Commit graph

74 Commits

Autor SHA1 Nachricht Datum
TomSang e05f98967e SWDEV-306947 - Add mode combination tests (#2447)
Address modes are valid for array rather than linear
memory. Comment out codes of address test for linear
memory.
Add tests of mode combination(address, linear and
normorlized coordinates) in 1D, 2D and 3D.

Change-Id: I9e7e97d9bf619743c311f68f51d5bf115fdd534d
2022-02-17 13:48:45 -08:00
TomSang 5c8af57480 SWDEV-303204 - Disable texture/image Apis on some devices. (#2381)
Modify texture tests to pass on devices that don't support texture.
Add hipDeviceAttributeImageSupport to check image support in runtime

Change-Id: Ia89c494e651a6198a24448b59a91e046a9ebea38
2021-12-02 11:46:13 +05:30
Julia Jiang 48b91908bc SWDEV-286322 - clean up trailing space - part2 (#2383)
Change-Id: Id659c029a33874bc9a7d4c42bffd06cdc1845e2e
2021-11-25 15:08:06 +05:30
TomSang 48d8040b06 SWDEV-294597 - Add more hipNormalizedFloatValueTex cases (#2310)
Add test cases for filter modes: hipFilterModePoint and hipFilterModeLinear

Change-Id: I3fe6dbc35a7b14aab12adf297b7885df83d28056
2021-08-19 10:28:14 +05:30
Tao Sang 148f1bd59d SWDEV-294597 - Fix hipNormalizedFloatValueTex
Enable hipNormalizedFloatValueTex on AMD and NV.
Add thresh_hold for comparing data.

Change-Id: I3fe6dbc35a7b14aab11adf297b7885df83d28049
2021-08-02 16:54:51 -04:00
kjayapra-amd f61dff826a SWDEV-292175 - Use gfx90a guards around image kernel device library call.
Change-Id: I29aaac940c75fcab0cddbc263d60c0076ea76068
2021-07-29 06:55:18 -04:00
agunashe d529637fbc SWDEV-293742 - Update copyright end year
Change-Id: I2cb7bbd9a6d9da28116ba9dd9cec4e60525444e2
2021-07-07 12:57:23 -04:00
Satyanvesh Dittakavi f5703d57cd SWDEV-292618 - Enable/Fix more dtests on Nvidia Platform
Change-Id: I0fdac4ddefa693674dfce66ba29306f34ad886c9
2021-07-07 03:23:42 -04:00
cjatin 575be36c2e SWDEV-245414 - Add Copyright and exlude mipmap test on Nvidia platform
Change-Id: Iba29caa0e9021488378625506197384c275a3282
2021-06-07 11:15:00 -04:00
Julia Jiang f8a08e2429 SWDEV-286322 - Fix EOL in files
Change-Id: I1746e80aceeeaa4fc5df65c858f4816d99010186
2021-05-19 14:48:53 -04:00
kjayapra-amd 9c07201c6b SWDEV-245533 - Implementing Mipmap array APIs
Change-Id: I222c8d0fcbd50cdefd702462e689463bb36366d2
2021-04-30 16:33:43 -04:00
Tao Sang c2adc70d4d Remove hip-hcc codes: Part three
1.Rename include/hip/hcc_detail/ as include/hip/amd_detail/

2.Rename include/hip/nvcc_detail/ as include/hip/nvidia_detail/

3.Create __HIP_PLATFORM_AMD__ to replace __HIP_PLATFORM_HCC__

4.Create __HIP_PLATFORM_NVIDIA__ to replace __HIP_PLATFORM_NVCC__

After hcc_detail, nvcc_detail, __HIP_PLATFORM_HCC__ and __HIP_PLATFORM_NVCC__
have been removed from upstream, they will be removed from hip runtime.

Change-Id: I1ae457effd739d6c25bca203c1724b026be21fce
2021-01-05 10:39:31 -05:00
agodavar d10124e1d7 cmake hip-rocclr as default build,change HIP_PLATFORM to amd|nvidia
Change-Id: I59d2e15b297b6ca2d5eee1a6dee642bdb01a3839
2020-10-21 07:26:14 -04:00
Vlad Sytchenko d7c99eb8ce Merge branch 'amd-master-next' into amd-npi-next
Change-Id: Id241c60d6c2ceb4049c3ec15d9fe06baf28bcb3a
2020-07-20 09:49:15 -04:00
Sarbojit Sarkar b2b5a821df host pointer check [SWDEV-243104, SWDEV-243206]
Change-Id: Id58dabfe5c35e5f8e42d224e700a431a4a97d003
2020-07-14 07:16:12 -04:00
Vlad Sytchenko fc3782254c Disable failing texture tests
Change-Id: I2fd8ae2ac8c7494911149023c2102025443b7fbd
2020-06-26 14:05:24 -04:00
Vlad Sytchenko 81ba0fcfd9 Reenable texture reference tests
Change-Id: I77024476cff77951d61dc48f7e30094d6b47266c
2020-05-22 14:13:50 -04:00
Payam c5f76c3de3 name change vdi to rocclr
Change-Id: I06d198bbb4a499e153b290b73a92afed3553b252
2020-05-06 09:14:30 -04:00
root 2689246de6 Merge master into amd-master-next
Change-Id: I3fc1dc0c860d627053537581e75561e8a7efe327
2020-04-26 22:19:37 +00:00
Maneesh Gupta a0b5dfd625 Merge in the rocclr based hip runtime (#2032)
* Merge master-next changes in master (include vdi development in master branch)
2020-04-23 09:12:06 -07:00
Michael LIAO 16d9fe5e37 [vdi] Refactor texture/surface reference support.
Change-Id: I8014d82aae7139ef5f95e4b50c4fc6da200dbc9d
2020-04-21 11:56:48 -04:00
Maneesh Gupta 21f1e6d5b8 Merge "Merge branch 'amd-master' into amd-master-next" into amd-master-next 2020-04-10 01:11:03 -04:00
Vladislav Sytchenko de67236a27 Disable all texture tests for VDI
Latest llvm already includes the texture/surface rework, but appropriate runtime changes have not been submitted.

Disable all texture related tests until http://gerrit-git.amd.com/c/compute/ec/hip/+/342147 is submitted.

Change-Id: I359c2eac6becdd3ca5110f2140679bd29d8ae54b
2020-04-09 14:02:40 -04:00
Maneesh Gupta 2af31479e2 Merge branch 'amd-master' into amd-master-next
Change-Id: I3094c15008093f2072bcd38aca4ea90aeae2d97b
2020-04-09 06:31:00 -04:00
ansurya 50ef250a3b tex1Dfetch behaviour for different address mode and filter mode (#1772)
Fixes github issue: #1754

- When ResourceDesc::resType is hipResourceTypeLinear ignore address mode and filter mode.
- When textureDesc::normalizedCoords is set to zero, AddressModeWrap and AddressModeMirror won't be supported and will be switched to AddressModeClamp.
2020-04-01 12:10:17 +05:30
Vladislav Sytchenko 1b288456ae Enable simpleTexture2DLayered test for VDI
Change-Id: I420f68824c6825152ac50e5a129b11b6ad88deb9
2020-03-17 17:50:46 -04:00
Vladislav Sytchenko a605458a0c Enable hipNormalizedFloatValueTex test for VDI
Change-Id: Iac8631312f34821d919b69b3fcb92b9387ba31dd
2020-03-17 17:50:30 -04:00
Vladislav Sytchenko cc134f7c58 Rework hipNormalizedFloatValueTex test
This is currently so buggy that it causes a runtime crash on Nvidia platfrom...

Disable the new version for hcc and vdi, header fixes are required for it to pass.

Currently tex1D<char, hipTextureType1D, hipReadModeNormalizedFloat> returns a char, when the actual sampled pixel value is a float, so the hi 3 bytes get lost.

Change-Id: I8222a4d8d1d8b101eb43f3f8dfbe4818f885f8ea
2020-03-17 17:04:17 -04:00
Vladislav Sytchenko bfcce529fa Enable simpleTexture3D test for VDI
Change-Id: Ida65de6e1cae64ac97b624eaab1340877a6fba73
2020-03-13 18:34:39 -04:00
jujiang 47cc94b1b4 SWDEV-225337-Fix test failure in hipNormalizedFloatValueTex kernel
Change-Id: I3a4c3b58578703993640a8d28242ec1a0ed5ff60
2020-03-09 15:21:29 -04:00
Lad, Aditya d80edf9541 Merge branch 'master' into amd-master-next
Conflicts:
	CMakeLists.txt
	tests/src/texture/simpleTexture2DLayered.cpp
	tests/src/texture/simpleTexture3D.cpp

Change-Id: I4aa4754d391b5f37ddf15fa0bcfc84d9da020119
2020-03-06 14:10:44 -05:00
jujiang c5aa54cbd2 SWDEV-225338-simpletexture3D failed-Fix bug in test app
Change-Id: I106d1951368e0c7a8ccd6aa462c22f81e8332cdc
2020-03-05 16:50:27 -05:00
agodavar 65ffaf82d8 Enable tests that are passing on hip-vdi
Change-Id: I7de965f7e8bb7e4d0fa61cd584f0cd118c1e212e
2020-03-05 16:08:51 +05:30
Vladislav Sytchenko 9217b1ca70 Reeanble texture tests for VDI
Enable hipBindTex2DPitch and hipBindTexRef1DFetch

Change-Id: I36a3252e25d1ed844967ec117e1f1951004cba11
2020-02-24 15:24:00 -05:00
agodavar 9c61a08d25 HIP-HCC + Clang fix failing texture tests(SWDEV-223622)
Change-Id: I1c0a7059c6bba1ea2e39dc6634b32d006c07d1f5
2020-02-19 07:03:57 -05:00
Rahul Garg 8c5e5e435b Fix hipMemcpy3D (#1798)
Fixes #1790 and #1791. hipMemcpy3D still requires further refactoring for different input and output combinations.
2020-02-17 19:35:35 +05:30
vsytch 56b8b0d80e Add missing __hip_pinned_shadow__ attributes to the texture global vars. (#1866) 2020-02-15 09:52:25 +05:30
Laurent Morichetti 2cf3257795 Merge branch 'master' into amd-master-next
Change-Id: Ibb7775e7acd263d2ece40a241517bbd15976fdd4
2020-02-12 00:14:07 -08:00
Payam e4e8c4b74b Excluding vdi platform for now from the following tests so we can build
Change-Id: I651255c2515a62c8bdfdd17a3ac85c3d66a5761b
2020-02-07 02:16:05 -05:00
vsytch ef514eef71 Device texture functions should not normalize the sampled pixel (#1826)
* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's

Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com>
2020-02-05 20:56:17 +05:30
jujiang-del 3684ef813d [dtest] Avoid resViewDesc for non-array resource in texture creation (#1823) 2020-01-30 14:04:41 -08:00
Rahul Garg a5d7e7d8d3 Add hipBindTexture2D on NVCC path (#1773) 2020-01-06 12:33:50 +05:30
Rahul Garg e39d7497ec Fix gcc build on NVCC path (#1661)
* Fix gcc build on NVCC path

* Fix CI build errors

* [dtest] Fix texture and surface obj2D tests
2019-11-18 12:19:22 +05:30
ansurya e07926ce0f Fixed texture 2D mapping for pitched arrays & 3D Texture read (#1415)
Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313

SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components
2019-11-07 13:17:46 +05:30
Anusha Godavarthy Surya d5b1e887e9 Added unbind texture to samples and tests 2019-10-15 11:34:15 +05:30
Anusha Godavarthy Surya af5f195e46 Fix undefine ref to hipUbindTexture for texture types 2019-10-09 16:26:06 +05:30
ansurya 0f0b60f57d Testcase to validate signed/unsigned char,short as normalized float (#1267)
* Testcase to validate signed/unsigned char,short as normalized float

* corrected test_common.cpp file path
2019-07-31 05:02:35 +00:00
Yaxun (Sam) Liu 85c3b903df Add __hip_pinned_shadow__ for hip-clang and fix texture reference tests (#1200) 2019-07-03 08:51:59 +00:00
Maneesh Gupta 9f2d1453fb [hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
Change-Id: I75e24f15129973cee15fc9dac65d678bd2172074
2019-05-09 09:59:18 +05:30
Rahul Garg 8da3a96f2b Fixed get alignment offset test for NVCC
- Removed dtest hipGetAlgntoffset2D.cpp
- hipGetTextureAlignmentOffset is being tested now in hipBindTexRef1DFetch.cpp
2018-09-18 14:10:03 +05:30