Граф коммитов

39 Коммитов

Автор SHA1 Сообщение Дата
Vladislav Sytchenko 84239a7b10 Reeanble texture tests for VDI
Enable hipBindTex2DPitch and hipBindTexRef1DFetch

Change-Id: I36a3252e25d1ed844967ec117e1f1951004cba11


[ROCm/hip commit: 9217b1ca70]
2020-02-24 15:24:00 -05:00
agodavar a4138dbe3d HIP-HCC + Clang fix failing texture tests(SWDEV-223622)
Change-Id: I1c0a7059c6bba1ea2e39dc6634b32d006c07d1f5


[ROCm/hip commit: 9c61a08d25]
2020-02-19 07:03:57 -05:00
Laurent Morichetti 471b697a05 Merge branch 'master' into amd-master-next
Change-Id: Ibb7775e7acd263d2ece40a241517bbd15976fdd4


[ROCm/hip commit: 2cf3257795]
2020-02-12 00:14:07 -08:00
Payam 5cf8d742cb Excluding vdi platform for now from the following tests so we can build
Change-Id: I651255c2515a62c8bdfdd17a3ac85c3d66a5761b


[ROCm/hip commit: e4e8c4b74b]
2020-02-07 02:16:05 -05:00
vsytch e5243c1834 Device texture functions should not normalize the sampled pixel (#1826)
* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's

Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com>


[ROCm/hip commit: ef514eef71]
2020-02-05 20:56:17 +05:30
jujiang-del 61156d3b2d [dtest] Avoid resViewDesc for non-array resource in texture creation (#1823)
[ROCm/hip commit: 3684ef813d]
2020-01-30 14:04:41 -08:00
Rahul Garg 327a45b18b Add hipBindTexture2D on NVCC path (#1773)
[ROCm/hip commit: a5d7e7d8d3]
2020-01-06 12:33:50 +05:30
Rahul Garg ecdba45d29 Fix gcc build on NVCC path (#1661)
* Fix gcc build on NVCC path

* Fix CI build errors

* [dtest] Fix texture and surface obj2D tests


[ROCm/hip commit: e39d7497ec]
2019-11-18 12:19:22 +05:30
ansurya 92dcba11ac Fixed texture 2D mapping for pitched arrays & 3D Texture read (#1415)
Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313

SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components

[ROCm/hip commit: e07926ce0f]
2019-11-07 13:17:46 +05:30
Anusha Godavarthy Surya e74d2cff3f Added unbind texture to samples and tests
[ROCm/hip commit: d5b1e887e9]
2019-10-15 11:34:15 +05:30
Anusha Godavarthy Surya 04080d4bb1 Fix undefine ref to hipUbindTexture for texture types
[ROCm/hip commit: af5f195e46]
2019-10-09 16:26:06 +05:30
ansurya 1aee311e6a Testcase to validate signed/unsigned char,short as normalized float (#1267)
* Testcase to validate signed/unsigned char,short as normalized float

* corrected test_common.cpp file path


[ROCm/hip commit: 0f0b60f57d]
2019-07-31 05:02:35 +00:00
Yaxun (Sam) Liu 4d2f0de651 Add __hip_pinned_shadow__ for hip-clang and fix texture reference tests (#1200)
[ROCm/hip commit: 85c3b903df]
2019-07-03 08:51:59 +00:00
Maneesh Gupta fa07d40cdd [hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
Change-Id: I75e24f15129973cee15fc9dac65d678bd2172074


[ROCm/hip commit: 9f2d1453fb]
2019-05-09 09:59:18 +05:30
Rahul Garg 67463a8f8d Fixed get alignment offset test for NVCC
- Removed dtest hipGetAlgntoffset2D.cpp
- hipGetTextureAlignmentOffset is being tested now in hipBindTexRef1DFetch.cpp


[ROCm/hip commit: 8da3a96f2b]
2018-09-18 14:10:03 +05:30
lthakur a210507dcb Added offset value verification.
Added offset value verification.

[ROCm/hip commit: 26f944b1c1]
2018-08-01 10:41:30 +05:30
lthakur 155ab81b8c Update hipGetChanDesc.cpp
Removed bool variable 'testResult' from global scope and confined it to the function.

[ROCm/hip commit: e2eeee29da]
2018-07-17 13:40:54 +05:30
lthakur 542f72738a Update hipGetAlgntoffset2D.cpp
Removed unwanted space.

[ROCm/hip commit: a185e8c1f9]
2018-07-17 13:37:08 +05:30
lthakur 1cc64ab8d3 Update hipGetAlgntoffset2D.cpp
Removed bool variable 'testResult' from global scope and confined it to the function.

[ROCm/hip commit: feaa30076e]
2018-07-17 13:35:22 +05:30
lthakur af7d818063 Removed unused ,chan_test, variable.
[ROCm/hip commit: fa36c49c81]
2018-07-17 10:32:30 +05:30
lthakur 7fe46338d3 Update hipGetChanDesc.cpp
[ROCm/hip commit: 429046edef]
2018-07-11 15:24:00 +05:30
lthakur a5228f64e5 Update hipGetAlgntoffset2D.cpp
[ROCm/hip commit: bfd99f8af7]
2018-07-11 15:23:21 +05:30
lthakur 0aa1d295de Update hipGetAlgntoffset2D.cpp
[ROCm/hip commit: db437af693]
2018-07-11 11:54:05 +05:30
lthakur ce44c86a88 Update hipGetChanDesc.cpp
[ROCm/hip commit: 7057941431]
2018-07-11 11:53:16 +05:30
lthakur f2472ad6b0 Update hipGetAlgntoffset2D.cpp
[ROCm/hip commit: add8693c9c]
2018-07-11 11:51:08 +05:30
Lakhan Singh 093eedea5e Made changes as suggested.
[ROCm/hip commit: 90c8230cfa]
2018-06-15 11:30:02 +05:30
Lakhan Singh f1b844f51e [GETandALGN]: Get channel and alignment details
[ROCm/hip commit: de605c0407]
2018-06-12 15:22:05 +05:30
Rahul Garg c7d6ef2219 Fixed texture obj 1Dfetch test
[ROCm/hip commit: 5ae6d93526]
2018-05-30 21:54:51 +05:30
Rahul Garg d2e80db680 Fixed tex1dFetch test
[ROCm/hip commit: e8f3381997]
2018-05-30 11:42:01 +05:30
Rahul Garg ecf51641e3 Fix runTest return type
[ROCm/hip commit: 7f7a7041a5]
2018-05-29 16:18:14 +05:30
Rahul Garg 56de4b168d Fix tex2D tests for result value
[ROCm/hip commit: ca156449e2]
2018-05-29 16:03:37 +05:30
lthakur d5039612f8 HIP test case for 1D texture fetch (#424)
[ROCm/hip commit: a05ac35ab1]
2018-05-29 14:08:01 +05:30
Rahul Garg af57c166c0 Remove textureObj kernel argument for HIP/HCC path
[ROCm/hip commit: 017a6fb059]
2018-03-28 15:36:57 +05:30
Maneesh Gupta 4f42ee762d Apply .clangformat to all repo source files
Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344


[ROCm/hip commit: 1ba06f63c4]
2018-03-12 11:29:03 +05:30
Ben Sander d31ef2b462 Merge pull request #256 from gargrahul/texture_driver_api_support
Texture driver APIs support

[ROCm/hip commit: 0da0426f94]
2017-11-27 13:52:39 -06:00
Rahul Garg da1e6b14f5 Porting guides update for texture APIs usage
[ROCm/hip commit: 04bc5a1d1f]
2017-11-24 12:00:55 +05:30
Alex Voicu 962bf7bfda This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.
[ROCm/hip commit: cffd0e14eb]
2017-11-19 01:54:12 +00:00
Rahul Garg 5c9132056f Added HIT block
[ROCm/hip commit: ce13e4afbf]
2017-09-26 11:39:09 +05:30
Rahul Garg 990f85120a Added Texture 2D object and reference APIs tests
[ROCm/hip commit: 3b7a8fab5b]
2017-09-26 11:33:23 +05:30