Граф коммитов

10 Коммитов

Автор SHA1 Сообщение Дата
Vladislav Sytchenko 520fe971a9 Enable hipNormalizedFloatValueTex test for VDI
Change-Id: Iac8631312f34821d919b69b3fcb92b9387ba31dd


[ROCm/hip commit: a605458a0c]
2020-03-17 17:50:30 -04:00
Vladislav Sytchenko ac4378a16a Rework hipNormalizedFloatValueTex test
This is currently so buggy that it causes a runtime crash on Nvidia platfrom...

Disable the new version for hcc and vdi, header fixes are required for it to pass.

Currently tex1D<char, hipTextureType1D, hipReadModeNormalizedFloat> returns a char, when the actual sampled pixel value is a float, so the hi 3 bytes get lost.

Change-Id: I8222a4d8d1d8b101eb43f3f8dfbe4818f885f8ea


[ROCm/hip commit: cc134f7c58]
2020-03-17 17:04:17 -04:00
jujiang d745491b17 SWDEV-225337-Fix test failure in hipNormalizedFloatValueTex kernel
Change-Id: I3a4c3b58578703993640a8d28242ec1a0ed5ff60


[ROCm/hip commit: 47cc94b1b4]
2020-03-09 15:21:29 -04:00
agodavar a4138dbe3d HIP-HCC + Clang fix failing texture tests(SWDEV-223622)
Change-Id: I1c0a7059c6bba1ea2e39dc6634b32d006c07d1f5


[ROCm/hip commit: 9c61a08d25]
2020-02-19 07:03:57 -05:00
Laurent Morichetti 471b697a05 Merge branch 'master' into amd-master-next
Change-Id: Ibb7775e7acd263d2ece40a241517bbd15976fdd4


[ROCm/hip commit: 2cf3257795]
2020-02-12 00:14:07 -08:00
Payam 5cf8d742cb Excluding vdi platform for now from the following tests so we can build
Change-Id: I651255c2515a62c8bdfdd17a3ac85c3d66a5761b


[ROCm/hip commit: e4e8c4b74b]
2020-02-07 02:16:05 -05:00
vsytch e5243c1834 Device texture functions should not normalize the sampled pixel (#1826)
* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's

Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com>


[ROCm/hip commit: ef514eef71]
2020-02-05 20:56:17 +05:30
ansurya 92dcba11ac Fixed texture 2D mapping for pitched arrays & 3D Texture read (#1415)
Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313

SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components

[ROCm/hip commit: e07926ce0f]
2019-11-07 13:17:46 +05:30
Anusha Godavarthy Surya 04080d4bb1 Fix undefine ref to hipUbindTexture for texture types
[ROCm/hip commit: af5f195e46]
2019-10-09 16:26:06 +05:30
ansurya 1aee311e6a Testcase to validate signed/unsigned char,short as normalized float (#1267)
* Testcase to validate signed/unsigned char,short as normalized float

* corrected test_common.cpp file path


[ROCm/hip commit: 0f0b60f57d]
2019-07-31 05:02:35 +00:00