ROCm CI Service Account
4e58d884c3
SWDEV-333188 - Port image tests to catch2 ( #2793 )
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- Port image tests to catch2.
- Disable 3D filter test for gfx9a.
- Some other improvement
- Temporarily disable linear filter tests on Windows
Change-Id: Ieeddac9f8c50aa9b6b12ca9d8fd792a51973b8ca
[ROCm/hip commit: f3c171c984 ]
2022-07-19 19:26:56 +05:30
ROCm CI Service Account
da2888b9c4
SWDEV-341956 - update HIP Dtest with correct coordinates ( #2755 )
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Change-Id: Iaccc4251a984e690d680ce884c6bfcc1093703af
[ROCm/hip commit: 2667f3e225 ]
2022-06-30 13:29:27 +05:30
ROCm CI Service Account
4a74649360
SWDEV-305992 - Improve texture tests ( #2646 )
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Enable more texture supports for hip-rocclr.
Skip texture tests on device that doesn't support images.
SWDEV-322257 - Fix issues of image tests skipped on
NVidia devices.
Change-Id: Ia99d06b1e97fc945f1b740e47710f4dcd70f38ca
[ROCm/hip commit: 643f8dbd36 ]
2022-05-09 08:46:20 -07:00
TomSang
f1ed56ab72
SWDEV-306947 - Add mode combination tests ( #2447 )
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Address modes are valid for array rather than linear
memory. Comment out codes of address test for linear
memory.
Add tests of mode combination(address, linear and
normorlized coordinates) in 1D, 2D and 3D.
Change-Id: I9e7e97d9bf619743c311f68f51d5bf115fdd534d
[ROCm/hip commit: e05f98967e ]
2022-02-17 13:48:45 -08:00
TomSang
b87ef5aa18
SWDEV-303204 - Disable texture/image Apis on some devices. ( #2381 )
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Modify texture tests to pass on devices that don't support texture.
Add hipDeviceAttributeImageSupport to check image support in runtime
Change-Id: Ia89c494e651a6198a24448b59a91e046a9ebea38
[ROCm/hip commit: 5c8af57480 ]
2021-12-02 11:46:13 +05:30
Julia Jiang
3351c0a2f7
SWDEV-286322 - clean up trailing space - part2 ( #2383 )
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Change-Id: Id659c029a33874bc9a7d4c42bffd06cdc1845e2e
[ROCm/hip commit: 48b91908bc ]
2021-11-25 15:08:06 +05:30
TomSang
9363e6d504
SWDEV-294597 - Add more hipNormalizedFloatValueTex cases ( #2310 )
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Add test cases for filter modes: hipFilterModePoint and hipFilterModeLinear
Change-Id: I3fe6dbc35a7b14aab12adf297b7885df83d28056
[ROCm/hip commit: 48d8040b06 ]
2021-08-19 10:28:14 +05:30
Tao Sang
14b57fe882
SWDEV-294597 - Fix hipNormalizedFloatValueTex
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Enable hipNormalizedFloatValueTex on AMD and NV.
Add thresh_hold for comparing data.
Change-Id: I3fe6dbc35a7b14aab11adf297b7885df83d28049
[ROCm/hip commit: 148f1bd59d ]
2021-08-02 16:54:51 -04:00
kjayapra-amd
e09c01f27a
SWDEV-292175 - Use gfx90a guards around image kernel device library call.
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Change-Id: I29aaac940c75fcab0cddbc263d60c0076ea76068
[ROCm/hip commit: f61dff826a ]
2021-07-29 06:55:18 -04:00
agunashe
a4ff63a29b
SWDEV-293742 - Update copyright end year
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Change-Id: I2cb7bbd9a6d9da28116ba9dd9cec4e60525444e2
[ROCm/hip commit: d529637fbc ]
2021-07-07 12:57:23 -04:00
Satyanvesh Dittakavi
cac5c6a37c
SWDEV-292618 - Enable/Fix more dtests on Nvidia Platform
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Change-Id: I0fdac4ddefa693674dfce66ba29306f34ad886c9
[ROCm/hip commit: f5703d57cd ]
2021-07-07 03:23:42 -04:00
cjatin
96abeb55fa
SWDEV-245414 - Add Copyright and exlude mipmap test on Nvidia platform
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Change-Id: Iba29caa0e9021488378625506197384c275a3282
[ROCm/hip commit: 575be36c2e ]
2021-06-07 11:15:00 -04:00
Julia Jiang
6bef7b2b86
SWDEV-286322 - Fix EOL in files
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Change-Id: I1746e80aceeeaa4fc5df65c858f4816d99010186
[ROCm/hip commit: f8a08e2429 ]
2021-05-19 14:48:53 -04:00
kjayapra-amd
06e4e7ee8f
SWDEV-245533 - Implementing Mipmap array APIs
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Change-Id: I222c8d0fcbd50cdefd702462e689463bb36366d2
[ROCm/hip commit: 9c07201c6b ]
2021-04-30 16:33:43 -04:00
Tao Sang
c618b6aeff
Remove hip-hcc codes: Part three
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1.Rename include/hip/hcc_detail/ as include/hip/amd_detail/
2.Rename include/hip/nvcc_detail/ as include/hip/nvidia_detail/
3.Create __HIP_PLATFORM_AMD__ to replace __HIP_PLATFORM_HCC__
4.Create __HIP_PLATFORM_NVIDIA__ to replace __HIP_PLATFORM_NVCC__
After hcc_detail, nvcc_detail, __HIP_PLATFORM_HCC__ and __HIP_PLATFORM_NVCC__
have been removed from upstream, they will be removed from hip runtime.
Change-Id: I1ae457effd739d6c25bca203c1724b026be21fce
[ROCm/hip commit: c2adc70d4d ]
2021-01-05 10:39:31 -05:00
agodavar
13436a7e1f
cmake hip-rocclr as default build,change HIP_PLATFORM to amd|nvidia
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Change-Id: I59d2e15b297b6ca2d5eee1a6dee642bdb01a3839
[ROCm/hip commit: d10124e1d7 ]
2020-10-21 07:26:14 -04:00
Vlad Sytchenko
616c9f1e58
Merge branch 'amd-master-next' into amd-npi-next
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Change-Id: Id241c60d6c2ceb4049c3ec15d9fe06baf28bcb3a
[ROCm/hip commit: d7c99eb8ce ]
2020-07-20 09:49:15 -04:00
Sarbojit Sarkar
dc2f1c2e7d
host pointer check [SWDEV-243104, SWDEV-243206]
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Change-Id: Id58dabfe5c35e5f8e42d224e700a431a4a97d003
[ROCm/hip commit: b2b5a821df ]
2020-07-14 07:16:12 -04:00
Vlad Sytchenko
0b259fada9
Disable failing texture tests
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Change-Id: I2fd8ae2ac8c7494911149023c2102025443b7fbd
[ROCm/hip commit: fc3782254c ]
2020-06-26 14:05:24 -04:00
Vlad Sytchenko
b91cc2fbfb
Reenable texture reference tests
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Change-Id: I77024476cff77951d61dc48f7e30094d6b47266c
[ROCm/hip commit: 81ba0fcfd9 ]
2020-05-22 14:13:50 -04:00
Payam
0c8b343931
name change vdi to rocclr
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Change-Id: I06d198bbb4a499e153b290b73a92afed3553b252
[ROCm/hip commit: c5f76c3de3 ]
2020-05-06 09:14:30 -04:00
root
2061d19165
Merge master into amd-master-next
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Change-Id: I3fc1dc0c860d627053537581e75561e8a7efe327
[ROCm/hip commit: 2689246de6 ]
2020-04-26 22:19:37 +00:00
Maneesh Gupta
8e137a6ec1
Merge in the rocclr based hip runtime ( #2032 )
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* Merge master-next changes in master (include vdi development in master branch)
[ROCm/hip commit: a0b5dfd625 ]
2020-04-23 09:12:06 -07:00
Michael LIAO
c11c159905
[vdi] Refactor texture/surface reference support.
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Change-Id: I8014d82aae7139ef5f95e4b50c4fc6da200dbc9d
[ROCm/hip commit: 16d9fe5e37 ]
2020-04-21 11:56:48 -04:00
Maneesh Gupta
58cddfe335
Merge "Merge branch 'amd-master' into amd-master-next" into amd-master-next
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[ROCm/hip commit: 21f1e6d5b8 ]
2020-04-10 01:11:03 -04:00
Vladislav Sytchenko
f3040d7241
Disable all texture tests for VDI
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Latest llvm already includes the texture/surface rework, but appropriate runtime changes have not been submitted.
Disable all texture related tests until http://gerrit-git.amd.com/c/compute/ec/hip/+/342147 is submitted.
Change-Id: I359c2eac6becdd3ca5110f2140679bd29d8ae54b
[ROCm/hip commit: de67236a27 ]
2020-04-09 14:02:40 -04:00
Maneesh Gupta
4e1f6f2a0e
Merge branch 'amd-master' into amd-master-next
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Change-Id: I3094c15008093f2072bcd38aca4ea90aeae2d97b
[ROCm/hip commit: 2af31479e2 ]
2020-04-09 06:31:00 -04:00
ansurya
1344399fa2
tex1Dfetch behaviour for different address mode and filter mode ( #1772 )
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Fixes github issue: #1754
- When ResourceDesc::resType is hipResourceTypeLinear ignore address mode and filter mode.
- When textureDesc::normalizedCoords is set to zero, AddressModeWrap and AddressModeMirror won't be supported and will be switched to AddressModeClamp.
[ROCm/hip commit: 50ef250a3b ]
2020-04-01 12:10:17 +05:30
Vladislav Sytchenko
ac1cc9bacd
Enable simpleTexture2DLayered test for VDI
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Change-Id: I420f68824c6825152ac50e5a129b11b6ad88deb9
[ROCm/hip commit: 1b288456ae ]
2020-03-17 17:50:46 -04:00
Vladislav Sytchenko
520fe971a9
Enable hipNormalizedFloatValueTex test for VDI
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Change-Id: Iac8631312f34821d919b69b3fcb92b9387ba31dd
[ROCm/hip commit: a605458a0c ]
2020-03-17 17:50:30 -04:00
Vladislav Sytchenko
ac4378a16a
Rework hipNormalizedFloatValueTex test
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This is currently so buggy that it causes a runtime crash on Nvidia platfrom...
Disable the new version for hcc and vdi, header fixes are required for it to pass.
Currently tex1D<char, hipTextureType1D, hipReadModeNormalizedFloat> returns a char, when the actual sampled pixel value is a float, so the hi 3 bytes get lost.
Change-Id: I8222a4d8d1d8b101eb43f3f8dfbe4818f885f8ea
[ROCm/hip commit: cc134f7c58 ]
2020-03-17 17:04:17 -04:00
Vladislav Sytchenko
d48472b772
Enable simpleTexture3D test for VDI
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Change-Id: Ida65de6e1cae64ac97b624eaab1340877a6fba73
[ROCm/hip commit: bfcce529fa ]
2020-03-13 18:34:39 -04:00
jujiang
d745491b17
SWDEV-225337-Fix test failure in hipNormalizedFloatValueTex kernel
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Change-Id: I3a4c3b58578703993640a8d28242ec1a0ed5ff60
[ROCm/hip commit: 47cc94b1b4 ]
2020-03-09 15:21:29 -04:00
Lad, Aditya
044a1924ba
Merge branch 'master' into amd-master-next
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Conflicts:
CMakeLists.txt
tests/src/texture/simpleTexture2DLayered.cpp
tests/src/texture/simpleTexture3D.cpp
Change-Id: I4aa4754d391b5f37ddf15fa0bcfc84d9da020119
[ROCm/hip commit: d80edf9541 ]
2020-03-06 14:10:44 -05:00
jujiang
127e56e482
SWDEV-225338-simpletexture3D failed-Fix bug in test app
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Change-Id: I106d1951368e0c7a8ccd6aa462c22f81e8332cdc
[ROCm/hip commit: c5aa54cbd2 ]
2020-03-05 16:50:27 -05:00
agodavar
de0b92948e
Enable tests that are passing on hip-vdi
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Change-Id: I7de965f7e8bb7e4d0fa61cd584f0cd118c1e212e
[ROCm/hip commit: 65ffaf82d8 ]
2020-03-05 16:08:51 +05:30
Vladislav Sytchenko
84239a7b10
Reeanble texture tests for VDI
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Enable hipBindTex2DPitch and hipBindTexRef1DFetch
Change-Id: I36a3252e25d1ed844967ec117e1f1951004cba11
[ROCm/hip commit: 9217b1ca70 ]
2020-02-24 15:24:00 -05:00
agodavar
a4138dbe3d
HIP-HCC + Clang fix failing texture tests(SWDEV-223622)
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Change-Id: I1c0a7059c6bba1ea2e39dc6634b32d006c07d1f5
[ROCm/hip commit: 9c61a08d25 ]
2020-02-19 07:03:57 -05:00
Rahul Garg
f1746197c7
Fix hipMemcpy3D ( #1798 )
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Fixes #1790 and #1791 . hipMemcpy3D still requires further refactoring for different input and output combinations.
[ROCm/hip commit: 8c5e5e435b ]
2020-02-17 19:35:35 +05:30
vsytch
cf57b45f3c
Add missing __hip_pinned_shadow__ attributes to the texture global vars. ( #1866 )
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[ROCm/hip commit: 56b8b0d80e ]
2020-02-15 09:52:25 +05:30
Laurent Morichetti
471b697a05
Merge branch 'master' into amd-master-next
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Change-Id: Ibb7775e7acd263d2ece40a241517bbd15976fdd4
[ROCm/hip commit: 2cf3257795 ]
2020-02-12 00:14:07 -08:00
Payam
5cf8d742cb
Excluding vdi platform for now from the following tests so we can build
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Change-Id: I651255c2515a62c8bdfdd17a3ac85c3d66a5761b
[ROCm/hip commit: e4e8c4b74b ]
2020-02-07 02:16:05 -05:00
vsytch
e5243c1834
Device texture functions should not normalize the sampled pixel ( #1826 )
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* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's
Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com >
[ROCm/hip commit: ef514eef71 ]
2020-02-05 20:56:17 +05:30
jujiang-del
61156d3b2d
[dtest] Avoid resViewDesc for non-array resource in texture creation ( #1823 )
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[ROCm/hip commit: 3684ef813d ]
2020-01-30 14:04:41 -08:00
Rahul Garg
327a45b18b
Add hipBindTexture2D on NVCC path ( #1773 )
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[ROCm/hip commit: a5d7e7d8d3 ]
2020-01-06 12:33:50 +05:30
Rahul Garg
ecdba45d29
Fix gcc build on NVCC path ( #1661 )
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* Fix gcc build on NVCC path
* Fix CI build errors
* [dtest] Fix texture and surface obj2D tests
[ROCm/hip commit: e39d7497ec ]
2019-11-18 12:19:22 +05:30
ansurya
92dcba11ac
Fixed texture 2D mapping for pitched arrays & 3D Texture read ( #1415 )
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Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313
SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components
[ROCm/hip commit: e07926ce0f ]
2019-11-07 13:17:46 +05:30
Anusha Godavarthy Surya
e74d2cff3f
Added unbind texture to samples and tests
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[ROCm/hip commit: d5b1e887e9 ]
2019-10-15 11:34:15 +05:30
Anusha Godavarthy Surya
04080d4bb1
Fix undefine ref to hipUbindTexture for texture types
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[ROCm/hip commit: af5f195e46 ]
2019-10-09 16:26:06 +05:30
ansurya
1aee311e6a
Testcase to validate signed/unsigned char,short as normalized float ( #1267 )
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* Testcase to validate signed/unsigned char,short as normalized float
* corrected test_common.cpp file path
[ROCm/hip commit: 0f0b60f57d ]
2019-07-31 05:02:35 +00:00