Граф коммитов

62 Коммитов

Автор SHA1 Сообщение Дата
agodavar d10124e1d7 cmake hip-rocclr as default build,change HIP_PLATFORM to amd|nvidia
Change-Id: I59d2e15b297b6ca2d5eee1a6dee642bdb01a3839
2020-10-21 07:26:14 -04:00
Vlad Sytchenko d7c99eb8ce Merge branch 'amd-master-next' into amd-npi-next
Change-Id: Id241c60d6c2ceb4049c3ec15d9fe06baf28bcb3a
2020-07-20 09:49:15 -04:00
Sarbojit Sarkar b2b5a821df host pointer check [SWDEV-243104, SWDEV-243206]
Change-Id: Id58dabfe5c35e5f8e42d224e700a431a4a97d003
2020-07-14 07:16:12 -04:00
Vlad Sytchenko fc3782254c Disable failing texture tests
Change-Id: I2fd8ae2ac8c7494911149023c2102025443b7fbd
2020-06-26 14:05:24 -04:00
Vlad Sytchenko 81ba0fcfd9 Reenable texture reference tests
Change-Id: I77024476cff77951d61dc48f7e30094d6b47266c
2020-05-22 14:13:50 -04:00
Payam c5f76c3de3 name change vdi to rocclr
Change-Id: I06d198bbb4a499e153b290b73a92afed3553b252
2020-05-06 09:14:30 -04:00
root 2689246de6 Merge master into amd-master-next
Change-Id: I3fc1dc0c860d627053537581e75561e8a7efe327
2020-04-26 22:19:37 +00:00
Maneesh Gupta a0b5dfd625 Merge in the rocclr based hip runtime (#2032)
* Merge master-next changes in master (include vdi development in master branch)
2020-04-23 09:12:06 -07:00
Michael LIAO 16d9fe5e37 [vdi] Refactor texture/surface reference support.
Change-Id: I8014d82aae7139ef5f95e4b50c4fc6da200dbc9d
2020-04-21 11:56:48 -04:00
Maneesh Gupta 21f1e6d5b8 Merge "Merge branch 'amd-master' into amd-master-next" into amd-master-next 2020-04-10 01:11:03 -04:00
Vladislav Sytchenko de67236a27 Disable all texture tests for VDI
Latest llvm already includes the texture/surface rework, but appropriate runtime changes have not been submitted.

Disable all texture related tests until http://gerrit-git.amd.com/c/compute/ec/hip/+/342147 is submitted.

Change-Id: I359c2eac6becdd3ca5110f2140679bd29d8ae54b
2020-04-09 14:02:40 -04:00
Maneesh Gupta 2af31479e2 Merge branch 'amd-master' into amd-master-next
Change-Id: I3094c15008093f2072bcd38aca4ea90aeae2d97b
2020-04-09 06:31:00 -04:00
ansurya 50ef250a3b tex1Dfetch behaviour for different address mode and filter mode (#1772)
Fixes github issue: #1754

- When ResourceDesc::resType is hipResourceTypeLinear ignore address mode and filter mode.
- When textureDesc::normalizedCoords is set to zero, AddressModeWrap and AddressModeMirror won't be supported and will be switched to AddressModeClamp.
2020-04-01 12:10:17 +05:30
Vladislav Sytchenko 1b288456ae Enable simpleTexture2DLayered test for VDI
Change-Id: I420f68824c6825152ac50e5a129b11b6ad88deb9
2020-03-17 17:50:46 -04:00
Vladislav Sytchenko a605458a0c Enable hipNormalizedFloatValueTex test for VDI
Change-Id: Iac8631312f34821d919b69b3fcb92b9387ba31dd
2020-03-17 17:50:30 -04:00
Vladislav Sytchenko cc134f7c58 Rework hipNormalizedFloatValueTex test
This is currently so buggy that it causes a runtime crash on Nvidia platfrom...

Disable the new version for hcc and vdi, header fixes are required for it to pass.

Currently tex1D<char, hipTextureType1D, hipReadModeNormalizedFloat> returns a char, when the actual sampled pixel value is a float, so the hi 3 bytes get lost.

Change-Id: I8222a4d8d1d8b101eb43f3f8dfbe4818f885f8ea
2020-03-17 17:04:17 -04:00
Vladislav Sytchenko bfcce529fa Enable simpleTexture3D test for VDI
Change-Id: Ida65de6e1cae64ac97b624eaab1340877a6fba73
2020-03-13 18:34:39 -04:00
jujiang 47cc94b1b4 SWDEV-225337-Fix test failure in hipNormalizedFloatValueTex kernel
Change-Id: I3a4c3b58578703993640a8d28242ec1a0ed5ff60
2020-03-09 15:21:29 -04:00
Lad, Aditya d80edf9541 Merge branch 'master' into amd-master-next
Conflicts:
	CMakeLists.txt
	tests/src/texture/simpleTexture2DLayered.cpp
	tests/src/texture/simpleTexture3D.cpp

Change-Id: I4aa4754d391b5f37ddf15fa0bcfc84d9da020119
2020-03-06 14:10:44 -05:00
jujiang c5aa54cbd2 SWDEV-225338-simpletexture3D failed-Fix bug in test app
Change-Id: I106d1951368e0c7a8ccd6aa462c22f81e8332cdc
2020-03-05 16:50:27 -05:00
agodavar 65ffaf82d8 Enable tests that are passing on hip-vdi
Change-Id: I7de965f7e8bb7e4d0fa61cd584f0cd118c1e212e
2020-03-05 16:08:51 +05:30
Vladislav Sytchenko 9217b1ca70 Reeanble texture tests for VDI
Enable hipBindTex2DPitch and hipBindTexRef1DFetch

Change-Id: I36a3252e25d1ed844967ec117e1f1951004cba11
2020-02-24 15:24:00 -05:00
agodavar 9c61a08d25 HIP-HCC + Clang fix failing texture tests(SWDEV-223622)
Change-Id: I1c0a7059c6bba1ea2e39dc6634b32d006c07d1f5
2020-02-19 07:03:57 -05:00
Rahul Garg 8c5e5e435b Fix hipMemcpy3D (#1798)
Fixes #1790 and #1791. hipMemcpy3D still requires further refactoring for different input and output combinations.
2020-02-17 19:35:35 +05:30
vsytch 56b8b0d80e Add missing __hip_pinned_shadow__ attributes to the texture global vars. (#1866) 2020-02-15 09:52:25 +05:30
Laurent Morichetti 2cf3257795 Merge branch 'master' into amd-master-next
Change-Id: Ibb7775e7acd263d2ece40a241517bbd15976fdd4
2020-02-12 00:14:07 -08:00
Payam e4e8c4b74b Excluding vdi platform for now from the following tests so we can build
Change-Id: I651255c2515a62c8bdfdd17a3ac85c3d66a5761b
2020-02-07 02:16:05 -05:00
vsytch ef514eef71 Device texture functions should not normalize the sampled pixel (#1826)
* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's

Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com>
2020-02-05 20:56:17 +05:30
jujiang-del 3684ef813d [dtest] Avoid resViewDesc for non-array resource in texture creation (#1823) 2020-01-30 14:04:41 -08:00
Rahul Garg a5d7e7d8d3 Add hipBindTexture2D on NVCC path (#1773) 2020-01-06 12:33:50 +05:30
Rahul Garg e39d7497ec Fix gcc build on NVCC path (#1661)
* Fix gcc build on NVCC path

* Fix CI build errors

* [dtest] Fix texture and surface obj2D tests
2019-11-18 12:19:22 +05:30
ansurya e07926ce0f Fixed texture 2D mapping for pitched arrays & 3D Texture read (#1415)
Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313

SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components
2019-11-07 13:17:46 +05:30
Anusha Godavarthy Surya d5b1e887e9 Added unbind texture to samples and tests 2019-10-15 11:34:15 +05:30
Anusha Godavarthy Surya af5f195e46 Fix undefine ref to hipUbindTexture for texture types 2019-10-09 16:26:06 +05:30
ansurya 0f0b60f57d Testcase to validate signed/unsigned char,short as normalized float (#1267)
* Testcase to validate signed/unsigned char,short as normalized float

* corrected test_common.cpp file path
2019-07-31 05:02:35 +00:00
Yaxun (Sam) Liu 85c3b903df Add __hip_pinned_shadow__ for hip-clang and fix texture reference tests (#1200) 2019-07-03 08:51:59 +00:00
Maneesh Gupta 9f2d1453fb [hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
Change-Id: I75e24f15129973cee15fc9dac65d678bd2172074
2019-05-09 09:59:18 +05:30
Rahul Garg 8da3a96f2b Fixed get alignment offset test for NVCC
- Removed dtest hipGetAlgntoffset2D.cpp
- hipGetTextureAlignmentOffset is being tested now in hipBindTexRef1DFetch.cpp
2018-09-18 14:10:03 +05:30
lthakur 26f944b1c1 Added offset value verification.
Added offset value verification.
2018-08-01 10:41:30 +05:30
lthakur e2eeee29da Update hipGetChanDesc.cpp
Removed bool variable 'testResult' from global scope and confined it to the function.
2018-07-17 13:40:54 +05:30
lthakur a185e8c1f9 Update hipGetAlgntoffset2D.cpp
Removed unwanted space.
2018-07-17 13:37:08 +05:30
lthakur feaa30076e Update hipGetAlgntoffset2D.cpp
Removed bool variable 'testResult' from global scope and confined it to the function.
2018-07-17 13:35:22 +05:30
lthakur fa36c49c81 Removed unused ,chan_test, variable. 2018-07-17 10:32:30 +05:30
lthakur 429046edef Update hipGetChanDesc.cpp 2018-07-11 15:24:00 +05:30
lthakur bfd99f8af7 Update hipGetAlgntoffset2D.cpp 2018-07-11 15:23:21 +05:30
lthakur db437af693 Update hipGetAlgntoffset2D.cpp 2018-07-11 11:54:05 +05:30
lthakur 7057941431 Update hipGetChanDesc.cpp 2018-07-11 11:53:16 +05:30
lthakur add8693c9c Update hipGetAlgntoffset2D.cpp 2018-07-11 11:51:08 +05:30
Lakhan Singh 90c8230cfa Made changes as suggested. 2018-06-15 11:30:02 +05:30
Lakhan Singh de605c0407 [GETandALGN]: Get channel and alignment details 2018-06-12 15:22:05 +05:30