Commit Graph

11 Commits

Author SHA1 Message Date
Vladislav Sytchenko de67236a27 Disable all texture tests for VDI
Latest llvm already includes the texture/surface rework, but appropriate runtime changes have not been submitted.

Disable all texture related tests until http://gerrit-git.amd.com/c/compute/ec/hip/+/342147 is submitted.

Change-Id: I359c2eac6becdd3ca5110f2140679bd29d8ae54b
2020-04-09 14:02:40 -04:00
Vladislav Sytchenko a605458a0c Enable hipNormalizedFloatValueTex test for VDI
Change-Id: Iac8631312f34821d919b69b3fcb92b9387ba31dd
2020-03-17 17:50:30 -04:00
Vladislav Sytchenko cc134f7c58 Rework hipNormalizedFloatValueTex test
This is currently so buggy that it causes a runtime crash on Nvidia platfrom...

Disable the new version for hcc and vdi, header fixes are required for it to pass.

Currently tex1D<char, hipTextureType1D, hipReadModeNormalizedFloat> returns a char, when the actual sampled pixel value is a float, so the hi 3 bytes get lost.

Change-Id: I8222a4d8d1d8b101eb43f3f8dfbe4818f885f8ea
2020-03-17 17:04:17 -04:00
jujiang 47cc94b1b4 SWDEV-225337-Fix test failure in hipNormalizedFloatValueTex kernel
Change-Id: I3a4c3b58578703993640a8d28242ec1a0ed5ff60
2020-03-09 15:21:29 -04:00
agodavar 9c61a08d25 HIP-HCC + Clang fix failing texture tests(SWDEV-223622)
Change-Id: I1c0a7059c6bba1ea2e39dc6634b32d006c07d1f5
2020-02-19 07:03:57 -05:00
Laurent Morichetti 2cf3257795 Merge branch 'master' into amd-master-next
Change-Id: Ibb7775e7acd263d2ece40a241517bbd15976fdd4
2020-02-12 00:14:07 -08:00
Payam e4e8c4b74b Excluding vdi platform for now from the following tests so we can build
Change-Id: I651255c2515a62c8bdfdd17a3ac85c3d66a5761b
2020-02-07 02:16:05 -05:00
vsytch ef514eef71 Device texture functions should not normalize the sampled pixel (#1826)
* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's

Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com>
2020-02-05 20:56:17 +05:30
ansurya e07926ce0f Fixed texture 2D mapping for pitched arrays & 3D Texture read (#1415)
Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313

SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components
2019-11-07 13:17:46 +05:30
Anusha Godavarthy Surya af5f195e46 Fix undefine ref to hipUbindTexture for texture types 2019-10-09 16:26:06 +05:30
ansurya 0f0b60f57d Testcase to validate signed/unsigned char,short as normalized float (#1267)
* Testcase to validate signed/unsigned char,short as normalized float

* corrected test_common.cpp file path
2019-07-31 05:02:35 +00:00