying memory object.
Change-Id: Ic9c707bbb78113b366d1b2c688e6fd33bdc8fd94
[ROCm/clr commit: 9e8a2f3266]
PAL doesn't perform chunking for system memory allocations, hence we
should fall back to using pinned memory for mapping large buffers.
Change-Id: I1b472616b72d12ed0105fb65532acacdb98ac7b3
[ROCm/clr commit: b4e212a0f9]