Files
rocm-systems/rocclr/runtime/device/gpu/gputhreadtrace.cpp
T
2014-07-04 16:17:05 -04:00

67 خطوط
1.5 KiB
C++

//
// Copyright (c) 2008 Advanced Micro Devices, Inc. All rights reserved.
//
#include "device/gpu/gputhreadtrace.hpp"
#include "device/gpu/gpuvirtual.hpp"
namespace gpu {
CalThreadTraceReference::~CalThreadTraceReference() {
// The thread trace object is always associated with a particular queue,
// so we have to lock just this queue
amd::ScopedLock lock(gpu_.execution());
if (0 != threadTrace_) {
//gpu().destroyThreadTrace(gslThreadTrace());
}
}
ThreadTrace::~ThreadTrace()
{
if (calRef_ == NULL) {
return;
}
for(uint i = 0; i < amdThreadTraceMemObjsNum_;++i) {
gpu().DestroyThreadTraceBuffer(threadTraceBufferObjs_[i],i);
}
// Release the thread trace reference object
//calRef_->release();
}
bool
ThreadTrace::create(CalThreadTraceReference* calRef)
{
assert(&gpu() == &calRef->gpu());
calRef_ = calRef;
threadTrace_ = calRef->gslThreadTrace();
return true;
}
bool
ThreadTrace::info(uint infoType, uint* info,uint infoSize) const
{
switch (infoType) {
case CL_THREAD_TRACE_BUFFERS_SIZE: {
if (infoSize < amdThreadTraceMemObjsNum_) {
LogError("The amount of buffers should be equal to the amount of Shader Engines");
return false;
}
else {
*info = gpu().getThreadTraceQueryRes(gslThreadTrace());
}
break;
}
default:
LogError("Wrong ThreadTrace::getInfo parameter");
return false;
}
return true;
}
} // namespace gpu